Player Matchup

Tyra
Tyra
Lemlex
Tyra
Level 866
Champion Stats
21W - 29L
1,519 SR
Queue Stats
198W - 190L
1,555 Elo+
Party 2
Jenos
Jenos
Margedion
Jenos
Level 77
Champion Stats
10W - 4L
1,749 SR
Queue Stats
68W - 63L
1,640 Elo+
Solo
Atlas
Atlas
Zugzer
Atlas
Level 999
Champion Stats
61W - 61L
1,623 SR
Queue Stats
339W - 337L
1,590 Elo+
Party 2
Maeve
Maeve
mazupie
Maeve
Level 88
Champion Stats
5W - 0L
1,317 SR
Queue Stats
104W - 79L
1,603 Elo+
Solo
Io
Io
niode123
Io
Level 475
Champion Stats
688W - 588L
1,697 SR
Queue Stats
845W - 861L
1,596 Elo+
Solo
Team Averages
Level 501
1,581 SR
1,597 Elo+

VS

Team Averages
Level 478
1,616 SR
1,590 Elo+
Pip
Pip
BEERLOOK
Pip
Level 114
Champion Stats
18W - 18L
1,568 SR
Queue Stats
102W - 113L
1,569 Elo+
Party 1
Dredge
Dredge
JesseWilde
Dredge
Level 236
Champion Stats
6W - 12L
1,524 SR
Queue Stats
465W - 482L
1,581 Elo+
Solo
Ruckus
Ruckus
Naitariss
Ruckus
Level 40
Champion Stats
5W - 9L
1,602 SR
Queue Stats
49W - 55L
1,529 Elo+
Party 1
Tyra
Tyra
TheBlackestHour
Tyra
Level 999
Champion Stats
23W - 26L
1,591 SR
Queue Stats
1,602W - 1,618L
1,706 Elo+
Solo
Maeve
Maeve
TømatoFarmer
Maeve
Level 999
Champion Stats
46W - 30L
1,795 SR
Queue Stats
310W - 290L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
Lemlex
Tyra
59
5 / 5 / 6
1,922
240
20,926
21,694
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Jenos
Margedion
Jenos
47
5 / 1 / 22
2,599
325
18,107
17,267
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Atlas
Zugzer
Atlas
59
7 / 2 / 12
2,553
319
38,189
76,901
0
Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 1s after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Maeve
mazupie
Maeve
55
14 / 5 / 9
2,623
328
49,212
38,940
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

50
1 / 0 / 17
2,315
289
16,270
25,038
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 2 Ammo after using Lunar Leap.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 50% while firing your Light Bow.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
43
1 / 10 / 1
1,259
157
20,831
33,262
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Dredge
JesseWilde
Dredge
59
5 / 5 / 0
1,492
187
45,557
24,902
2,650
Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 3.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ruckus
Naitariss
Ruckus
20
1 / 8 / 5
1,612
202
40,477
49,333
22,000
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

58
1 / 4 / 4
1,373
172
32,604
15,430
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 2.4s.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 5% while Hunter's Mark is active.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

55
5 / 6 / 2
1,466
183
41,418
19,777
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 11s
Objective Time
48s
98
Kill Participation
25
32
Kills
13
13
Deaths
33
66
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
10
1
0.15
L
Dredge
JesseWilde
Dredge
5
5
0
1
W
Tyra
Lemlex
Tyra
5
5
6
1.6
W
Jenos
Margedion
Jenos
5
1
22
16
L
Ruckus
Naitariss
Ruckus
1
8
5
0.44
L
1
4
4
0.75
L
5
6
2
1
W
Atlas
Zugzer
Atlas
7
2
12
6.5
W
Maeve
mazupie
Maeve
14
5
9
3.7
W
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,704
Damage
180,887
179,840
Taken
142,704
0
Shielding
24,650
123,796
Healing
47,411
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,831
17,262
27,093
11,582
33,262
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Dredge
JesseWilde
Dredge
45,557
29,182
0
548
24,902
2,650
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Tyra
Lemlex
Tyra
20,926
12,910
0
2,294
21,694
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Jenos
Margedion
Jenos
18,107
14,692
60,265
7,740
17,267
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ruckus
Naitariss
Ruckus
40,477
30,394
0
1,207
49,333
22,000
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
32,604
20,318
0
600
15,430
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
41,418
39,167
0
6,381
19,777
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Atlas
Zugzer
Atlas
38,189
38,189
0
2,352
76,901
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
mazupie
Maeve
49,212
40,975
0
3,664
38,940
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
16,270
16,270
38,007
9,474
25,038
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role