Player Matchup

Maeve
Maeve
AstralonDRK
Maeve
Level 15
Champion Stats
1W - 1L
1,850 SR
Queue Stats
5W - 6L
1,669 Elo+
Party 1
Fernando
Fernando
Coppertone9000
Fernando
Level 47
Champion Stats
0W - 2L
1,350 SR
Queue Stats
14W - 16L
1,527 Elo+
Solo
Tiberius
Tiberius
ProfesyonelAdam
Tiberius
Level 38
Champion Stats
0W - 1L
1,559 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Io
Io
christinakrvn
Io
Level 7
Champion Stats
4W - 4L
1,486 SR
Queue Stats
4W - 6L
1,598 Elo+
Party 1
Vivian
Vivian
vitruve
Vivian
Level 446
Champion Stats
0W - 2L
1,316 SR
Queue Stats
55W - 50L
1,480 Elo+
Solo
Team Averages
Level 111
1,512 SR
1,555 Elo+

VS

Team Averages
Level 88
1,540 SR
1,525 Elo+
Kasumi
Kasumi
Smachimo
Kasumi
Level 133
Champion Stats
12W - 6L
1,505 SR
Queue Stats
20W - 15L
1,651 Elo+
Solo
Maeve
Maeve
YeOneAutmnLeaf
Maeve
Level 31
Champion Stats
3W - 4L
1,642 SR
Queue Stats
3W - 4L
1,412 Elo+
Solo
Saati
Saati
Zerox-Play_Fire_
Saati
Level 147
Champion Stats
18W - 18L
1,499 SR
Queue Stats
116W - 125L
1,505 Elo+
Solo
Pip
Pip
fireipwenrgipoj
Pip
Level 91
Champion Stats
3W - 1L
1,560 SR
Queue Stats
18W - 7L
1,682 Elo+
Solo
Viktor
Viktor
ryad-pbm76z
Viktor
Level 39
Champion Stats
2W - 1L
1,494 SR
Queue Stats
22W - 13L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
19 / 11 / 4
4,046
674
59,252
41,696
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Fernando
54
0 / 6 / 1
2,405
401
1,486
45,641
9,216
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tiberius
37
6 / 11 / 2
2,825
471
35,047
30,905
1,000
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

4
1 / 5 / 8
2,720
453
17,950
28,964
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Vivian
vitruve
Vivian
55
4 / 7 / 10
2,955
493
30,336
29,381
10,800
Crack the Whip

Crack the Whip

Sensor Drone

Gain 40% Lifesteal against enemies Revealed by Sensor Drone.

Level 5

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 16% chance to not consume Ammo.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.

Level 2

Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Team 1 Score

-6

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
Smachimo
Kasumi
39
14 / 4 / 4
3,350
558
47,138
33,283
0
Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.7999999999999998s.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

12
10 / 3 / 7
3,094
516
41,452
21,079
0
Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

56
0 / 11 / 6
2,195
366
8,675
30,981
0
Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

49
10 / 6 / 8
3,090
515
35,787
28,014
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Viktor
46
6 / 6 / 8
3,000
500
43,535
30,714
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
55
Kill Participation
73
30
Kills
40
40
Deaths
30
25
Assists
33
Player
Kills
Deaths
Assists
KDA
L
19
11
4
1.91
L
Fernando
0
6
1
0.08
L
Tiberius
6
11
2
0.64
W
Kasumi
Smachimo
Kasumi
14
4
4
4
W
10
3
7
4.5
W
0
11
6
0.27
L
1
5
8
1
W
10
6
8
2.33
W
Viktor
6
6
8
1.67
L
Vivian
vitruve
Vivian
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,071
Damage
176,587
176,587
Taken
144,071
21,016
Shielding
0
69,219
Healing
70,264
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
59,252
53,155
0
7,683
41,696
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Fernando
1,486
915
0
5,506
45,641
9,216
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Tiberius
35,047
26,613
0
2,959
30,905
1,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Kasumi
Smachimo
Kasumi
47,138
40,655
0
18,607
33,283
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
41,452
39,291
0
10,928
21,079
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
8,675
6,705
0
4,351
30,981
0
L
17,950
16,803
34,572
17,153
28,964
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
35,787
32,773
6,352
14,739
28,014
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Viktor
43,535
25,243
0
15,287
30,714
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Vivian
vitruve
Vivian
30,336
30,081
0
1,346
29,381
10,800
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role