Player Matchup

Bomb King
Bomb King
Silver I
Mamzair_91
Bomb King
Silver I
Level 403
Champion Stats
4W - 7L
1,227 SR
Queue Stats
75W - 86L
1,418 Elo+
Solo
Raum
Raum
Bronze I
PinkFloyd8700
Raum
Bronze I
Level 262
Champion Stats
48W - 57L
1,481 SR
Queue Stats
219W - 249L
1,333 Elo+
Solo
Willo
Willo
Bronze II
RomantikParis
Willo
Bronze II
Level 234
Champion Stats
1W - 3L
1,516 SR
Queue Stats
9W - 23L
1,308 Elo+
Solo
Seris
Seris
Silver I
atheist_factor
Seris
Silver I
Level 999
Champion Stats
237W - 239L
1,544 SR
Queue Stats
758W - 774L
1,370 Elo+
Solo
Vora
Vora
Bronze I
zloyololo
Vora
Bronze I
Level 195
Champion Stats
19W - 28L
1,455 SR
Queue Stats
292W - 311L
1,361 Elo+
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 419
1,445 SR
1,358 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 335
1,513 SR
1,280 Elo+
Ruckus
Ruckus
Bronze IV
AdskyiDrocher
Ruckus
Bronze IV
Level 36
Champion Stats
1W - 1L
1,408 SR
Queue Stats
1W - 7L
1,076 Elo+
Party 1
Skye
Skye
Bronze IV
BEKAVIP
Skye
Bronze IV
Level 103
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,076 Elo+
Party 1
Tyra
Tyra
Silver I
DrewMcIntire
Tyra
Silver I
Level 331
Champion Stats
4W - 1L
1,576 SR
Queue Stats
99W - 104L
1,425 Elo+
Solo
Caspian
Caspian
Gold V
Hibbert105
Caspian
Gold V
Level 999
Champion Stats
96W - 99L
1,580 SR
Queue Stats
1,022W - 1,030L
1,426 Elo+
Solo
Jenos
Jenos
Silver III
Pr3SiD3nT37995
Jenos
Silver III
Level 207
Champion Stats
7W - 7L
1,500 SR
Queue Stats
147W - 154L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Mamzair_91
Bomb King
54
1 / 8 / 5
1,485
149
19,671
33,905
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Bomb Shelter

Bomb Shelter

Weapon

Reduce the damage you deal to yourself with Sticky Bombs by 20%.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

50
0 / 10 / 6
1,847
185
29,707
109,803
3,875
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

55
8 / 8 / 1
1,579
158
37,374
24,443
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Germination

Germination

Seedling

Generate 3 Ammo after using Seedling.

Level 3

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

54
2 / 9 / 6
1,675
168
21,505
44,116
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Vora
56
10 / 9 / 4
2,376
238
57,852
38,812
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
KhanDrogoz
Team 1 Score

0

VS

Team 2 Score

4

Bans
ViktorAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
8 / 2 / 18
3,192
319
66,478
52,497
42,378
Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Level 1

Skye
BEKAVIP
Skye
51
12 / 5 / 11
2,556
256
43,641
30,396
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

53
7 / 6 / 14
2,535
254
55,027
31,187
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Caspian
Hibbert105
Caspian
59
15 / 4 / 9
2,778
278
66,916
25,941
280
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 25%.

Level 5

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 40 Shield for 3s after it expires.

Level 1

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

50
2 / 4 / 23
2,702
270
19,017
26,088
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 50 every 1s while using Void Grip.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 7s
Objective Time
5m 58s
43
Kill Participation
119
21
Kills
44
44
Deaths
21
22
Assists
75
Player
Kills
Deaths
Assists
KDA
W
8
2
18
8.5
W
Skye
BEKAVIP
Skye
12
5
11
3.5
W
7
6
14
2.33
W
Caspian
Hibbert105
Caspian
15
4
9
4.88
L
Bomb King
Mamzair_91
Bomb King
1
8
5
0.44
L
0
10
6
0.3
W
2
4
23
3.38
L
8
8
1
1.06
L
2
9
6
0.56
L
Vora
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,109
Damage
251,079
251,079
Taken
166,109
3,875
Shielding
42,658
70,639
Healing
114,469
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
66,478
54,163
0
6,647
52,497
42,378
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Skye
BEKAVIP
Skye
43,641
30,949
0
8,752
30,396
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
55,027
36,220
0
4,056
31,187
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Caspian
Hibbert105
Caspian
66,916
41,510
0
8,840
25,941
280
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Bomb King
Mamzair_91
Bomb King
19,671
17,980
0
4,891
33,905
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
29,707
20,514
9,968
10,798
109,803
3,875
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
19,017
15,337
70,891
15,283
26,088
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
37,374
28,257
0
2,570
24,443
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
21,505
18,267
17,283
15,359
44,116
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Vora
57,852
35,464
0
9,770
38,812
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role