Player Matchup

Lex
Lex
ClockAB
Lex
Level 10
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,854 Elo+
Party 1
Lillith
Lillith
ameya-yuuta
Lillith
Level 42
Champion Stats
2W - 6L
1,402 SR
Queue Stats
44W - 52L
1,486 Elo+
Party 1
Torvald
Torvald
kawaski_89
Torvald
Level 23
Champion Stats
3W - 6L
1,426 SR
Queue Stats
25W - 29L
1,474 Elo+
Party 1
Grover
Grover
miburi_98
Grover
Level 28
Champion Stats
4W - 4L
1,362 SR
Queue Stats
23W - 35L
1,441 Elo+
Party 1
あかちゃんモジ
Unknown
Level 999
Champion Stats
0W - 2L
1,459 SR
Queue Stats
46W - 31L
1,683 Elo+
Solo
Team Averages
Level 220
1,430 SR
1,588 Elo+

VS

Team Averages
Level 59
1,515 SR
1,540 Elo+
Vivian
Vivian
DONE_ADULTING
Vivian
Level 16
Champion Stats
7W - 4L
1,575 SR
Queue Stats
61W - 80L
1,496 Elo+
Party 2
Grohk
Grohk
Mila226K
Grohk
Level 216
Champion Stats
34W - 19L
1,672 SR
Queue Stats
85W - 94L
1,557 Elo+
Party 3
Raum
Raum
S-tansb-ng1346
Raum
Level 44
Champion Stats
5W - 7L
1,488 SR
Queue Stats
12W - 25L
1,434 Elo+
Party 2
Tyra
Tyra
SeuJorge22
Tyra
Level 17
Champion Stats
1W - 0L
1,338 SR
Queue Stats
12W - 6L
1,711 Elo+
Party 3
Saati
Saati
Slykenz
Saati
Level 2
Champion Stats
1W - 0L
1,500 SR
Queue Stats
51W - 68L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
9
9 / 13 / 9
4,078
816
40,342
38,850
0
Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 20%.

Level 2

Restock

Restock

Weapon

Generate 4 Ammo after getting a Killing Blow or Elimination.

Level 4

The Hunted

The Hunted

Retribution

You gain 10% Lifesteal against your Retribution target.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Lillith
ameya-yuuta
Lillith
36
4 / 9 / 10
2,820
564
26,226
34,980
750
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 200 while decreasing base Health by {scale=125|125}.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Torvald
kawaski_89
Torvald
14
2 / 5 / 9
2,725
545
18,239
33,667
68,125
Vital Grasp

Vital Grasp

Recharge

Heal for 300 after activating Recharge.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 100-Health Shield after getting an Elimination.

Level 1

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Grover
miburi_98
Grover
21
4 / 6 / 14
2,880
576
23,861
43,097
2,400
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Heavenly Agility

Heavenly Agility

Vine

Gain a 100 Shield for 3s after using Vine.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

59
7 / 7 / 10
3,085
617
54,706
36,340
0

Level 5

Level 1

Level 2

Level 3

Level 4

Level 1

Team 1 Score

-10

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
3 / 8 / 16
2,740
548
29,180
21,644
8,436
Runic Ammunition

Runic Ammunition

Weapon

Gain 4% Lifesteal.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 36% chance to not consume Ammo.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Grohk
Mila226K
Grohk
52
4 / 2 / 31
3,250
650
19,127
20,540
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 300.

Level 2

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

40
0 / 6 / 8
2,350
470
8,572
58,482
0
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

11
32 / 6 / 5
4,570
914
111,728
44,375
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 4% for 3s after using Nade Launcher.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 2s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Quick Release

Quick Release

Nade Launcher

Generate 8 Ammo after using Nade Launcher.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Saati
Slykenz
Saati
1
1 / 4 / 8
2,455
491
18,327
18,333
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
78
Kill Participation
108
26
Kills
40
40
Deaths
26
52
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Lex
9
13
9
1.04
W
3
8
16
1.38
W
Grohk
Mila226K
Grohk
4
2
31
9.75
W
0
6
8
0.67
W
32
6
5
5.75
W
Saati
Slykenz
Saati
1
4
8
1.25
L
Lillith
ameya-yuuta
Lillith
4
9
10
1
L
Torvald
kawaski_89
Torvald
2
5
9
1.3
L
Grover
miburi_98
Grover
4
6
14
1.83
L
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,374
Damage
186,934
186,934
Taken
163,374
71,275
Shielding
8,436
73,646
Healing
58,731
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lex
40,342
38,383
0
636
38,850
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
29,180
28,939
0
0
21,644
8,436
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Grohk
Mila226K
Grohk
19,127
11,240
27,794
15,328
20,540
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
8,572
6,172
3,738
3,164
58,482
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
111,728
91,244
0
7,507
44,375
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Slykenz
Saati
18,327
17,133
0
1,200
18,333
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Lillith
ameya-yuuta
Lillith
26,226
17,104
34,182
463
34,980
750
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Torvald
kawaski_89
Torvald
18,239
13,547
1,263
1,638
33,667
68,125
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
miburi_98
Grover
23,861
23,450
22,820
11,699
43,097
2,400
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
54,706
31,113
0
945
36,340
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role