Player Matchup

Evie
Evie
Griwin
Evie
Level 45
Champion Stats
2W - 1L
1,794 SR
Queue Stats
7W - 14L
1,418 Elo+
Party 1
Bomb King
Bomb King
Kriggoros
Bomb King
Level 51
Champion Stats
0W - 4L
1,181 SR
Queue Stats
54W - 48L
1,510 Elo+
Party 1
Barik
Barik
LoisiPoisi
Barik
Level 86
Champion Stats
2W - 1L
1,841 SR
Queue Stats
17W - 24L
1,448 Elo+
Party 2
Grohk
Grohk
alvarogomez05
Grohk
Level 60
Champion Stats
1W - 5L
1,412 SR
Queue Stats
16W - 22L
1,454 Elo+
Party 2
Strix
Strix
jevaistousvous
Strix
Level 15
Champion Stats
2W - 1L
1,500 SR
Queue Stats
34W - 27L
1,579 Elo+
Party 1
Team Averages
Level 51
1,546 SR
1,482 Elo+

VS

Team Averages
Level 134
1,545 SR
1,490 Elo+
Khan
Khan
Chtulhu02
Khan
Level 48
Champion Stats
5W - 2L
1,635 SR
Queue Stats
71W - 65L
1,549 Elo+
Solo
Grohk
Grohk
ZupperWumms
Grohk
Level 119
Champion Stats
7W - 7L
1,424 SR
Queue Stats
340W - 352L
1,459 Elo+
Solo
Buck
Buck
fusca-postumo864
Buck
Level 130
Champion Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,364 Elo+
Solo
Willo
Willo
sanjes
Willo
Level 224
Champion Stats
86W - 52L
1,668 SR
Queue Stats
473W - 463L
1,528 Elo+
Solo
Koga
Koga
sneakydeath565
Koga
Level 147
Champion Stats
6W - 8L
1,500 SR
Queue Stats
233W - 213L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
Griwin
Evie
34
8 / 8 / 4
2,075
208
47,960
29,857
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 1.25s.

Level 1

Keep Moving

Keep Moving

Armor

Increase maximum Health by 120.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Bomb King
Kriggoros
Bomb King
24
5 / 9 / 2
1,717
172
24,309
25,842
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Barik
32
4 / 6 / 14
2,631
263
49,320
45,283
50,588
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Bunker

Bunker

Barricade

Increase the Health of Barricade by 200.

Level 1

Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

30
2 / 8 / 10
1,968
197
21,281
35,319
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 60%.

Level 4

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 12%.

Level 1

Phantom

Phantom

Ghost Walk

Heal for 500 over the duration of Ghost Walk.

Level 5

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

10
7 / 8 / 2
1,873
187
45,132
22,311
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
49
2 / 5 / 9
2,781
278
26,541
67,289
43,988
Vigorous Defense

Vigorous Defense

Bulwark

Heal for 75 every 1s while Bulwark is active.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 12%.

Level 2

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

32
2 / 7 / 5
2,104
210
11,381
30,667
0
Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 2.4s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

44
6 / 7 / 8
2,330
233
33,630
40,643
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

Willo
sanjes
Willo
56
15 / 4 / 2
2,644
264
39,958
24,023
0
Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

55
14 / 3 / 7
2,659
266
47,102
25,380
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 8s
Objective Time
5m 23s
58
Kill Participation
70
26
Kills
39
39
Deaths
26
32
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Khan
2
5
9
1.3
L
Evie
Griwin
Evie
8
8
4
1.25
L
Bomb King
Kriggoros
Bomb King
5
9
2
0.67
L
Barik
4
6
14
1.83
W
2
7
5
0.64
L
2
8
10
0.88
W
6
7
8
1.43
L
7
8
2
1
W
Willo
sanjes
Willo
15
4
2
4
W
14
3
7
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,002
Damage
158,612
158,612
Taken
188,002
50,588
Shielding
43,988
62,475
Healing
102,216
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Khan
26,541
20,896
731
13,720
67,289
43,988
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Evie
Griwin
Evie
47,960
47,441
0
7,739
29,857
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Bomb King
Kriggoros
Bomb King
24,309
19,210
0
3,530
25,842
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Barik
49,320
49,320
0
1,352
45,283
50,588
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
11,381
4,854
39,599
13,780
30,667
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
21,281
14,996
28,733
17,707
35,319
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
33,630
31,266
0
15,878
40,643
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
45,132
44,707
0
3,414
22,311
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Willo
sanjes
Willo
39,958
37,201
0
7,884
24,023
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
47,102
38,751
0
10,624
25,380
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role