Player Matchup

Betty la Bomba
Betty la Bomba
Atmoz97
Betty la Bomba
Level 113
Champion Stats
62W - 80L
1,569 SR
Queue Stats
463W - 467L
1,535 Elo+
Solo
Atlas
Atlas
Deathly_Plague16
Atlas
Level 523
Champion Stats
2W - 3L
1,161 SR
Queue Stats
245W - 243L
1,509 Elo+
Solo
Octavia
Octavia
JISN064
Octavia
Level 485
Champion Stats
17W - 22L
1,579 SR
Queue Stats
1,016W - 1,025L
1,600 Elo+
Solo
Saati
Saati
SleepyAristocrat
Saati
Level 325
Champion Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,504 Elo+
Solo
Ying
Ying
Xcersimm
Ying
Level 81
Champion Stats
9W - 2L
1,536 SR
Queue Stats
62W - 50L
1,635 Elo+
Solo
Team Averages
Level 305
1,469 SR
1,556 Elo+

VS

Team Averages
Level 262
1,486 SR
1,578 Elo+
Androxus
Androxus
RealBourne
Androxus
Level 87
Champion Stats
0W - 3L
1,220 SR
Queue Stats
44W - 47L
1,545 Elo+
Solo
Caspian
Caspian
RetroGrazer
Caspian
Level 111
Champion Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,589 Elo+
Party 1
Lian
Lian
UnseenMido
Lian
Level 602
Champion Stats
6W - 5L
1,676 SR
Queue Stats
203W - 200L
1,639 Elo+
Solo
Grover
Grover
exo4rm
Grover
Level 80
Champion Stats
5W - 5L
1,534 SR
Queue Stats
14W - 20L
1,554 Elo+
Party 1
Barik
Barik
iSawDarius
Barik
Level 431
Champion Stats
0W - 1L
1,500 SR
Queue Stats
972W - 940L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Atmoz97
Betty la Bomba
34
18 / 9 / 9
3,137
241
58,818
37,122
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 40%.

Level 4

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 150.

Level 3

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 60 for each use of Explosive Personality.

Level 2

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

Level 1

59
8 / 2 / 11
2,837
218
43,273
66,186
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.6s further into the past.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Octavia
JISN064
Octavia
59
8 / 7 / 11
2,561
197
41,820
40,812
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 20%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

58
6 / 4 / 13
2,508
193
34,149
32,287
0
Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Taste Maker

Taste Maker

Increase your Movement Speed by 25% for 4s after getting a Killing Blow or Elimination.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Ying
34
6 / 4 / 23
3,012
232
27,087
32,493
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
RealBourne
Androxus
49
5 / 6 / 4
2,098
161
27,115
26,469
0
Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 3.5999999999999996s after hitting an enemy with Defiance.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Caspian
RetroGrazer
Caspian
58
5 / 13 / 4
2,071
159
41,550
46,051
0
In The Thick of It

In The Thick of It

Rogue's Tempo

Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 10%.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

59
11 / 8 / 6
2,874
221
82,724
35,311
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Grover
exo4rm
Grover
41
4 / 9 / 10
2,354
181
36,605
46,184
2,659
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Barik
57
1 / 10 / 4
2,044
157
20,906
51,132
33,509
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 37s
Objective Time
3m 11s
113
Kill Participation
54
46
Kills
26
26
Deaths
46
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Betty la Bomba
Atmoz97
Betty la Bomba
18
9
9
2.5
W
8
2
11
6.75
W
Octavia
JISN064
Octavia
8
7
11
1.93
L
Androxus
RealBourne
Androxus
5
6
4
1.17
L
Caspian
RetroGrazer
Caspian
5
13
4
0.54
W
6
4
13
3.13
L
11
8
6
1.75
W
Ying
6
4
23
4.38
L
Grover
exo4rm
Grover
4
9
10
1
L
Barik
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

205,147
Damage
208,900
208,900
Taken
205,147
0
Shielding
36,168
123,372
Healing
82,545
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Betty la Bomba
Atmoz97
Betty la Bomba
58,818
38,430
0
3,092
37,122
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
43,273
43,273
0
3,370
66,186
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Octavia
JISN064
Octavia
41,820
40,120
525
9,410
40,812
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Androxus
RealBourne
Androxus
27,115
22,931
0
10,747
26,469
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Caspian
RetroGrazer
Caspian
41,550
25,810
0
9,039
46,051
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
34,149
29,724
0
6,460
32,287
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
82,724
79,011
0
9,894
35,311
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ying
27,087
27,087
77,111
23,404
32,493
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
exo4rm
Grover
36,605
30,149
20,341
25,297
46,184
2,659
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Barik
20,906
20,906
0
7,227
51,132
33,509
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role