Player Matchup

Caspian
Caspian
Diqq-Guillotine
Caspian
Level 47
Champion Stats
0W - 2L
1,526 SR
Queue Stats
1W - 2L
1,318 Elo+
Solo
Corvus
Corvus
MoistSaint
Corvus
Level 47
Champion Stats
1W - 1L
1,603 SR
Queue Stats
17W - 22L
1,420 Elo+
Solo
Maeve
Maeve
RedRunningWater
Maeve
Level 28
Champion Stats
8W - 5L
1,512 SR
Queue Stats
15W - 19L
1,460 Elo+
Solo
Octavia
Octavia
UniversalChef
Octavia
Level 73
Champion Stats
14W - 12L
1,596 SR
Queue Stats
288W - 281L
1,595 Elo+
Solo
Strix
Strix
ZR jxsiah
Strix
Level 27
Champion Stats
1W - 2L
1,798 SR
Queue Stats
47W - 35L
1,561 Elo+
Solo
Team Averages
Level 44
1,607 SR
1,471 Elo+

VS

Team Averages
Level 419
1,552 SR
1,618 Elo+
Viktor
Viktor
ARKCENTAUR
Viktor
Level 999
Champion Stats
19W - 21L
1,553 SR
Queue Stats
221W - 289L
1,563 Elo+
Solo
Buck
Buck
DireDireFox
Buck
Level 999
Champion Stats
1W - 1L
1,625 SR
Queue Stats
111W - 45L
1,779 Elo+
Solo
Grover
Grover
Munch4Men
Grover
Level 41
Champion Stats
5W - 2L
1,574 SR
Queue Stats
15W - 5L
1,665 Elo+
Party 1
Fernando
Fernando
Snoplow10
Fernando
Level 16
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,670 Elo+
Party 1
Bomb King
Bomb King
bleep_bloop69-_-
Bomb King
Level 38
Champion Stats
9W - 10L
1,509 SR
Queue Stats
15W - 23L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
23
5 / 7 / 4
2,199
733
24,956
20,943
0
Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 48% for 1s after hitting an enemy with Love.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 8%.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.

Level 3

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Corvus
MoistSaint
Corvus
27
3 / 8 / 5
1,880
627
25,899
17,690
1,040
Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 18% for 3s after activating Projection.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1s for each enemy hit by it.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 2.5s. This effect can only occur once every 5s.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

32
1 / 10 / 2
1,215
405
11,643
23,802
0
Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 320 with Nine Lives.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Octavia
49
2 / 8 / 2
1,705
568
22,463
19,850
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 10% Health.

Level 1

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Strix
ZR jxsiah
Strix
24
2 / 7 / 2
1,685
562
13,270
19,085
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 6%.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Trigger Control

Trigger Control

Weapon

Reduce the maximum inaccuracy of your Pistol by 16%.

Level 2

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Team 1 Score

-23

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
ARKCENTAUR
Viktor
56
9 / 3 / 6
1,840
613
23,384
9,220
0
Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 8.

Level 4

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

59
16 / 3 / 9
2,405
802
33,966
26,379
0
Seismic Wave

Seismic Wave

Heroic Leap

Reduce the Cooldown of Heroic Leap by 0.5s.

Level 1

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Grover
Munch4Men
Grover
24
4 / 2 / 23
2,135
712
20,433
24,659
0
Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
Snoplow10
Fernando
11
4 / 2 / 5
1,615
538
6,726
21,134
4,638
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bomb King
30
6 / 3 / 5
1,685
562
16,861
16,839
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
28
Kill Participation
87
13
Kills
39
40
Deaths
13
15
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Viktor
ARKCENTAUR
Viktor
9
3
6
4
L
5
7
4
1
W
16
3
9
6.83
L
Corvus
MoistSaint
Corvus
3
8
5
0.69
W
Grover
Munch4Men
Grover
4
2
23
7.75
L
1
10
2
0.2
W
Fernando
Snoplow10
Fernando
4
2
5
3.25
L
Octavia
2
8
2
0.38
L
Strix
ZR jxsiah
Strix
2
7
2
0.43
W
Bomb King
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,231
Damage
101,370
101,370
Taken
98,231
1,040
Shielding
4,638
16,460
Healing
58,938
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
ARKCENTAUR
Viktor
23,384
16,389
0
1,525
9,220
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
24,956
16,360
0
2,069
20,943
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
33,966
22,833
0
9,180
26,379
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Corvus
MoistSaint
Corvus
25,899
12,386
9,292
0
17,690
1,040
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Grover
Munch4Men
Grover
20,433
17,134
28,102
19,620
24,659
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
11,643
8,243
0
2,324
23,802
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
Snoplow10
Fernando
6,726
5,430
0
273
21,134
4,638
L
Octavia
22,463
18,610
517
206
19,850
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Strix
ZR jxsiah
Strix
13,270
12,386
0
2,052
19,085
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
16,861
14,613
0
238
16,839
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role