Player Matchup

Androxus
Androxus
ArcticAngel77
Androxus
Level 506
Champion Stats
20W - 18L
1,654 SR
Queue Stats
22W - 20L
1,626 Elo+
Solo
Seris
Seris
DiurneFarfelu
Seris
Level 59
Champion Stats
12W - 11L
1,535 SR
Queue Stats
16W - 15L
1,530 Elo+
Solo
Saati
Saati
NİDDİS
Saati
Level 57
Champion Stats
0W - 1L
1,198 SR
Queue Stats
26W - 21L
1,635 Elo+
Party 2
Cassie
Cassie
rcll
Cassie
Level 626
Champion Stats
649W - 630L
1,563 SR
Queue Stats
1,554W - 1,415L
1,603 Elo+
Solo
Tiberius
Tiberius
yusuf670
Tiberius
Level 86
Champion Stats
16W - 9L
1,690 SR
Queue Stats
24W - 17L
1,638 Elo+
Party 2
Team Averages
Level 267
1,528 SR
1,607 Elo+

VS

Team Averages
Level 368
1,544 SR
1,515 Elo+
Bomb King
Bomb King
KanoRiNGames
Bomb King
Level 92
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,407 Elo+
Party 1
Buck
Buck
Kuvabara
Buck
Level 101
Champion Stats
1W - 0L
1,652 SR
Queue Stats
2W - 1L
1,536 Elo+
Solo
Pip
Pip
MattShen
Pip
Level 999
Champion Stats
16W - 6L
1,750 SR
Queue Stats
16W - 8L
1,509 Elo+
Party 3
Saati
Saati
unluckyChel
Saati
Level 102
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,407 Elo+
Party 1
Io
Io
Ðàntê
Io
Level 548
Champion Stats
1W - 0L
1,316 SR
Queue Stats
13W - 4L
1,716 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
ArcticAngel77
Androxus
57
15 / 9 / 6
3,300
550
55,817
36,407
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

30
1 / 2 / 13
2,620
437
10,112
14,406
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Saati
NİDDİS
Saati
37
2 / 7 / 8
2,395
399
20,400
22,716
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Cassie
rcll
Cassie
46
6 / 9 / 9
2,940
490
39,404
37,807
0
Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Tumble

Tumble

Armor

Increase your maximum Health by 150.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Tiberius
yusuf670
Tiberius
44
8 / 13 / 4
2,790
465
43,390
39,823
660
Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 60-Health Shield for 4s after activating Combat Trance.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 45.

Level 3

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 40%.

Level 5

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Team 1 Score

-4

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
KanoRiNGames
Bomb King
52
4 / 10 / 3
2,385
398
13,628
36,330
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Buck
45
8 / 11 / 7
2,840
473
38,338
47,482
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

56
23 / 5 / 6
3,460
577
62,086
41,628
0
Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 12% while at or below 50% Health.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.2s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

40
1 / 5 / 11
2,410
402
21,976
22,990
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
4 / 1 / 19
2,980
497
15,131
20,693
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 2% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
72
Kill Participation
86
32
Kills
40
40
Deaths
32
40
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Androxus
ArcticAngel77
Androxus
15
9
6
2
L
1
2
13
3.75
W
Bomb King
KanoRiNGames
Bomb King
4
10
3
0.55
W
Buck
8
11
7
1.05
W
23
5
6
5.2
L
Saati
NİDDİS
Saati
2
7
8
0.86
L
Cassie
rcll
Cassie
6
9
9
1.17
W
1
5
11
1.3
L
Tiberius
yusuf670
Tiberius
8
13
4
0.77
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

169,123
Damage
151,159
151,159
Taken
169,123
660
Shielding
0
59,621
Healing
98,018
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
ArcticAngel77
Androxus
55,817
41,653
0
1,954
36,407
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
10,112
8,991
37,462
10,009
14,406
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Bomb King
KanoRiNGames
Bomb King
13,628
12,990
0
1,042
36,330
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Buck
38,338
28,690
0
7,776
47,482
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,086
56,271
3,750
13,437
41,628
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
NİDDİS
Saati
20,400
14,886
0
3,364
22,716
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Cassie
rcll
Cassie
39,404
34,961
0
2,625
37,807
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
21,976
10,987
0
0
22,990
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Tiberius
yusuf670
Tiberius
43,390
33,688
0
4,207
39,823
660
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
15,131
13,827
56,624
15,389
20,693
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role