Player Matchup

Fernando
Fernando
BielGalaxy
Fernando
Level 22
Champion Stats
17W - 21L
1,515 SR
Queue Stats
24W - 34L
1,378 Elo+
Party 1
Ying
Ying
DJPrimeShadow
Ying
Level 53
Champion Stats
6W - 5L
1,640 SR
Queue Stats
19W - 13L
1,546 Elo+
Party 1
Tiberius
Tiberius
DJShadowPower
Tiberius
Level 40
Champion Stats
3W - 6L
1,417 SR
Queue Stats
22W - 28L
1,410 Elo+
Party 1
Tyra
Tyra
EberJosue98
Tyra
Level 40
Champion Stats
5W - 4L
1,455 SR
Queue Stats
63W - 86L
1,423 Elo+
Solo
Zhin
Zhin
SanAP21
Zhin
Level 108
Champion Stats
34W - 26L
1,591 SR
Queue Stats
132W - 137L
1,497 Elo+
Solo
Team Averages
Level 53
1,524 SR
1,451 Elo+

VS

Team Averages
Level 113
1,465 SR
1,351 Elo+
Infernapo
Unknown
Level 36
Champion Stats
10W - 9L
1,462 SR
Queue Stats
80W - 86L
1,474 Elo+
Solo
Maeve
Maeve
luizfall2001
Maeve
Level 40
Champion Stats
1W - 1L
1,281 SR
Queue Stats
7W - 11L
1,166 Elo+
Solo
Betty la Bomba
Betty la Bomba
maarym1
Betty la Bomba
Level 288
Champion Stats
158W - 127L
1,586 SR
Queue Stats
556W - 531L
1,479 Elo+
Solo
Makoa
Makoa
nonatosiqueira
Makoa
Level 106
Champion Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,160 Elo+
Solo
Seris
Seris
yanderedere0
Seris
Level 96
Champion Stats
72W - 65L
1,496 SR
Queue Stats
162W - 160L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BielGalaxy
Fernando
15
1 / 12 / 4
3,627
242
26,223
129,714
174,041
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

37
5 / 12 / 19
3,475
232
18,981
63,228
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Tiberius
DJShadowPower
Tiberius
32
12 / 16 / 7
3,316
221
94,573
68,726
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.2s.

Level 2

Making the Cut

Making the Cut

Heavy Blade

Heal for 80 for each enemy hit by Heavy Blade.

Level 2

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

30
12 / 9 / 11
3,138
209
78,078
37,945
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Zhin
SanAP21
Zhin
47
15 / 13 / 9
3,261
217
73,768
52,598
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 3.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Heartless

Heartless

Armor

Increase your Movement Speed by 18% for 4s after getting an Elimination.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 0.5s for each enemy it hits.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 250.

Level 5

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Infernapo
Unknown
42
14 / 10 / 24
4,020
268
98,643
51,660
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

44
14 / 8 / 9
3,441
229
65,387
40,056
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Betty la Bomba
maarym1
Betty la Bomba
48
19 / 13 / 18
4,115
274
109,242
45,269
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 50.

Level 1

He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 24% after activating Hail of Bombs.

Level 4

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.

Level 2

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

51
11 / 7 / 20
4,288
286
56,860
122,880
33,640
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Tidal Grace

Tidal Grace

Shell Shield

Heal for 165 every 1s while Shell Shield is active.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Leviathan

Leviathan

Ancient Rage

Increase your Ultimate charge rate by 25% and Health by 500. Activating Ancient Rage resets the Cooldown of Dredge Anchor and Shell Spin, and increases Movement Speed by 20%.

Level 1

27
4 / 7 / 19
3,458
231
22,079
31,758
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 23s
Objective Time
13m 52s
95
Kill Participation
152
45
Kills
62
62
Deaths
45
50
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Fernando
BielGalaxy
Fernando
1
12
4
0.25
L
5
12
19
1.21
L
Tiberius
DJShadowPower
Tiberius
12
16
7
0.97
L
12
9
11
1.94
W
Infernapo
Unknown
14
10
24
2.6
L
Zhin
SanAP21
Zhin
15
13
9
1.5
W
14
8
9
2.31
W
Betty la Bomba
maarym1
Betty la Bomba
19
13
18
2.15
W
11
7
20
3
W
4
7
19
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

291,623
Damage
352,211
352,211
Taken
291,623
174,041
Shielding
33,640
179,458
Healing
153,944
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
BielGalaxy
Fernando
26,223
16,889
0
6,017
129,714
174,041
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
18,981
18,981
112,435
36,710
63,228
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Tiberius
DJShadowPower
Tiberius
94,573
58,235
0
9,823
68,726
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
78,078
35,191
0
4,713
37,945
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Infernapo
Unknown
98,643
64,166
0
49
51,660
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Zhin
SanAP21
Zhin
73,768
62,478
0
9,760
52,598
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
65,387
54,914
0
10,343
40,056
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Betty la Bomba
maarym1
Betty la Bomba
109,242
63,772
0
0
45,269
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
56,860
53,860
0
9,449
122,880
33,640
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
22,079
17,679
118,892
15,211
31,758
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role