Player Matchup

Seris
Seris
HellBringerVN
Seris
Level 782
Champion Stats
4W - 4L
1,640 SR
Queue Stats
652W - 560L
1,718 Elo+
Party 3
Azaan
Azaan
MajorLyricZ
Azaan
Level 784
Champion Stats
117W - 117L
1,636 SR
Queue Stats
986W - 1,005L
1,687 Elo+
Solo
Skye
Skye
jihinshe
Skye
Level 999
Champion Stats
55W - 39L
1,617 SR
Queue Stats
1,006W - 997L
1,565 Elo+
Party 1
Dredge
Dredge
slapadactyl
Dredge
Level 999
Champion Stats
50W - 42L
1,614 SR
Queue Stats
932W - 932L
1,599 Elo+
Party 1
Inara
Inara
xUnkleDankx
Inara
Level 291
Champion Stats
55W - 45L
1,662 SR
Queue Stats
463W - 403L
1,745 Elo+
Party 3
Team Averages
Level 771
1,634 SR
1,663 Elo+

VS

Team Averages
Level 482
1,526 SR
1,652 Elo+
Lex
Lex
Firestormss
Lex
Level 999
Champion Stats
34W - 41L
1,513 SR
Queue Stats
555W - 524L
1,771 Elo+
Party 2
Dredge
Dredge
HXxGhazbaranxXH
Dredge
Level 37
Champion Stats
8W - 8L
1,504 SR
Queue Stats
28W - 27L
1,588 Elo+
Party 4
Khan
Khan
LVenexX
Khan
Level 126
Champion Stats
33W - 33L
1,588 SR
Queue Stats
607W - 560L
1,685 Elo+
Party 2
Strix
Strix
MultiplexRain73
Strix
Level 931
Champion Stats
31W - 39L
1,407 SR
Queue Stats
508W - 481L
1,593 Elo+
Solo
Pip
Pip
NeoSsk
Pip
Level 317
Champion Stats
47W - 38L
1,619 SR
Queue Stats
50W - 44L
1,625 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 5 / 16
2,727
303
26,761
31,595
0
Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

58
17 / 1 / 12
3,160
351
63,792
54,922
27,863
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 30%.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Indignation

Indignation

Reduce the Cooldown of Conviction by 2s.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 15 for every percentage point of Ire consumed by abilities.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Skye
59
12 / 8 / 11
2,498
278
37,938
32,524
0
Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 1s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 30% for 5s after using Poison Bolts.

Level 3

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Dredge
59
6 / 5 / 7
2,387
265
45,304
21,607
1,428
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 210 for each enemy hit with Harpoon.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

44
3 / 3 / 16
2,657
295
32,744
57,105
9,816
Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 7 / 2
2,249
250
60,577
32,646
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

11
3 / 8 / 4
1,540
171
35,947
27,909
1,725
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 5.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Khan
LVenexX
Khan
36
5 / 6 / 5
1,969
219
31,387
80,635
33,489
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.7999999999999998s.

Level 3

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 24% for 3s after activating Battle Shout.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
3 / 11 / 5
949
105
41,988
30,239
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Grizzled

Grizzled

Armor

Increase your maximum Health by 150.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.2s longer.

Level 2

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 30%.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Pip
NeoSsk
Pip
34
0 / 9 / 6
1,551
172
27,854
35,110
10,162
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 12% for 3s.

Level 2

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 24s
Objective Time
1m 55s
103
Kill Participation
44
41
Kills
22
22
Deaths
41
62
Assists
22
Player
Kills
Deaths
Assists
KDA
L
11
7
2
1.71
L
3
8
4
0.63
W
3
5
16
2.2
L
Khan
LVenexX
Khan
5
6
5
1.25
W
17
1
12
23
L
3
11
5
0.5
L
Pip
NeoSsk
Pip
0
9
6
0.33
W
Skye
12
8
11
2.19
W
Dredge
6
5
7
1.9
W
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,539
Damage
197,753
197,753
Taken
206,539
39,107
Shielding
45,376
135,701
Healing
92,979
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
60,577
57,404
0
5,424
32,646
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
35,947
23,492
0
1,359
27,909
1,725
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
26,761
22,398
74,626
20,126
31,595
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Khan
LVenexX
Khan
31,387
26,796
2,480
25,074
80,635
33,489
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
63,792
51,586
0
13,149
54,922
27,863
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
41,988
41,683
0
1,383
30,239
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Pip
NeoSsk
Pip
27,854
24,863
41,953
15,306
35,110
10,162
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Skye
37,938
29,393
0
13,518
32,524
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Dredge
45,304
27,813
0
2,773
21,607
1,428
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
32,744
29,434
0
11,509
57,105
9,816
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role