Player Matchup

Corvus
Corvus
Fulgrim1307
Corvus
Level 284
Champion Stats
45W - 29L
1,634 SR
Queue Stats
183W - 161L
1,568 Elo+
Solo
Furia
Furia
StonerWormm
Furia
Level 97
Champion Stats
265W - 243L
1,509 SR
Queue Stats
419W - 435L
1,530 Elo+
Party 2
Kinessa
Kinessa
UneducatxdThot
Kinessa
Level 397
Champion Stats
27W - 39L
1,479 SR
Queue Stats
644W - 639L
1,576 Elo+
Party 2
Khan
Khan
Waffl3Ez
Khan
Level 48
Champion Stats
5W - 0L
1,900 SR
Queue Stats
132W - 151L
1,476 Elo+
Solo
Kasumi
Kasumi
Zolgard
Kasumi
Level 467
Champion Stats
10W - 8L
1,614 SR
Queue Stats
88W - 104L
1,516 Elo+
Solo
Team Averages
Level 259
1,627 SR
1,533 Elo+

VS

Team Averages
Level 80
1,575 SR
1,530 Elo+
Ying
Ying
DEPRESSEDJAM
Ying
Level 165
Champion Stats
11W - 9L
1,520 SR
Queue Stats
172W - 165L
1,542 Elo+
Solo
Lian
Lian
FemBoyWolf_
Lian
Level 41
Champion Stats
0W - 1L
1,500 SR
Queue Stats
79W - 81L
1,510 Elo+
Party 1
Koga
Koga
Shade Flex2212
Koga
Level 35
Champion Stats
27W - 25L
1,793 SR
Queue Stats
35W - 31L
1,657 Elo+
Solo
Khan
Khan
ferrous_oxyde
Khan
Level 43
Champion Stats
3W - 2L
1,535 SR
Queue Stats
50W - 57L
1,471 Elo+
Party 1
Betty la Bomba
Betty la Bomba
georgefloyderek
Betty la Bomba
Level 118
Champion Stats
133W - 115L
1,528 SR
Queue Stats
663W - 664L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
58
6 / 1 / 19
2,264
323
27,418
23,773
714
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

By My Will

By My Will

Weapon

Increase your maximum Ammo by 16.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

26
3 / 1 / 19
2,272
325
23,861
14,758
5,746
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 200.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

47
18 / 1 / 7
2,403
343
51,065
8,236
0
Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 30%.

Level 3

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 50%.

Level 2

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Khan
42
4 / 0 / 11
2,453
350
21,302
45,484
44,213
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Kasumi
Zolgard
Kasumi
59
11 / 0 / 11
2,229
318
28,173
20,670
0
Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1.5s.

Level 3

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.30000000000000004s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
0 / 7 / 0
1,024
146
22,381
26,704
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

35
0 / 8 / 1
1,083
155
31,578
20,651
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

13
0 / 8 / 1
919
131
15,681
20,195
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

24
1 / 10 / 0
1,234
176
13,720
61,845
12,327
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 6%.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Betty la Bomba
georgefloyderek
Betty la Bomba
14
2 / 9 / 0
1,214
173
29,561
22,424
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

He Could Hide

He Could Hide

Hail of Bombs

Increase the travel speed of Hail of Bombs when deploying it by 45%.

Level 3

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 80%.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

Gotta Bounce

Gotta Bounce

Explosive Personality

Reduce the Cooldown of Explosive Personality by 5s, but reduce your Movement Speed by 15%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 42s
Objective Time
1m 12s
109
Kill Participation
5
42
Kills
3
3
Deaths
42
67
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
L
0
8
1
0.06
W
Corvus
6
1
19
15.5
L
0
8
1
0.06
W
3
1
19
12.5
W
18
1
7
21.5
W
Khan
4
0
11
9.5
W
Kasumi
Zolgard
Kasumi
11
0
11
16.5
L
1
10
0
0.1
L
Betty la Bomba
georgefloyderek
Betty la Bomba
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

151,819
Damage
112,921
112,921
Taken
151,819
50,673
Shielding
12,327
102,704
Healing
35,926
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,381
20,881
16,991
9,904
26,704
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
31,578
29,978
0
332
20,651
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Corvus
27,418
26,452
28,273
13,958
23,773
714
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
15,681
15,681
0
1,412
20,195
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
23,861
15,301
40,207
8,293
14,758
5,746
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
51,065
38,515
0
2,671
8,236
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Khan
21,302
16,731
1,281
4,740
45,484
44,213
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Kasumi
Zolgard
Kasumi
28,173
21,608
0
3,281
20,670
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
13,720
13,295
460
6,027
61,845
12,327
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Betty la Bomba
georgefloyderek
Betty la Bomba
29,561
9,359
0
800
22,424
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role