Player Matchup
VS
Match Stats
Summit
Impasse
Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.
Level 5
Insurmountable
Armor
Increase your maximum Ammo by 1.
Level 1
Steadfast
Armor
Increase your maximum Health by 300.
Level 2
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 3s.
Level 3
Stone Bulwark
Earthen Guard
Heal for 112 every 1s while Earthen Guard is active.
Level 4
Treacherous Ground
Warder's Field
The radius of Warder's Field is increased by 50% and it Cripples enemies within it.
Level 1
Plated Leggings
Reduce Damage taken by 9% for 1.5s after using Blast Back.
Level 3
Bullet Hopper
Increase your maximum Ammo by 4.
Level 4
Designer Armor
Increase your maximum Health by 200.
Level 5
Sure Shot
Increase your Ultimate charge rate by 6%.
Level 2
Closing Time
Increase your Movement Speed by 6% for 2.5s after activating Blast Back.
Level 1
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Celestial Body
Armor
Increase your maximum Health by 100.
Level 2
Swift Arrows
Moonlight
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Level 4
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
Restored Faith
Moonlight
Heal for 30 every time you Heal an ally with Moonlight.
Level 3
Moonlight Garden
Weapon
Generate 8% Moonlight for each enemy hit with Light Bow.
Level 4
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
Vanguard
Shoulder Bash
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Level 1
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.
Level 2
Battlement
Siege Shield
Increase the duration of Siege Shield by 2.4s.
Level 4
Watchtower
Siege Shield
Increase the Health of Siege Shield by 750.
Level 3
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 20%.
Level 2
Sixth Sense
Pounce
Reduce your damage taken by 12% for 2s after using Pounce.
Level 3
Fight or Flight
Nine Lives
Increase your Movement Speed by 20% for 4s after you activate Nine Lives.
Level 2
Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3
Scamper
Pounce
Increase your Movement Speed by 50% for 3s after using Pounce.
Level 5
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Rampage
Armor
Increase your Movement Speed by 16% for 4s after getting an Elimination.
Level 2
Salvage
Dredge Anchor
Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.
Level 1
Strongarm
Dredge Anchor
Reduce the Cooldown of Dredge Anchor by 3s.
Level 5
Ebb and Flow
Armor
Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.
Level 3
Surf
Shell Spin
Increase the travel distance of Shell Spin by 40%.
Level 4
Pluck
Dredge Anchor
For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.
Level 1
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 30% Health.
Level 3
Combat Repair
Turret
Heal all of your Turrets for 180 every 1s while you are standing near them.
Level 2
Bowling Ball
Rocket Boots
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Level 3
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
Brave and Bold
Armor
Increase your maximum Health by 600.
Level 4
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Tangible
Armor
Increase your maximum Health by 50.
Level 1
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 4s.
Level 4
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.
Level 4
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Teleport
Blink
Increase the distance traveled by Blink by 18%.
Level 3
Flicker
Blink
Heal for 120 after using Blink.
Level 4
Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1
Frigid Field
Ice Block
Heal for 240 every 1s while Ice Block is active.
Level 4
Swift Witch
Soar
Increase your Movement Speed during Soar by 21%.
Level 3
Snow Globe
Ice Storm
Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.
Level 1
XL Mag
Weapon
Increase your maximum Ammo by 6.
Level 3
Hot Potato
Frag Grenade
Reduce the cook time of Frag Grenade by 10%.
Level 1
Firing Stance
Iron Sights
Increase your Movement Speed by 10% while using Iron Sights.
Level 1
Grenadier
Frag Grenade
Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.
Level 5
Flak Jacket
Armor
Increase your maximum Health by 250.
Level 5
Shrapnel
Frag Grenade
Increase the radius of Frag Grenade's explosion by 40%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 12%.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Bulldozer
Weapon
Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.