Player Matchup

Vora
Vora
DavidDestryer2
Vora
Level 65
Champion Stats
16W - 29L
1,367 SR
Queue Stats
155W - 140L
1,422 Elo+
Party 2
Octavia
Octavia
LSR_iv4n
Octavia
Level 63
Champion Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,453 Elo+
Party 1
Vatu
Vatu
NotAlex608
Vatu
Level 63
Champion Stats
82W - 66L
1,539 SR
Queue Stats
189W - 170L
1,412 Elo+
Party 2
Grohk
Grohk
PatagoniaDreams
Grohk
Level 40
Champion Stats
18W - 17L
1,428 SR
Queue Stats
139W - 163L
1,351 Elo+
Solo
Atlas
Atlas
Speedyman6952
Atlas
Level 73
Champion Stats
10W - 10L
1,531 SR
Queue Stats
18W - 25L
1,347 Elo+
Party 1
Team Averages
Level 61
1,473 SR
1,397 Elo+

VS

Team Averages
Level 124
1,502 SR
1,405 Elo+
Barik
Barik
IesuToresu
Barik
Level 97
Champion Stats
3W - 3L
1,309 SR
Queue Stats
49W - 63L
1,392 Elo+
Solo
Ying
Ying
Regimancs20
Ying
Level 59
Champion Stats
126W - 98L
1,593 SR
Queue Stats
253W - 274L
1,471 Elo+
Solo
Kinessa
Kinessa
Vein72Rus
Kinessa
Level 47
Champion Stats
5W - 11L
1,463 SR
Queue Stats
10W - 15L
1,223 Elo+
Solo
Cassie
Cassie
divinisim
Cassie
Level 185
Champion Stats
164W - 163L
1,595 SR
Queue Stats
395W - 376L
1,500 Elo+
Solo
Maeve
Maeve
pikoo_dz
Maeve
Level 230
Champion Stats
5W - 7L
1,549 SR
Queue Stats
29W - 41L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
8 / 7 / 10
3,159
226
67,320
34,752
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Octavia
LSR_iv4n
Octavia
53
15 / 5 / 14
4,296
307
95,752
43,664
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 6.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 60%.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

29
21 / 8 / 7
4,133
295
64,415
42,756
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 200.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Level 1

37
2 / 9 / 27
3,988
285
55,264
61,092
2,325
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.8s.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

17
2 / 6 / 9
3,468
248
31,419
92,217
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
47
2 / 11 / 13
3,060
219
66,269
97,051
119,872
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 10%.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

34
2 / 8 / 16
2,669
191
17,825
56,276
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
Vein72Rus
Kinessa
25
6 / 5 / 8
2,333
167
64,652
17,275
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Cassie
divinisim
Cassie
40
10 / 15 / 10
2,803
200
73,753
72,904
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Fatal Sign

Fatal Sign

Weapon

Increase your Reload Speed by 12% for 5s after getting an Elimination.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Maeve
pikoo_dz
Maeve
50
15 / 9 / 2
2,597
186
51,982
70,664
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 5% while Prowl is active.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 37s
Objective Time
3m 42s
115
Kill Participation
84
48
Kills
35
35
Deaths
48
67
Assists
49
Player
Kills
Deaths
Assists
KDA
W
8
7
10
1.86
L
Barik
2
11
13
0.77
W
Octavia
LSR_iv4n
Octavia
15
5
14
4.4
W
21
8
7
3.06
W
2
9
27
1.72
L
2
8
16
1.25
W
2
6
9
1.08
L
Kinessa
Vein72Rus
Kinessa
6
5
8
2
L
Cassie
divinisim
Cassie
10
15
10
1
L
Maeve
pikoo_dz
Maeve
15
9
2
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,170
Damage
274,481
274,481
Taken
314,170
2,325
Shielding
119,872
144,494
Healing
191,132
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
67,320
56,517
0
13,028
34,752
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Barik
66,269
66,269
0
15,814
97,051
119,872
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Octavia
LSR_iv4n
Octavia
95,752
94,902
595
19,920
43,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
64,415
50,322
0
22,598
42,756
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
55,264
19,195
33,071
39,784
61,092
2,325
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
17,825
17,825
99,268
38,327
56,276
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
31,419
31,419
0
15,498
92,217
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Kinessa
Vein72Rus
Kinessa
64,652
43,850
0
6,121
17,275
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Cassie
divinisim
Cassie
73,753
64,496
0
16,195
72,904
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Maeve
pikoo_dz
Maeve
51,982
44,479
0
15,407
70,664
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role