Player Matchup

Jenos
Jenos
FetusBabySnack
Jenos
Level 48
Champion Stats
27W - 21L
1,654 SR
Queue Stats
35W - 32L
1,666 Elo+
Party 2
Saati
Saati
Latinguy
Saati
Level 228
Champion Stats
0W - 1L
1,500 SR
Queue Stats
65W - 31L
1,734 Elo+
Party 2
Fernando
Fernando
LowkeyLeo07
Fernando
Level 107
Champion Stats
12W - 5L
1,844 SR
Queue Stats
250W - 249L
1,572 Elo+
Party 2
Kasumi
Kasumi
MIKELux214
Kasumi
Level 999
Champion Stats
1W - 3L
1,561 SR
Queue Stats
738W - 732L
1,627 Elo+
Solo
Tyra
Tyra
NatureSon
Tyra
Level 94
Champion Stats
33W - 19L
1,584 SR
Queue Stats
279W - 263L
1,611 Elo+
Party 2
Team Averages
Level 295
1,629 SR
1,642 Elo+

VS

Team Averages
Level 451
1,543 SR
1,617 Elo+
Rei
Rei
DarkFlame6578
Rei
Level 52
Champion Stats
12W - 2L
1,811 SR
Queue Stats
244W - 179L
1,561 Elo+
Party 1
Saati
Saati
Jonas1D
Saati
Level 999
Champion Stats
36W - 33L
1,585 SR
Queue Stats
966W - 972L
1,557 Elo+
Solo
Jenos
Jenos
ResoluteStormz
Jenos
Level 163
Champion Stats
8W - 6L
1,506 SR
Queue Stats
45W - 37L
1,621 Elo+
Solo
Betty la Bomba
Betty la Bomba
Squeeshi
Betty la Bomba
Level 999
Champion Stats
5W - 14L
1,504 SR
Queue Stats
438W - 349L
1,641 Elo+
Party 1
Fernando
Fernando
WhitelanCR506
Fernando
Level 42
Champion Stats
1W - 0L
1,308 SR
Queue Stats
63W - 34L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
2 / 5 / 3
1,592
227
20,402
22,091
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Saati
Latinguy
Saati
58
1 / 7 / 3
1,279
183
26,687
21,890
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.25s after deployment of Dead Ringer.

Level 2

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
LowkeyLeo07
Fernando
54
1 / 7 / 3
1,727
247
26,276
62,498
38,525
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Pyre

Pyre

Weapon

Increase your maximum Ammo by 30.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kasumi
MIKELux214
Kasumi
59
7 / 7 / 2
1,960
280
29,606
28,866
0
Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.5s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Tyra
49
1 / 9 / 3
1,291
184
36,568
28,371
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
3 / 2 / 22
2,881
412
23,613
23,532
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Saati
Jonas1D
Saati
58
9 / 3 / 16
2,615
374
50,265
18,173
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

48
4 / 4 / 15
2,164
309
18,987
20,425
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Betty la Bomba
Squeeshi
Betty la Bomba
59
12 / 2 / 9
2,502
357
44,163
25,076
0
From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 18%.

Level 3

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -600 explosive damage done.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Level 1

Fernando
WhitelanCR506
Fernando
29
7 / 1 / 9
2,843
406
26,688
52,333
33,657
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 26s
Objective Time
9m 30s
26
Kill Participation
106
12
Kills
35
35
Deaths
12
14
Assists
71
Player
Kills
Deaths
Assists
KDA
W
3
2
22
7
L
2
5
3
0.7
W
Saati
Jonas1D
Saati
9
3
16
5.67
L
Saati
Latinguy
Saati
1
7
3
0.36
L
Fernando
LowkeyLeo07
Fernando
1
7
3
0.36
L
Kasumi
MIKELux214
Kasumi
7
7
2
1.14
L
Tyra
1
9
3
0.28
W
4
4
15
2.88
W
Betty la Bomba
Squeeshi
Betty la Bomba
12
2
9
8.25
W
Fernando
WhitelanCR506
Fernando
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,539
Damage
163,716
163,716
Taken
139,539
38,525
Shielding
33,657
57,560
Healing
102,712
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,613
23,537
57,304
13,005
23,532
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
20,402
15,052
41,976
9,754
22,091
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
Jonas1D
Saati
50,265
9,669
0
636
18,173
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Saati
Latinguy
Saati
26,687
15,404
0
1,249
21,890
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
LowkeyLeo07
Fernando
26,276
16,047
0
2,880
62,498
38,525
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Kasumi
MIKELux214
Kasumi
29,606
15,747
0
1,701
28,866
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
36,568
23,746
0
0
28,371
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
18,987
15,906
26,401
3,137
20,425
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Betty la Bomba
Squeeshi
Betty la Bomba
44,163
32,298
0
536
25,076
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
WhitelanCR506
Fernando
26,688
19,973
0
1,693
52,333
33,657
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role