Player Matchup

Lillith
Lillith
CoffeeBunny
Lillith
Level 211
Champion Stats
109W - 92L
1,551 SR
Queue Stats
292W - 291L
1,584 Elo+
Solo
Azaan
Azaan
Itzmamabear
Azaan
Level 999
Champion Stats
1W - 0L
1,323 SR
Queue Stats
385W - 396L
1,582 Elo+
Party 1
Seris
Seris
KocaBebeK
Seris
Level 999
Champion Stats
723W - 624L
1,731 SR
Queue Stats
746W - 656L
1,659 Elo+
Party 1
Ash
Ash
R3DH0OD
Ash
Level 999
Champion Stats
4W - 1L
1,503 SR
Queue Stats
325W - 262L
1,705 Elo+
Party 1
Lex
Lex
Scorp10nsmurf
Lex
Level 63
Champion Stats
3W - 0L
1,568 SR
Queue Stats
33W - 10L
1,879 Elo+
Party 1
Team Averages
Level 654
1,535 SR
1,682 Elo+

VS

Team Averages
Level 751
1,606 SR
1,663 Elo+
Octavia
Octavia
Kaman626
Octavia
Level 999
Champion Stats
31W - 30L
1,689 SR
Queue Stats
774W - 754L
1,610 Elo+
Party 2
Barik
Barik
TPS TaxiSoul
Barik
Level 981
Champion Stats
63W - 67L
1,533 SR
Queue Stats
964W - 932L
1,612 Elo+
Party 2
Ying
Ying
Tenshhhiii
Ying
Level 555
Champion Stats
109W - 117L
1,618 SR
Queue Stats
1,213W - 836L
1,640 Elo+
Party 3
Zhin
Zhin
VELVEROX
Zhin
Level 900
Champion Stats
24W - 26L
1,648 SR
Queue Stats
527W - 344L
1,772 Elo+
Party 3
Rei
Rei
spiderjiji
Rei
Level 319
Champion Stats
26W - 32L
1,543 SR
Queue Stats
154W - 148L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
CoffeeBunny
Lillith
43
4 / 8 / 15
3,189
245
49,087
41,212
0
Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Level 1

53
10 / 8 / 8
3,764
290
39,834
95,513
15,394
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Flames of Wrath

Flames of Wrath

Increase the duration of the Lift applied by Reckoning by 20%.

Level 2

Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Seris
KocaBebeK
Seris
57
8 / 3 / 25
4,201
323
40,637
31,400
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Ash
59
12 / 8 / 12
3,704
285
86,816
109,841
46,241
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Trebuchet

Trebuchet

Siege Shield

Generate 4 Ammo after activating Siege Shield.

Level 2

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Level 1

37
16 / 10 / 18
4,552
350
74,461
64,964
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
Kaman626
Octavia
51
10 / 8 / 12
2,683
206
92,247
47,228
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 50.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

Overwhelming Force

Overwhelming Force

Generate 5% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
5 / 9 / 12
2,819
217
89,560
90,045
53,756
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

53
5 / 12 / 10
2,129
164
42,923
48,399
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 5 Ammo after activating Illusion.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Zhin
59
15 / 11 / 11
2,997
231
90,069
58,083
0
Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 55% while Billow is active.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

57
2 / 10 / 17
2,498
192
28,131
47,080
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 8s
Objective Time
3m 59s
128
Kill Participation
99
50
Kills
37
37
Deaths
50
78
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Lillith
CoffeeBunny
Lillith
4
8
15
1.44
W
10
8
8
1.75
L
Octavia
Kaman626
Octavia
10
8
12
2
W
Seris
KocaBebeK
Seris
8
3
25
6.83
W
Ash
12
8
12
2.25
W
16
10
18
2.5
L
5
9
12
1.22
L
5
12
10
0.83
L
Zhin
15
11
11
1.86
L
2
10
17
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

290,835
Damage
342,930
342,930
Taken
290,835
61,635
Shielding
53,756
183,155
Healing
161,251
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
CoffeeBunny
Lillith
49,087
11,946
43,682
239
41,212
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
39,834
31,506
0
9,129
95,513
15,394
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Octavia
Kaman626
Octavia
92,247
89,155
0
1,171
47,228
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
KocaBebeK
Seris
40,637
31,933
102,263
17,325
31,400
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Ash
86,816
76,648
0
1,380
109,841
46,241
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
74,461
71,113
0
9,137
64,964
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
89,560
89,560
0
6,099
90,045
53,756
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
42,923
35,603
38,016
13,704
48,399
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Zhin
90,069
81,089
0
4,896
58,083
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
28,131
28,031
78,433
18,932
47,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role