Player Matchup

Kinessa
Kinessa
AuToffixial
Kinessa
Level 89
Champion Stats
1W - 2L
1,500 SR
Queue Stats
24W - 25L
1,569 Elo+
Party 1
Azaan
Azaan
Bitocu
Azaan
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Saati
Saati
K1MAR0
Saati
Level 96
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 2
Seris
Seris
Leandro_3701
Seris
Level 20
Champion Stats
15W - 19L
1,130 SR
Queue Stats
47W - 52L
1,529 Elo+
Party 1
Fernando
Fernando
xXxDARKxXx9950
Fernando
Level 171
Champion Stats
28W - 11L
1,884 SR
Queue Stats
104W - 105L
1,550 Elo+
Party 1
Team Averages
Level 85
1,503 SR
1,530 Elo+

VS

Team Averages
Level 246
1,670 SR
1,577 Elo+
Lillith
Lillith
Babydollay
Lillith
Level 331
Champion Stats
11W - 24L
1,488 SR
Queue Stats
171W - 175L
1,514 Elo+
Solo
Moji
Moji
LadnyTarakan
Moji
Level 655
Champion Stats
24W - 19L
1,522 SR
Queue Stats
1,282W - 1,278L
1,579 Elo+
Solo
Tiberius
Tiberius
ProstarDest
Tiberius
Level 77
Champion Stats
32W - 15L
1,743 SR
Queue Stats
59W - 55L
1,656 Elo+
Solo
Rei
Rei
lulutwist
Rei
Level 21
Champion Stats
2W - 0L
1,994 SR
Queue Stats
16W - 13L
1,587 Elo+
Party 3
Saati
Saati
nexxou
Saati
Level 145
Champion Stats
6W - 6L
1,603 SR
Queue Stats
148W - 144L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
AuToffixial
Kinessa
45
2 / 7 / 2
1,593
159
69,623
24,671
0
Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 2.4s.

Level 2

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 25%.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Azaan
Bitocu
Azaan
41
0 / 11 / 3
1,500
150
21,014
77,346
20,800
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Saati
K1MAR0
Saati
49
4 / 9 / 3
1,789
179
37,592
31,176
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

5
2 / 11 / 6
1,833
183
14,032
35,564
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
52
3 / 10 / 2
2,122
212
32,335
80,367
108,476
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
Babydollay
Lillith
55
6 / 1 / 21
3,260
326
24,330
25,731
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1.5s after activating Death Wings.

Level 3

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 3% of Max Health when hitting a marked enemy.

Level 3

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

59
12 / 5 / 15
3,201
320
49,823
47,423
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 0.5s.

Level 1

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Tiberius
ProstarDest
Tiberius
49
20 / 2 / 13
3,588
359
100,856
37,508
2,340
Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

20
1 / 3 / 27
3,043
304
23,183
40,504
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Saati
nexxou
Saati
58
9 / 0 / 17
2,960
296
50,932
23,430
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 8s
Objective Time
9m 3s
27
Kill Participation
141
11
Kills
48
48
Deaths
11
16
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Kinessa
AuToffixial
Kinessa
2
7
2
0.43
W
Lillith
Babydollay
Lillith
6
1
21
16.5
L
Azaan
Bitocu
Azaan
0
11
3
0.14
L
Saati
K1MAR0
Saati
4
9
3
0.61
W
12
5
15
3.9
L
2
11
6
0.45
W
Tiberius
ProstarDest
Tiberius
20
2
13
13.25
W
1
3
27
4.83
W
Saati
nexxou
Saati
9
0
17
17.5
L
Fernando
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,596
Damage
249,124
249,124
Taken
174,596
129,276
Shielding
2,340
86,921
Healing
118,172
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kinessa
AuToffixial
Kinessa
69,623
31,574
0
6,147
24,671
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Lillith
Babydollay
Lillith
24,330
12,723
40,014
512
25,731
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Azaan
Bitocu
Azaan
21,014
17,213
0
6,922
77,346
20,800
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
K1MAR0
Saati
37,592
21,932
0
5,989
31,176
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
49,823
48,913
0
6,185
47,423
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
14,032
13,893
48,741
11,195
35,564
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
ProstarDest
Tiberius
100,856
64,758
0
10,029
37,508
2,340
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
23,183
22,713
39,034
20,481
40,504
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
nexxou
Saati
50,932
1,551
0
1,917
23,430
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
32,335
22,905
0
7,927
80,367
108,476
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role