Player Matchup
VS
Match Stats
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 4
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 3
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Inevitability](https://static.paladins.guru/i/items/25584.jpg)
Inevitability
Obliteration
Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.
Level 2
![A Broken Path](https://static.paladins.guru/i/items/25577.jpg)
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4
![New Purpose](https://static.paladins.guru/i/items/25573.jpg)
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
![Unified in Purpose](https://static.paladins.guru/i/items/25580.jpg)
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3
![Crimson Ascent](https://static.paladins.guru/i/items/25579.jpg)
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.
Level 5
![Unyielding Pressure](https://static.paladins.guru/i/items/25572.jpg)
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
![Nanotechnology](https://static.paladins.guru/i/items/11446.jpg)
Nanotechnology
Emitter
Heal for 200 every 1s while Emitter is active.
Level 4
![Dampener](https://static.paladins.guru/i/items/14306.jpg)
Dampener
Armor
Increase your maximum Health by 450.
Level 3
![Countermeasure](https://static.paladins.guru/i/items/13394.jpg)
Countermeasure
Armor
Gain a 150-Health Shield for 4s after dropping to or below 30% Health.
Level 1
![No Chill](https://static.paladins.guru/i/items/13395.jpg)
No Chill
Weapon
Increase your Movement Speed while firing by 10%.
Level 2
![Refraction](https://static.paladins.guru/i/items/12824.jpg)
Refraction
Emitter
Reduce the Cooldown of Emitter by 5s.
Level 5
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Sanctum of Faith](https://static.paladins.guru/i/items/24555.jpg)
Sanctum of Faith
Moonlight
Regenerate 4% Moonlight every 1s while not using Moonlight.
Level 4
![Celestial Body](https://static.paladins.guru/i/items/24549.jpg)
Celestial Body
Armor
Increase your maximum Health by 50.
Level 1
![Swift Arrows](https://static.paladins.guru/i/items/24559.jpg)
Swift Arrows
Moonlight
Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.
Level 1
![Moonlight Garden](https://static.paladins.guru/i/items/24554.jpg)
Moonlight Garden
Weapon
Generate 8% Moonlight for each enemy hit with Light Bow.
Level 4
![Moonwalk](https://static.paladins.guru/i/items/24550.jpg)
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
![Goddess' Blessing](https://static.paladins.guru/i/items/24674.jpg)
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
![Draconic Will](https://static.paladins.guru/i/items/24113.jpg)
Draconic Will
Elemental Shift
Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.
Level 5
![Elemental Barrier](https://static.paladins.guru/i/items/24154.jpg)
Elemental Barrier
Elemental Shift
Heal for 50 after using Elemental Shift.
Level 1
![Elemental Grace](https://static.paladins.guru/i/items/24011.jpg)
Elemental Grace
Armor
Gain a 200-health Shield for 3s after dropping to or below 50% Health.
Level 2
![Ancient Duty](https://static.paladins.guru/i/items/24010.jpg)
Ancient Duty
Armor
Increase your maximum Health by 100.
Level 2
![Affinity](https://static.paladins.guru/i/items/24017.jpg)
Affinity
Elemental Shift
Reduce your damage taken by 25% for 2s after activating Elemental Shift.
Level 5
![Splitting Ice](https://static.paladins.guru/i/items/24145.jpg)
Splitting Ice
Frost Bolt
Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
![Side Tanks](https://static.paladins.guru/i/items/12690.jpg)
Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 2.4s.
Level 4
![Shrewd Move](https://static.paladins.guru/i/items/15058.jpg)
Shrewd Move
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
![Acumen](https://static.paladins.guru/i/items/12840.jpg)
Acumen
Explosive Flask
Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.
Level 1
![Acrobat's Trick](https://static.paladins.guru/i/items/12668.jpg)
Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.
Level 5
![Moxie](https://static.paladins.guru/i/items/15057.jpg)
Moxie
Armor
Increase your Healing received by 24% while at or below 50% Health.
Level 4
![Catalyst](https://static.paladins.guru/i/items/16391.jpg)
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
![Determined Defense](https://static.paladins.guru/i/items/26941.jpg)
Determined Defense
Armor
Increase your maximum Health by 250.
Level 5
![Tactical Fire](https://static.paladins.guru/i/items/26953.jpg)
Tactical Fire
Weapon
Generate 1 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
Level 1
![Snap To It](https://static.paladins.guru/i/items/26954.jpg)
Snap To It
Reduce the time it takes to bring up Designated Sights by 20%.
Level 2
![New Boots](https://static.paladins.guru/i/items/26955.jpg)
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 60%.
Level 3
![Interdiction](https://static.paladins.guru/i/items/26942.jpg)
Interdiction
Weapon
Increase your maximum Ammo by 8.
Level 4
![Display of Force](https://static.paladins.guru/i/items/26959.jpg)
Display of Force
Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.
Level 1
![Standing Stones](https://static.paladins.guru/i/items/16624.jpg)
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1
![Lodestone](https://static.paladins.guru/i/items/16620.jpg)
Lodestone
Warder's Field
Generate 2 Ammo after activating Warder's Field.
Level 1
![Geomancer](https://static.paladins.guru/i/items/16658.jpg)
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4
![Sacred Ground](https://static.paladins.guru/i/items/16612.jpg)
Sacred Ground
Warder's Field
Reduce your damage taken by 25% while standing in Warder's Field.
Level 5
![Steadfast](https://static.paladins.guru/i/items/16674.jpg)
Steadfast
Armor
Increase your maximum Health by 600.
Level 4
![Tremors](https://static.paladins.guru/i/items/16605.jpg)
Tremors
Impasse
Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.
Level 1
![Charmed](https://static.paladins.guru/i/items/30787.jpg)
Charmed
Blood Hex
Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.
Level 5
![Enriched Blood](https://static.paladins.guru/i/items/30792.jpg)
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.
Level 5
![Unholy Flight](https://static.paladins.guru/i/items/30796.jpg)
Unholy Flight
Death Wings
Reduce your damage taken by 10% for 1.5s after activating Death Wings.
Level 2
![Sanguine Pact](https://static.paladins.guru/i/items/30798.jpg)
Sanguine Pact
Death Wings
Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.
Level 1
![Waning Moon](https://static.paladins.guru/i/items/30790.jpg)
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2
![Cursed Accord](https://static.paladins.guru/i/items/30806.jpg)
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
![Poise](https://static.paladins.guru/i/items/15659.jpg)
Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 20%.
Level 1
![Wanderlust](https://static.paladins.guru/i/items/15655.jpg)
Wanderlust
Armor
Increase your Movement Speed by 12%.
Level 4
![Bullseye](https://static.paladins.guru/i/items/15699.jpg)
Bullseye
Weapon
Reduce your active Cooldowns by 20% when you get an Elimination.
Level 2
![Swagger](https://static.paladins.guru/i/items/15695.jpg)
Swagger
Armor
Increase your maximum Health by 250.
Level 5
![Shimmer](https://static.paladins.guru/i/items/15703.jpg)
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 45% Health.
Level 3
![Recurve](https://static.paladins.guru/i/items/16455.jpg)
Recurve
Weapon
Increase the rate at which your Longbow charges by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Resilience](https://static.paladins.guru/i/items/11683.jpg)
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.