Player Matchup

Io
Io
Gold III
JessLeBg
Io
Gold III
Level 26
Champion Stats
6W - 8L
1,505 SR
Queue Stats
7W - 8L
1,478 Elo+
Party 1
Fernando
Fernando
Silver IV
ScreamClown
Fernando
Silver IV
Level 68
Champion Stats
0W - 4L
1,183 SR
Queue Stats
7W - 14L
1,323 Elo+
Solo
Ruckus
Ruckus
Qualifying
Seanri
Ruckus
Qualifying
Level 97
Champion Stats
5W - 9L
1,555 SR
Queue Stats
21W - 33L
1,378 Elo+
Solo
Vora
Vora
Gold I
Wokcer
Vora
Gold I
Level 999
Champion Stats
217W - 207L
1,590 SR
Queue Stats
969W - 909L
1,527 Elo+
Solo
Drogoz
Drogoz
Gold III
dydylebg
Drogoz
Gold III
Level 215
Champion Stats
0W - 3L
1,500 SR
Queue Stats
22W - 28L
1,541 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 281
1,467 SR
1,450 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 389
1,573 SR
1,488 Elo+
Bomb King
Bomb King
Gold III
AllshallFall
Bomb King
Gold III
Level 999
Champion Stats
32W - 22L
1,657 SR
Queue Stats
332W - 346L
1,523 Elo+
Solo
Tyra
Tyra
Gold III
Butterkeks3000
Tyra
Gold III
Level 710
Champion Stats
40W - 37L
1,556 SR
Queue Stats
289W - 288L
1,482 Elo+
Party 2
Seris
Seris
Gold V
LuckydogAKAugay
Seris
Gold V
Level 53
Champion Stats
6W - 7L
1,490 SR
Queue Stats
55W - 43L
1,540 Elo+
Party 2
Atlas
Atlas
Gold V
Sascha10
Atlas
Gold V
Level 143
Champion Stats
16W - 19L
1,627 SR
Queue Stats
113W - 91L
1,505 Elo+
Party 2
Buck
Buck
Silver I
elotrip66
Buck
Silver I
Level 41
Champion Stats
4W - 3L
1,536 SR
Queue Stats
7W - 9L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
12
1 / 7 / 11
2,128
193
28,321
24,083
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Fernando
ScreamClown
Fernando
47
5 / 9 / 3
2,499
227
44,127
86,526
68,929
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Ruckus
Seanri
Ruckus
29
5 / 10 / 11
2,233
203
49,096
68,476
18,075
Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Vora
Wokcer
Vora
59
7 / 11 / 2
1,863
169
75,007
46,214
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Drogoz
dydylebg
Drogoz
42
6 / 9 / 8
2,149
195
70,353
38,751
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 39% after getting an Elimination.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 40% for 3s after hitting an enemy with your weapon.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Bans
KhanTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
AzaanCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
AllshallFall
Bomb King
58
13 / 4 / 9
3,041
276
49,608
22,714
0
Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.

Level 2

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Explosive Entrance

Explosive Entrance

Poppy Bomb

Heal for 150 after using Poppy Bomb.

Level 2

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

58
11 / 6 / 13
3,435
312
74,012
50,579
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

31
2 / 0 / 21
3,285
299
28,423
18,626
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Atlas
Sascha10
Atlas
45
5 / 4 / 18
3,900
355
54,065
114,981
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Buck
23
15 / 10 / 10
3,346
304
57,942
60,004
0
Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 35%.

Level 5

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 5s.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 1s
Objective Time
8m 43s
59
Kill Participation
117
24
Kills
46
46
Deaths
24
35
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Bomb King
AllshallFall
Bomb King
13
4
9
4.38
W
11
6
13
2.92
L
1
7
11
0.93
W
2
0
21
12.5
W
Atlas
Sascha10
Atlas
5
4
18
3.5
L
Fernando
ScreamClown
Fernando
5
9
3
0.72
L
Ruckus
Seanri
Ruckus
5
10
11
1.05
L
Vora
Wokcer
Vora
7
11
2
0.73
L
Drogoz
dydylebg
Drogoz
6
9
8
1.11
W
Buck
15
10
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

266,904
Damage
264,050
264,050
Taken
266,904
87,004
Shielding
0
119,150
Healing
164,928
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
AllshallFall
Bomb King
49,608
37,106
0
10,603
22,714
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
74,012
51,219
0
6,081
50,579
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
28,321
26,121
81,127
7,649
24,083
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
28,423
24,797
100,391
17,385
18,626
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Atlas
Sascha10
Atlas
54,065
54,065
0
9,575
114,981
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
ScreamClown
Fernando
44,127
31,475
0
9,405
86,526
68,929
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ruckus
Seanri
Ruckus
49,096
35,454
0
7,683
68,476
18,075
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Vora
Wokcer
Vora
75,007
47,183
0
9,747
46,214
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Drogoz
dydylebg
Drogoz
70,353
50,683
0
3,539
38,751
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Buck
57,942
53,970
0
20,893
60,004
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role