Player Matchup

Raum
Raum
Calcal
Raum
Level 999
Champion Stats
63W - 69L
1,643 SR
Queue Stats
864W - 811L
1,667 Elo+
Party 2
Saati
Saati
ImaniNeedsR34
Saati
Level 999
Champion Stats
51W - 65L
1,614 SR
Queue Stats
620W - 622L
1,709 Elo+
Solo
Seris
Seris
UnseenHades
Seris
Level 999
Champion Stats
168W - 121L
1,638 SR
Queue Stats
874W - 866L
1,664 Elo+
Party 2
Sha Lin
Sha Lin
Vohn
Sha Lin
Level 754
Champion Stats
47W - 28L
1,663 SR
Queue Stats
601W - 531L
1,672 Elo+
Party 2
Fernando
Fernando
xStarFox64
Fernando
Level 999
Champion Stats
17W - 14L
1,636 SR
Queue Stats
104W - 82L
1,656 Elo+
Party 2
Team Averages
Level 950
1,639 SR
1,674 Elo+

VS

Team Averages
Level 692
1,737 SR
1,719 Elo+
Tyra
Tyra
AxelCloud
Tyra
Level 999
Champion Stats
7W - 4L
1,728 SR
Queue Stats
363W - 362L
1,614 Elo+
Solo
Talus
Talus
Irrhythmic
Talus
Level 51
Champion Stats
21W - 10L
1,910 SR
Queue Stats
558W - 304L
1,839 Elo+
Party 1
Fernando
Fernando
Marcarus501
Fernando
Level 414
Champion Stats
520W - 377L
1,757 SR
Queue Stats
571W - 469L
1,703 Elo+
Party 1
Strix
Strix
cahspuh
Strix
Level 999
Champion Stats
21W - 17L
1,640 SR
Queue Stats
802W - 435L
1,742 Elo+
Party 1
Ying
Ying
monstamel
Ying
Level 999
Champion Stats
119W - 141L
1,649 SR
Queue Stats
655W - 691L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Calcal
Raum
57
5 / 4 / 20
2,702
270
37,005
98,882
0
Tormented Fissure

Tormented Fissure

Ignition

Generate 125 Ammo after activating Ignition.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 1s after activating Soul Harvest.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
5 / 1 / 18
2,524
252
67,001
22,526
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 15% for 2.5s after Ricochet is deployed.

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
3 / 0 / 25
2,926
293
16,074
24,188
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Sha Lin
Vohn
Sha Lin
54
26 / 3 / 10
3,341
334
91,179
39,237
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 9%.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Fernando
xStarFox64
Fernando
59
3 / 0 / 12
2,607
261
31,003
50,055
41,359
Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
59
0 / 11 / 3
1,857
186
53,702
45,763
0
Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Talus
18
3 / 10 / 2
2,054
205
56,800
45,128
0
Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 2s.

Level 2

Revitalize

Revitalize

Rune of Travel

Heal for 100 after Teleporting to your Rune of Travel.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Fernando
Marcarus501
Fernando
47
3 / 8 / 1
2,386
239
65,741
86,949
53,308
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Strix
cahspuh
Strix
59
2 / 8 / 3
2,017
202
44,659
41,039
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 250.

Level 5

Roost

Roost

Scope

Hits with Talon Rifle generate 1% Ultimate charge.

Level 1

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Ying
59
0 / 5 / 3
2,069
207
13,986
23,383
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 45s
Objective Time
1m 38s
127
Kill Participation
20
42
Kills
8
8
Deaths
42
85
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tyra
0
11
3
0.14
W
Raum
Calcal
Raum
5
4
20
3.75
W
5
1
18
14
L
Talus
3
10
2
0.4
L
Fernando
Marcarus501
Fernando
3
8
1
0.44
W
3
0
25
15.5
W
Sha Lin
Vohn
Sha Lin
26
3
10
10.33
L
Strix
cahspuh
Strix
2
8
3
0.44
L
Ying
0
5
3
0.3
W
Fernando
xStarFox64
Fernando
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,262
Damage
234,888
234,888
Taken
242,262
41,359
Shielding
53,308
155,268
Healing
115,077
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
53,702
35,567
0
2,070
45,763
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Raum
Calcal
Raum
37,005
27,244
17,886
13,418
98,882
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
67,001
29,433
0
1,532
22,526
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Talus
56,800
53,221
0
9,798
45,128
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Marcarus501
Fernando
65,741
35,395
0
856
86,949
53,308
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
16,074
13,272
96,333
20,276
24,188
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Sha Lin
Vohn
Sha Lin
91,179
81,089
0
330
39,237
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Strix
cahspuh
Strix
44,659
44,139
0
1,667
41,039
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
13,986
13,986
89,082
11,604
23,383
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Fernando
xStarFox64
Fernando
31,003
19,893
0
5,493
50,055
41,359
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role