Player Matchup

Seris
Seris
Esdeath_010
Seris
Level 3
Champion Stats
5W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Koga
Koga
OliveCar2566421
Koga
Level 55
Champion Stats
2W - 0L
1,603 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo
Barik
Barik
aromaito_13
Barik
Level 37
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Viktor
Viktor
xConnor
Viktor
Level 850
Champion Stats
1W - 0L
1,870 SR
Queue Stats
44W - 58L
1,503 Elo+
Solo
Bomb King
Bomb King
zRosaria
Bomb King
Level 999
Champion Stats
30W - 13L
1,687 SR
Queue Stats
137W - 109L
1,548 Elo+
Solo
Team Averages
Level 389
1,632 SR
1,510 Elo+

VS

Team Averages
Level 127
1,559 SR
1,482 Elo+
Viktor
Viktor
AbtHnrq
Viktor
Level 560
Champion Stats
0W - 3L
1,304 SR
Queue Stats
51W - 50L
1,505 Elo+
Solo
Maeve
Maeve
Faraguenan
Maeve
Level 29
Champion Stats
6W - 3L
1,663 SR
Queue Stats
9W - 8L
1,540 Elo+
Party 1
Torvald
Torvald
Fenixxhhh2
Torvald
Level 13
Champion Stats
2W - 2L
1,805 SR
Queue Stats
6W - 7L
1,697 Elo+
Solo
Saati
Saati
marsianinho
Saati
Level 10
Champion Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 1
Io
Io
xXlucarioEXx
Io
Level 23
Champion Stats
0W - 2L
1,522 SR
Queue Stats
3W - 6L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
2
5 / 1 / 8
2,490
415
9,258
15,917
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

43
6 / 8 / 9
2,652
442
24,262
24,732
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Level 1

24
4 / 2 / 7
2,490
415
17,256
32,286
26,021
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Viktor
xConnor
Viktor
59
14 / 3 / 10
3,125
521
51,036
18,573
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Bomb King
zRosaria
Bomb King
59
11 / 5 / 8
2,930
488
37,460
24,396
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

King's Court

King's Court

Detonate

Heal for 30 for each Sticky Bomb you Detonate.

Level 2

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Team 1 Score

4

VS

Team 2 Score

-17

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
AbtHnrq
Viktor
57
6 / 4 / 4
2,855
476
31,567
20,857
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Speed Load

Speed Load

Weapon

Generate 14 Ammo after getting a Killing Blow or Elimination.

Level 2

Run and Gun

Run and Gun

Hustle

Regenerate 8 Ammo every 1s while using Hustle.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Maeve
16
7 / 10 / 4
2,822
470
24,797
30,239
0
Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Torvald
Fenixxhhh2
Torvald
11
2 / 8 / 4
2,590
432
24,125
34,736
50,564
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Glyph of the Fist

Glyph of the Fist

Weapon

Increase your maximum Ammo by 1.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 75 after activating Recharge.

Level 1

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

9
2 / 12 / 3
2,400
400
17,815
30,375
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

16
2 / 6 / 8
2,630
438
17,600
23,065
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
82
Kill Participation
42
40
Kills
19
19
Deaths
40
42
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Viktor
AbtHnrq
Viktor
6
4
4
2
W
5
1
8
9
L
Maeve
7
10
4
0.9
L
Torvald
Fenixxhhh2
Torvald
2
8
4
0.5
W
6
8
9
1.31
W
4
2
7
3.75
L
2
12
3
0.29
W
Viktor
xConnor
Viktor
14
3
10
6.33
L
2
6
8
1
W
Bomb King
zRosaria
Bomb King
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,272
Damage
115,904
115,904
Taken
139,272
26,021
Shielding
50,564
67,392
Healing
40,091
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
AbtHnrq
Viktor
31,567
21,891
0
4,183
20,857
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
9,258
8,418
20,373
12,455
15,917
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Maeve
24,797
20,464
0
6,042
30,239
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Torvald
Fenixxhhh2
Torvald
24,125
17,191
0
1,051
34,736
50,564
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
24,262
23,512
0
8,339
24,732
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
17,256
17,256
0
11,321
32,286
26,021
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
17,815
15,576
0
1,039
30,375
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Viktor
xConnor
Viktor
51,036
24,131
0
8,315
18,573
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
17,600
17,300
18,509
9,267
23,065
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Bomb King
zRosaria
Bomb King
37,460
33,287
0
6,589
24,396
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role