Player Matchup
VS
Match Stats
![Pyretic Momentum](https://static.paladins.guru/i/items/24019.jpg)
Pyretic Momentum
Frostfire Glide
FrostFire Glide travels 25% faster.
Level 5
![Arcane Ice](https://static.paladins.guru/i/items/24112.jpg)
Arcane Ice
Frost Bomb
Increase the Mana generation of Frost Bomb by 15%.
Level 1
![Pilgrimage](https://static.paladins.guru/i/items/24018.jpg)
Pilgrimage
Frostfire Glide
Increase the duration of FrostFire Glide by 2s.
Level 4
![Ice in her Veins](https://static.paladins.guru/i/items/24047.jpg)
Ice in her Veins
Frostfire Glide
Heal for 150 every 1s while using FrostFire Glide.
Level 3
![Swift Sear](https://static.paladins.guru/i/items/24016.jpg)
Swift Sear
Inferno Cannon
Increase your Movement Speed while casting Inferno Cannon by 40%.
Level 2
![Splitting Ice](https://static.paladins.guru/i/items/24145.jpg)
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
![Efficiency](https://static.paladins.guru/i/items/13385.jpg)
Efficiency
Dimensional Link
Reduce the Cooldown of Dimensional Link by 6.25s.
Level 5
![Encouragement](https://static.paladins.guru/i/items/15068.jpg)
Encouragement
Armor
Reduce your active Cooldowns by 1s after getting an Elimination.
Level 1
![Shuffle](https://static.paladins.guru/i/items/13402.jpg)
Shuffle
Dimensional Link
Increase your Movement Speed by 20% while Dimensional Link is active.
Level 2
![Rewind](https://static.paladins.guru/i/items/13414.jpg)
Rewind
Dimensional Link
Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.
Level 2
![Spring Forward](https://static.paladins.guru/i/items/13405.jpg)
Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 3.5s.
Level 5
![Focusing Lens](https://static.paladins.guru/i/items/16367.jpg)
Focusing Lens
Weapon
Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.
Level 1
![Honed Senses](https://static.paladins.guru/i/items/25172.jpg)
Honed Senses
Combat Trance
Generate 3% Ultimate charge every 1s while Combat Trance is active.
Level 5
![Rising Stardom](https://static.paladins.guru/i/items/25179.jpg)
Rising Stardom
Crouching Tigron
Gain a 75-Health Shield for 3s after activating Crouching Tigron.
Level 1
![Beast-Slayer](https://static.paladins.guru/i/items/25165.jpg)
Beast-Slayer
Armor
Gain a 150-Health Shield for 3s after falling to or below 50% Health.
Level 3
![Charisma](https://static.paladins.guru/i/items/25166.jpg)
Charisma
Armor
Increase your maximum Health by 250.
Level 5
![Test of Strength](https://static.paladins.guru/i/items/25175.jpg)
Test of Strength
Combat Trance
Heal for 45 every 1s while Combat Trance is active.
Level 1
![Predatory Instincts](https://static.paladins.guru/i/items/25180.jpg)
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
![Sacred Ground](https://static.paladins.guru/i/items/16612.jpg)
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
![Cloudbreaker](https://static.paladins.guru/i/items/16628.jpg)
Cloudbreaker
Impasse
Increase the Health of Impasse by 250.
Level 1
![Steadfast](https://static.paladins.guru/i/items/16674.jpg)
Steadfast
Armor
Increase your maximum Health by 750.
Level 5
![Stone Bulwark](https://static.paladins.guru/i/items/16654.jpg)
Stone Bulwark
Earthen Guard
Heal for 28 every 1s while Earthen Guard is active.
Level 1
![Caretaker](https://static.paladins.guru/i/items/16616.jpg)
Caretaker
Warder's Field
Heal for 66 every 1s while standing in Warder's Field.
Level 3
![Mother's Grace](https://static.paladins.guru/i/items/16601.jpg)
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
![Blood Cannon](https://static.paladins.guru/i/items/30799.jpg)
Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5
![Unholy Flight](https://static.paladins.guru/i/items/30796.jpg)
Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1
![Wings of Terror](https://static.paladins.guru/i/items/30797.jpg)
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 18%.
Level 3
![Symbiotic Relationship](https://static.paladins.guru/i/items/30794.jpg)
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5
![Sheer Ascent](https://static.paladins.guru/i/items/30795.jpg)
Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 5%.
Level 1
![Cursed Accord](https://static.paladins.guru/i/items/30806.jpg)
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
Team 1 Score
4
VS
Team 2 Score
0
![Sheer Ascent](https://static.paladins.guru/i/items/30795.jpg)
Sheer Ascent
Death Wings
Increase vertical movement of Death Wings by 10%.
Level 2
![Unholy Flight](https://static.paladins.guru/i/items/30796.jpg)
Unholy Flight
Death Wings
Reduce your damage taken by 5% for 1.5s after activating Death Wings.
Level 1
![Wings of Terror](https://static.paladins.guru/i/items/30797.jpg)
Wings of Terror
Death Wings
Increase the lateral movement of Death Wings by 12%.
Level 2
![Symbiotic Relationship](https://static.paladins.guru/i/items/30794.jpg)
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.
Level 5
![Tainted Form](https://static.paladins.guru/i/items/30801.jpg)
Tainted Form
Weapon
Gain 5% of Max Health when hitting a marked enemy.
Level 5
![Maelstrom of Carnage](https://static.paladins.guru/i/items/30807.jpg)
Maelstrom of Carnage
Swarm
Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.
Level 1
![Bob and Weave](https://static.paladins.guru/i/items/13152.jpg)
Bob and Weave
Transporter
Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.
Level 3
![Well-Stocked](https://static.paladins.guru/i/items/13210.jpg)
Well-Stocked
Oppressor Mine
Activating Oppressor Mine generates 3 Ammo.
Level 1
![Prodigy](https://static.paladins.guru/i/items/13164.jpg)
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 100%.
Level 4
![Open Season](https://static.paladins.guru/i/items/13243.jpg)
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 2 Ammo.
Level 2
![Calibrate](https://static.paladins.guru/i/items/13214.jpg)
Calibrate
Weapon
Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.75s.
Level 5
![Steady Aim](https://static.paladins.guru/i/items/16456.jpg)
Steady Aim
Sniper Mode
For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.
Level 1
![Sea Dogs](https://static.paladins.guru/i/items/23744.jpg)
Sea Dogs
Armor
Increase the Healing you receive by 10% while at or below 50% Health.
Level 2
![Hull Piercer](https://static.paladins.guru/i/items/23751.jpg)
Hull Piercer
Harpoon
Reduce the Cooldown of Harpoon by 6s.
Level 5
![Dreadnought](https://static.paladins.guru/i/items/23743.jpg)
Dreadnought
Armor
Increase your maximum Health by 50.
Level 1
![Plank Walker](https://static.paladins.guru/i/items/23767.jpg)
Plank Walker
Shortcut
Heal for 200 after exiting a Shortcut.
Level 2
![Dark Bargain](https://static.paladins.guru/i/items/23777.jpg)
Dark Bargain
Shortcut
Heal for 250 every 1s while standing near a Shortcut.
Level 5
![Abyss Spike](https://static.paladins.guru/i/items/23807.jpg)
Abyss Spike
Harpoon
Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.
Level 1
![Enveloping Magic](https://static.paladins.guru/i/items/27333.jpg)
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 28%.
Level 4
![Refreshing Break](https://static.paladins.guru/i/items/27336.jpg)
Refreshing Break
Chain Heal
Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.
Level 1
![Midnight Stroll](https://static.paladins.guru/i/items/27330.jpg)
Midnight Stroll
Spirit Link
Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.
Level 4
![Magic in the Blood](https://static.paladins.guru/i/items/27325.jpg)
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.
Level 3
![Future Generations](https://static.paladins.guru/i/items/27338.jpg)
Future Generations
Chain Heal
After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 3
![Focus](https://static.paladins.guru/i/items/27315.jpg)
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
![True Freedom](https://static.paladins.guru/i/items/32115.jpg)
True Freedom
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 1
![Forever Changed](https://static.paladins.guru/i/items/32116.jpg)
Forever Changed
Increase your maximum Health by 450.
Level 3
![Center Of Combat](https://static.paladins.guru/i/items/32186.jpg)
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5
![Devastating Blows](https://static.paladins.guru/i/items/32118.jpg)
Devastating Blows
Weapon
Increase the trigger distance of Realm Breaker's bonus damage by 5 units.
Level 1
![Abyssal Authority](https://static.paladins.guru/i/items/32188.jpg)
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 100%.
Level 5
![Show Of Force](https://static.paladins.guru/i/items/31890.jpg)
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.