Player Matchup

Kinessa
Kinessa
Firesite
Kinessa
Level 12
Champion Stats
7W - 3L
1,500 SR
Queue Stats
16W - 15L
1,133 Elo+
Solo
Ying
Ying
GAMERLRG713
Ying
Level 14
Champion Stats
0W - 2L
1,356 SR
Queue Stats
4W - 5L
1,464 Elo+
Party 1
Skye
Skye
LordPheonix77
Skye
Level 6
Champion Stats
8W - 3L
1,704 SR
Queue Stats
21W - 13L
1,262 Elo+
Solo
Fernando
Fernando
Pαcσ
Fernando
Level 11
Champion Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,585 Elo+
Solo
Azaan
Azaan
nevergone21
Azaan
Level 4
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Team Averages
Level 9
1,512 SR
1,324 Elo+

VS

Team Averages
Level 9
1,566 SR
1,500 Elo+
Ying
Ying
Lunaboo5567
Ying
Level 15
Champion Stats
9W - 13L
1,336 SR
Queue Stats
20W - 25L
1,457 Elo+
Party 3
Viktor
Viktor
Precoz652
Viktor
Level 14
Champion Stats
5W - 5L
1,672 SR
Queue Stats
13W - 19L
1,396 Elo+
Party 2
Saati
Saati
ToolboxT71
Saati
Level 5
Champion Stats
1W - 0L
1,194 SR
Queue Stats
4W - 2L
1,479 Elo+
Party 3
Kinessa
Kinessa
ULT1M4T3003
Kinessa
Level 8
Champion Stats
4W - 1L
1,617 SR
Queue Stats
7W - 5L
1,670 Elo+
Party 2
Lex
Lex
نقيش
Lex
Level 5
Champion Stats
1W - 0L
2,012 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
Firesite
Kinessa
5
2 / 6 / 2
1,233
176
27,634
20,546
0
Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 81% for 2s after Teleporting with Transporter.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Headstrong

Headstrong

Armor

Increase your maximum Health by 100.

Level 2

Calibrate

Calibrate

Weapon

Hitting an enemy with your Sniper Rifle in Carbine mode lowers the Cooldown of Transporter by 0.6s.

Level 4

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

19
3 / 8 / 2
1,483
212
14,495
35,173
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

3
8 / 8 / 3
1,847
264
27,902
23,687
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Fernando
Pαcσ
Fernando
9
1 / 8 / 4
1,248
178
9,245
41,019
48,242
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

3
0 / 6 / 0
918
131
2,439
32,426
619
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
8
1 / 2 / 10
1,827
261
3,882
16,021
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Viktor
Precoz652
Viktor
9
5 / 3 / 10
2,165
309
20,619
13,036
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.6000000000000001s every 1s while Hustle is active.

Level 3

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Saati
2
1 / 4 / 7
1,749
250
9,480
14,746
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Kinessa
ULT1M4T3003
Kinessa
3
3 / 2 / 6
1,789
256
21,815
13,435
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 75%.

Level 3

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

1
26 / 3 / 6
3,686
527
97,055
24,477
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 3%.

Level 1

Requip

Requip

Combat Slide

Generate 6 Ammo after activating Combat Slide.

Level 3

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 25%.

Level 5

Restock

Restock

Weapon

Generate 5 Ammo after getting a Killing Blow or Elimination.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 50.

Level 1

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

31s
Objective Time
5m 0s
25
Kill Participation
75
14
Kills
36
36
Deaths
14
11
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kinessa
Firesite
Kinessa
2
6
2
0.5
L
3
8
2
0.5
L
8
8
3
1.19
W
1
2
10
3
W
Viktor
Precoz652
Viktor
5
3
10
3.33
L
Fernando
Pαcσ
Fernando
1
8
4
0.38
W
Saati
1
4
7
1.13
W
Kinessa
ULT1M4T3003
Kinessa
3
2
6
3
L
0
6
0
0
W
26
3
6
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,715
Damage
152,851
152,851
Taken
81,715
48,861
Shielding
0
37,473
Healing
42,687
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kinessa
Firesite
Kinessa
27,634
20,548
0
4,484
20,546
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
14,495
10,606
7,582
14,670
35,173
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
27,902
21,891
0
5,851
23,687
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
3,882
2,393
15,927
11,608
16,021
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Viktor
Precoz652
Viktor
20,619
13,789
0
203
13,036
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Fernando
Pαcσ
Fernando
9,245
5,724
0
3,411
41,019
48,242
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Saati
9,480
7,330
0
590
14,746
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Kinessa
ULT1M4T3003
Kinessa
21,815
19,965
0
7,008
13,435
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
2,439
2,139
0
1,475
32,426
619
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
97,055
97,055
0
7,351
24,477
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role