Player Matchup

Koga
Koga
CODNATANAEL
Koga
Level 11
Champion Stats
6W - 4L
1,512 SR
Queue Stats
7W - 9L
1,403 Elo+
Solo
Maeve
Maeve
GUrrlYPoP
Maeve
Level 10
Champion Stats
6W - 3L
1,703 SR
Queue Stats
7W - 6L
1,405 Elo+
Solo
Viktor
Viktor
The panthers810
Viktor
Level 11
Champion Stats
3W - 1L
1,649 SR
Queue Stats
4W - 1L
1,625 Elo+
Solo
Fernando
Fernando
advance-slime98
Fernando
Level 9
Champion Stats
5W - 3L
1,964 SR
Queue Stats
15W - 22L
1,437 Elo+
Solo
Io
Io
gabylindinha
Io
Level 12
Champion Stats
8W - 6L
1,307 SR
Queue Stats
31W - 53L
1,427 Elo+
Solo
Team Averages
Level 11
1,627 SR
1,459 Elo+

VS

Team Averages
Level 9
1,535 SR
1,408 Elo+
Bomb King
Bomb King
Blazeing_TNT
Bomb King
Level 11
Champion Stats
9W - 15L
1,530 SR
Queue Stats
26W - 30L
1,336 Elo+
Party 1
Tiberius
Tiberius
NateTheBody
Tiberius
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,172 Elo+
Solo
Imani
Imani
NeuralPrince24
Imani
Level 10
Champion Stats
1W - 2L
1,757 SR
Queue Stats
1W - 7L
1,734 Elo+
Solo
Vora
Vora
dogMANvance12330
Vora
Level 11
Champion Stats
1W - 2L
1,388 SR
Queue Stats
28W - 45L
1,299 Elo+
Party 1
Grover
Grover
eupaulocabeca
Grover
Level 5
Champion Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
4
14 / 12 / 8
2,903
181
53,226
38,627
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Level 1

Maeve
GUrrlYPoP
Maeve
5
19 / 11 / 10
3,240
203
51,534
39,216
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

14
19 / 11 / 15
3,633
227
85,869
47,356
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Fernando
5
8 / 7 / 6
2,648
166
19,529
66,172
34,901
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

9
5 / 7 / 18
2,765
173
33,346
45,286
2,644
Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 150.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 75% Health.

Level 5

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 20% while firing your Light Bow.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Blazeing_TNT
Bomb King
5
13 / 12 / 6
3,968
248
50,054
41,520
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 100.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Tiberius
NateTheBody
Tiberius
4
14 / 12 / 7
3,952
247
73,396
51,160
1,416
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

4
9 / 12 / 7
3,192
200
36,826
41,662
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

8
9 / 18 / 9
3,538
221
42,823
51,229
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

4
3 / 11 / 18
1,075
67
33,558
57,933
1,980
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 18s
Objective Time
8m 30s
122
Kill Participation
95
65
Kills
48
48
Deaths
65
57
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bomb King
Blazeing_TNT
Bomb King
13
12
6
1.33
W
14
12
8
1.5
W
Maeve
GUrrlYPoP
Maeve
19
11
10
2.18
L
Tiberius
NateTheBody
Tiberius
14
12
7
1.46
L
9
12
7
1.04
W
19
11
15
2.41
W
Fernando
8
7
6
1.57
L
9
18
9
0.75
L
3
11
18
1.09
W
5
7
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

243,504
Damage
236,657
236,657
Taken
243,504
37,545
Shielding
3,396
95,152
Healing
91,521
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
Blazeing_TNT
Bomb King
50,054
36,879
0
9,309
41,520
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
53,226
49,701
0
6,952
38,627
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
GUrrlYPoP
Maeve
51,534
45,660
0
12,001
39,216
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Tiberius
NateTheBody
Tiberius
73,396
60,292
0
7,261
51,160
1,416
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
36,826
6,740
0
6,518
41,662
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
85,869
73,887
0
3,101
47,356
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Fernando
19,529
17,851
0
9,808
66,172
34,901
L
42,823
39,433
0
5,043
51,229
0
L
33,558
27,808
34,327
29,063
57,933
1,980
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
33,346
31,136
34,516
28,774
45,286
2,644
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role