Player Matchup

Skye
Skye
Aeris5004
Skye
Level 266
Champion Stats
48W - 44L
1,584 SR
Queue Stats
418W - 415L
1,600 Elo+
Solo
Grover
Grover
Rhinophant8159
Grover
Level 50
Champion Stats
54W - 47L
1,602 SR
Queue Stats
185W - 170L
1,558 Elo+
Party 3
Tyra
Tyra
TNGxPlane
Tyra
Level 127
Champion Stats
41W - 32L
1,578 SR
Queue Stats
342W - 302L
1,517 Elo+
Party 3
Maeve
Maeve
tempfreesince23
Maeve
Level 97
Champion Stats
13W - 10L
1,321 SR
Queue Stats
93W - 82L
1,495 Elo+
Solo
Fernando
Fernando
ttvlibra
Fernando
Level 142
Champion Stats
305W - 259L
1,568 SR
Queue Stats
427W - 405L
1,478 Elo+
Solo
Team Averages
Level 136
1,531 SR
1,530 Elo+

VS

Team Averages
Level 617
1,565 SR
1,509 Elo+
Koga
Koga
Confusion464
Koga
Level 999
Champion Stats
1W - 3L
1,447 SR
Queue Stats
366W - 375L
1,545 Elo+
Party 1
Furia
Furia
FlatFoal560802
Furia
Level 24
Champion Stats
2W - 1L
1,820 SR
Queue Stats
118W - 143L
1,414 Elo+
Party 2
Fernando
Fernando
LDevereaux
Fernando
Level 63
Champion Stats
19W - 16L
1,173 SR
Queue Stats
89W - 82L
1,469 Elo+
Party 2
Tiberius
Tiberius
Leonex610SR
Tiberius
Level 999
Champion Stats
84W - 64L
1,639 SR
Queue Stats
1,425W - 1,395L
1,618 Elo+
Solo
Vivian
Vivian
SavageWarrior464
Vivian
Level 999
Champion Stats
5W - 9L
1,746 SR
Queue Stats
500W - 552L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Skye
53
4 / 1 / 11
1,785
255
24,306
8,031
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

30
5 / 0 / 18
2,258
323
15,714
5,004
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tyra
51
9 / 0 / 10
2,123
303
31,198
9,650
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

55
7 / 1 / 6
1,809
258
20,405
8,465
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 10% for 4s after you activate Nine Lives.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Fernando
ttvlibra
Fernando
32
2 / 0 / 6
1,848
264
8,586
14,508
19,410
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
2 / 2 / 0
946
135
7,304
7,111
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Level 1

9
0 / 8 / 1
687
98
7,784
20,252
850
Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Righteous Path

Righteous Path

Wings of Wrath

Increase the travel distance of Wings of Wrath by 20%.

Level 2

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.2s.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Fernando
LDevereaux
Fernando
31
0 / 8 / 0
925
132
8,960
46,005
55,720
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tiberius
Leonex610SR
Tiberius
59
0 / 8 / 0
802
115
8,904
20,068
0
59
0 / 1 / 2
878
125
12,706
6,773
2,880
Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 100% while using Precision Sights.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 40 every 1s while Deflector Shield is active.

Level 2

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 8% chance to not consume Ammo.

Level 1

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 16s
Objective Time
24s
78
Kill Participation
5
27
Kills
2
2
Deaths
27
51
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skye
4
1
11
9.5
L
2
2
0
1
L
0
8
1
0.06
L
Fernando
LDevereaux
Fernando
0
8
0
0
L
Tiberius
Leonex610SR
Tiberius
0
8
0
0
W
5
0
18
14
L
0
1
2
1
W
Tyra
9
0
10
14
W
7
1
6
10
W
Fernando
ttvlibra
Fernando
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,209
Damage
45,658
45,658
Taken
100,209
19,410
Shielding
59,450
38,363
Healing
18,904
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Skye
24,306
12,349
0
2,056
8,031
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
7,304
7,304
0
3,058
7,111
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
7,784
4,294
10,126
2,047
20,252
850
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
LDevereaux
Fernando
8,960
5,937
0
1,917
46,005
55,720
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
Leonex610SR
Tiberius
8,904
4,504
0
95
20,068
0
W
15,714
13,706
27,302
4,842
5,004
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
12,706
12,706
0
1,661
6,773
2,880
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Tyra
31,198
20,726
0
623
9,650
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
20,405
15,438
0
2,461
8,465
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
ttvlibra
Fernando
8,586
4,278
0
1,079
14,508
19,410
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role