Player Matchup

Maeve
Maeve
Qualifying
DaBaconBeast
Maeve
Qualifying
Level 98
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Grohk
Grohk
Diamond V
Filenatink
Grohk
Diamond V
Level 999
Champion Stats
4W - 1L
1,759 SR
Queue Stats
147W - 115L
1,637 Elo+
Party 2
Fernando
Fernando
Silver III
Savey425
Fernando
Silver III
Level 332
Champion Stats
0W - 1L
1,656 SR
Queue Stats
3W - 7L
1,378 Elo+
Party 3
Rei
Rei
Diamond V
Stewpeed120
Rei
Diamond V
Level 999
Champion Stats
12W - 3L
1,698 SR
Queue Stats
313W - 288L
1,588 Elo+
Party 2
Willo
Willo
Platinum II
YUMITHELUNA
Willo
Platinum II
Level 666
Champion Stats
18W - 18L
1,596 SR
Queue Stats
127W - 121L
1,573 Elo+
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 619
1,642 SR
1,535 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 374
1,583 SR
1,607 Elo+
Khan
Khan
Silver III
Junivs
Khan
Silver III
Level 421
Champion Stats
5W - 3L
1,500 SR
Queue Stats
138W - 100L
1,543 Elo+
Party 1
Saati
Saati
Platinum V
Kmil877
Saati
Platinum V
Level 766
Champion Stats
47W - 33L
1,689 SR
Queue Stats
276W - 275L
1,531 Elo+
Solo
Barik
Barik
Qualifying
Meatloafzz
Barik
Qualifying
Level 40
Champion Stats
38W - 37L
1,725 SR
Queue Stats
104W - 96L
1,790 Elo+
Party 1
Koga
Koga
Diamond V
Seethe More
Koga
Diamond V
Level 238
Champion Stats
6W - 7L
1,688 SR
Queue Stats
194W - 196L
1,612 Elo+
Solo
Ying
Ying
Platinum II
Topkins13
Ying
Platinum II
Level 407
Champion Stats
10W - 15L
1,312 SR
Queue Stats
123W - 121L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
7 / 17 / 7
2,905
161
53,096
64,304
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Grohk
59
11 / 12 / 22
4,146
230
133,795
84,559
0
Conduit

Conduit

Shock Pulse

Increase your Movement Speed by 24% for 3s after hitting an enemy with Shock Pulse.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 18% of your Ammo for each unique enemy hit by Shock Pulse.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Fernando
Savey425
Fernando
53
5 / 11 / 15
4,109
228
58,784
133,523
76,703
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

59
6 / 7 / 25
4,151
231
56,826
70,820
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Restraint

Restraint

Spirit Link

While Envelop is active and you are Linked to an enemy, prevent them from Healing.

Level 1

59
17 / 13 / 13
4,053
225
106,159
60,926
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 0.5s for each enemy hit by it.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Bans
CaspianAndroxus
Team 1 Score

3

VS

Team 2 Score

4

Bans
LexSeris
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
Junivs
Khan
59
16 / 8 / 21
5,041
280
98,192
132,804
47,599
Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Saati
Kmil877
Saati
59
21 / 10 / 14
4,937
274
145,690
60,140
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Barik
20
0 / 14 / 11
4,390
244
36,621
100,122
65,325
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 20 each time one of your base Turrets hits an enemy.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

58
21 / 10 / 18
5,266
293
119,097
82,993
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Ying
49
2 / 4 / 34
4,631
257
14,532
32,601
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 32s
Objective Time
13m 6s
128
Kill Participation
158
46
Kills
60
60
Deaths
46
82
Assists
98
Player
Kills
Deaths
Assists
KDA
L
7
17
7
0.62
L
Grohk
11
12
22
1.83
W
Khan
Junivs
Khan
16
8
21
3.31
W
Saati
Kmil877
Saati
21
10
14
2.8
W
Barik
0
14
11
0.39
L
Fernando
Savey425
Fernando
5
11
15
1.14
W
21
10
18
3
L
6
7
25
2.64
W
Ying
2
4
34
4.75
L
17
13
13
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

408,660
Damage
414,132
414,132
Taken
408,660
76,703
Shielding
112,924
252,645
Healing
243,828
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
53,096
46,714
0
5,375
64,304
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Grohk
133,795
63,679
41,150
28,719
84,559
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Khan
Junivs
Khan
98,192
92,785
8,212
27,424
132,804
47,599
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
Kmil877
Saati
145,690
112,411
0
2,985
60,140
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Barik
36,621
36,561
0
6,347
100,122
65,325
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
Savey425
Fernando
58,784
30,157
0
952
133,523
76,703
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
119,097
99,697
0
20,293
82,993
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
56,826
47,380
130,279
43,488
70,820
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
14,532
14,532
155,167
23,400
32,601
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
106,159
76,006
0
2,682
60,926
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role