Player Matchup

Inara
Inara
Platinum V
NaLaPuu
Inara
Platinum V
Level 301
Champion Stats
67W - 42L
1,652 SR
Queue Stats
378W - 370L
1,545 Elo+
Solo
Nyx
Nyx
Platinum V
Plebbyツ
Nyx
Platinum V
Level 822
Champion Stats
29W - 16L
1,737 SR
Queue Stats
268W - 249L
1,638 Elo+
Party 2
Seris
Seris
Diamond IV
Sajad121499
Seris
Diamond IV
Level 999
Champion Stats
10W - 9L
1,610 SR
Queue Stats
1,363W - 1,356L
1,664 Elo+
Solo
Rei
Rei
Platinum II
faiakad
Rei
Platinum II
Level 422
Champion Stats
1W - 0L
1,550 SR
Queue Stats
188W - 167L
1,645 Elo+
Party 2
Zhin
Zhin
Diamond V
udara
Zhin
Diamond V
Level 205
Champion Stats
47W - 28L
1,744 SR
Queue Stats
152W - 132L
1,626 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 550
1,659 SR
1,624 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 763
1,657 SR
1,607 Elo+
Grover
Grover
Gold II
Manjus
Grover
Gold II
Level 575
Champion Stats
8W - 11L
1,447 SR
Queue Stats
461W - 416L
1,514 Elo+
Solo
Tyra
Tyra
Platinum IV
Qutiba
Tyra
Platinum IV
Level 288
Champion Stats
16W - 23L
1,595 SR
Queue Stats
444W - 417L
1,583 Elo+
Solo
Barik
Barik
Masters
inconsistentaf
Barik
Masters
Level 999
Champion Stats
12W - 4L
1,886 SR
Queue Stats
171W - 131L
1,757 Elo+
Party 1
Talus
Talus
Diamond I
skíllz
Talus
Diamond I
Level 999
Champion Stats
198W - 137L
1,735 SR
Queue Stats
457W - 396L
1,653 Elo+
Party 1
Azaan
Azaan
Gold II
ШАБАДУБА
Azaan
Gold II
Level 955
Champion Stats
63W - 70L
1,624 SR
Queue Stats
1,240W - 1,194L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
NaLaPuu
Inara
59
6 / 3 / 14
2,889
263
50,906
74,516
11,042
Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
6 / 1 / 21
2,828
257
61,991
63,054
24,825
Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 25 units.

Level 5

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Brutal Pursuer

Brutal Pursuer

Rift Slash

Increase your Movement Speed by 16% for 5s after casting Rift Slash.

Level 4

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.8s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 4

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

58
7 / 3 / 21
3,097
282
68,018
53,484
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 32% while any enemy is marked with a Soul Orb stack.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Rei
58
6 / 3 / 21
3,460
315
43,264
39,007
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Zhin
udara
Zhin
50
23 / 4 / 16
3,594
327
110,926
54,167
0
Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
KhanCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
TorvaldVatu
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Manjus
Grover
55
1 / 10 / 6
2,494
227
17,989
56,665
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 4%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tyra
Qutiba
Tyra
59
2 / 13 / 2
1,043
95
59,859
58,723
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

58
2 / 10 / 1
2,479
225
81,202
78,062
59,269
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Talus
skíllz
Talus
46
7 / 7 / 4
2,673
243
71,702
47,834
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 150

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

59
2 / 8 / 5
2,340
213
53,476
93,821
29,420
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 58s
Objective Time
3m 22s
141
Kill Participation
32
48
Kills
14
14
Deaths
48
93
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Grover
Manjus
Grover
1
10
6
0.4
W
Inara
NaLaPuu
Inara
6
3
14
4.33
W
6
1
21
16.5
L
Tyra
Qutiba
Tyra
2
13
2
0.23
W
7
3
21
5.83
W
Rei
6
3
21
5.5
L
2
10
1
0.25
L
Talus
skíllz
Talus
7
7
4
1.29
W
Zhin
udara
Zhin
23
4
16
7.75
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

335,105
Damage
284,228
284,228
Taken
335,105
35,867
Shielding
88,689
241,368
Healing
163,721
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
Manjus
Grover
17,989
15,125
87,738
32,427
56,665
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Inara
NaLaPuu
Inara
50,906
36,028
0
4,889
74,516
11,042
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
61,991
51,380
0
3,006
63,054
24,825
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tyra
Qutiba
Tyra
59,859
38,049
0
0
58,723
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
68,018
59,722
66,689
15,997
53,484
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Rei
43,264
31,086
121,509
25,058
39,007
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
81,202
81,202
0
9,955
78,062
59,269
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Talus
skíllz
Talus
71,702
68,833
0
16,808
47,834
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Zhin
udara
Zhin
110,926
97,333
0
4,220
54,167
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
53,476
45,144
0
16,793
93,821
29,420
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role