Player Matchup

Tyra
Tyra
Qualifying
RyoKun-A-Dite
Tyra
Qualifying
Level 51
Champion Stats
0W - 1L
1,772 SR
Queue Stats
2W - 5L
1,245 Elo+
Solo
Makoa
Makoa
Silver I
Spaghettknee
Makoa
Silver I
Level 149
Champion Stats
13W - 14L
1,422 SR
Queue Stats
213W - 225L
1,438 Elo+
Solo
Jenos
Jenos
Gold III
Xx DHARE Xx 33
Jenos
Gold III
Level 358
Champion Stats
9W - 9L
1,649 SR
Queue Stats
232W - 215L
1,513 Elo+
Solo
Caspian
Caspian
Gold IV
furtivelion 14
Caspian
Gold IV
Level 956
Champion Stats
0W - 2L
1,521 SR
Queue Stats
72W - 70L
1,568 Elo+
Solo
Fernando
Fernando
Gold I
samcrow1
Fernando
Gold I
Level 227
Champion Stats
36W - 24L
1,646 SR
Queue Stats
102W - 102L
1,524 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 348
1,602 SR
1,458 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 298
1,647 SR
1,499 Elo+
Skye
Skye
Silver V
ClearProfitsHere
Skye
Silver V
Level 123
Champion Stats
15W - 6L
1,635 SR
Queue Stats
45W - 47L
1,425 Elo+
Solo
Barik
Barik
Silver III
DomingoFlamingo1
Barik
Silver III
Level 175
Champion Stats
4W - 4L
1,811 SR
Queue Stats
133W - 115L
1,442 Elo+
Solo
Vivian
Vivian
Gold II
NovaSper
Vivian
Gold II
Level 286
Champion Stats
3W - 4L
1,594 SR
Queue Stats
29W - 29L
1,560 Elo+
Party 1
Rei
Rei
Platinum V
iRegs
Rei
Platinum V
Level 704
Champion Stats
48W - 58L
1,585 SR
Queue Stats
1,141W - 1,122L
1,502 Elo+
Solo
Koga
Koga
Gold I
zCTx
Koga
Gold I
Level 203
Champion Stats
3W - 4L
1,608 SR
Queue Stats
29W - 28L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
1 / 5 / 2
1,145
164
30,809
22,552
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

46
2 / 5 / 1
1,167
167
14,770
45,192
26,098
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

59
1 / 6 / 2
1,202
172
12,067
21,201
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
3 / 5 / 1
1,339
191
17,990
21,222
0
Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 32%.

Level 4

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 60%.

Level 5

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 1 stacks of Piercing Momentum and Sharp Momentum.

Level 1

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Fernando
samcrow1
Fernando
54
0 / 8 / 2
1,340
191
23,096
59,241
55,418
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
YingTalus
Team 1 Score

0

VS

Team 2 Score

4

Bans
AshKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
9 / 1 / 11
2,334
333
30,407
15,505
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 1.6s.

Level 2

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 3s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

58
3 / 1 / 11
2,424
346
27,628
35,430
48,742
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vivian
NovaSper
Vivian
57
3 / 3 / 10
1,940
277
37,533
13,165
4,483
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 50.

Level 1

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 80% while using Precision Sights.

Level 4

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Rei
iRegs
Rei
55
2 / 1 / 17
2,221
317
13,433
14,255
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Koga
zCTx
Koga
55
12 / 1 / 8
2,368
338
60,407
20,377
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

54s
Objective Time
7m 25s
15
Kill Participation
86
7
Kills
29
29
Deaths
7
8
Assists
57
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
W
3
1
11
8.5
W
Vivian
NovaSper
Vivian
3
3
10
2.67
L
1
5
2
0.4
L
2
5
1
0.5
L
1
6
2
0.33
L
3
5
1
0.7
W
Rei
iRegs
Rei
2
1
17
10.5
L
Fernando
samcrow1
Fernando
0
8
2
0.13
W
Koga
zCTx
Koga
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,732
Damage
169,408
169,408
Taken
98,732
81,516
Shielding
53,225
62,336
Healing
77,312
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
30,407
20,061
15,063
7,237
15,505
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
27,628
27,628
0
7,067
35,430
48,742
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vivian
NovaSper
Vivian
37,533
34,137
0
426
13,165
4,483
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
30,809
15,899
0
631
22,552
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
14,770
14,482
0
2,665
45,192
26,098
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
12,067
11,514
40,897
7,706
21,201
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
17,990
10,845
0
6,049
21,222
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Rei
iRegs
Rei
13,433
12,597
37,376
8,388
14,255
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
samcrow1
Fernando
23,096
18,830
0
4,388
59,241
55,418
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
zCTx
Koga
60,407
58,486
0
1,755
20,377
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role