Player Matchup

Barik
Barik
Qualifying
Fortune077
Barik
Qualifying
Level 202
Champion Stats
2W - 4L
1,444 SR
Queue Stats
9W - 14L
1,311 Elo+
Party 2
Io
Io
Platinum IV
Ophallus
Io
Platinum IV
Level 999
Champion Stats
4W - 2L
1,868 SR
Queue Stats
273W - 252L
1,542 Elo+
Solo
Buck
Buck
Qualifying
STFBLACKFOX
Buck
Qualifying
Level 130
Champion Stats
1W - 1L
1,777 SR
Queue Stats
13W - 10L
1,628 Elo+
Party 2
Lian
Lian
Gold III
WEFF23423423
Lian
Gold III
Level 40
Champion Stats
25W - 17L
1,624 SR
Queue Stats
214W - 179L
1,496 Elo+
Solo
Atlas
Atlas
Platinum IV
xXBoyRatta777Xx
Atlas
Platinum IV
Level 593
Champion Stats
15W - 21L
1,628 SR
Queue Stats
583W - 553L
1,575 Elo+
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 393
1,668 SR
1,510 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 323
1,658 SR
1,557 Elo+
Androxus
Androxus
Gold I
Dominicans
Androxus
Gold I
Level 999
Champion Stats
14W - 9L
1,581 SR
Queue Stats
518W - 475L
1,515 Elo+
Party 1
Jenos
Jenos
Gold V
Edier-perez11
Jenos
Gold V
Level 213
Champion Stats
4W - 2L
1,626 SR
Queue Stats
36W - 41L
1,449 Elo+
Solo
Saati
Saati
Diamond IV
FaFaBøtOnPc
Saati
Diamond IV
Level 36
Champion Stats
3W - 1L
1,825 SR
Queue Stats
62W - 37L
1,711 Elo+
Party 1
Moji
Moji
Gold IV
blodipro7w7
Moji
Gold IV
Level 113
Champion Stats
21W - 23L
1,600 SR
Queue Stats
223W - 235L
1,540 Elo+
Solo
Azaan
Azaan
Platinum IV
Мagni
Azaan
Platinum IV
Level 255
Champion Stats
8W - 11L
1,657 SR
Queue Stats
106W - 101L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
51
0 / 10 / 2
1,352
169
18,237
48,769
24,167
Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

59
1 / 5 / 3
1,274
159
20,869
21,299
0
Restored Faith

Restored Faith

Moonlight

Heal for 50 every time you Heal an ally with Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

43
5 / 12 / 3
1,662
208
25,361
43,668
0
Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 7%.

Level 1

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 6% for 2s after using Recovery.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Bully

Bully

Net Shot

Gain 60% Lifesteal against targets Slowed by Net Shot.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

22
3 / 9 / 5
810
101
29,714
31,557
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Signet Ring

Signet Ring

Presence

Increase your Movement Speed by 7% for 3s after using Presence.

Level 1

Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

59
3 / 6 / 1
1,371
171
25,741
64,597
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
InaraKhan
Team 1 Score

0

VS

Team 2 Score

4

Bans
NyxYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Dominicans
Androxus
59
6 / 4 / 14
2,187
273
39,752
21,905
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 50% for 3s after activating Nether Step.

Level 5

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

59
0 / 4 / 25
2,485
311
11,975
14,769
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

36
22 / 1 / 9
2,962
370
83,719
23,872
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

44
11 / 2 / 11
2,345
293
42,860
24,039
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 100.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 14% while at or below 50% Health.

Level 2

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Azaan
Мagni
Azaan
59
3 / 1 / 13
2,381
298
31,584
35,337
2,174
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 5 for every percentage point of Ire consumed by abilities.

Level 1

Overwhelming Presence

Overwhelming Presence

Heal for 24 every 0.5s while at least one wall segment of Sanctuary is active.

Level 2

Gathering Power

Gathering Power

Heal for 210 for each enemy hit with Reckoning.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 34s
Objective Time
5m 23s
26
Kill Participation
114
12
Kills
42
42
Deaths
12
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Androxus
Dominicans
Androxus
6
4
14
3.25
W
0
4
25
3.13
W
22
1
9
26.5
L
Barik
0
10
2
0.1
L
1
5
3
0.5
L
5
12
3
0.54
L
3
9
5
0.61
W
11
2
11
8.25
L
3
6
1
0.58
W
Azaan
Мagni
Azaan
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,922
Damage
209,890
209,890
Taken
119,922
24,167
Shielding
2,174
54,118
Healing
83,273
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
Dominicans
Androxus
39,752
32,768
0
480
21,905
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
11,975
8,360
60,259
5,769
14,769
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
83,719
76,277
0
545
23,872
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
18,237
18,237
0
3,410
48,769
24,167
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
20,869
20,419
33,703
6,420
21,299
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
25,361
23,625
0
8,110
43,668
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
29,714
26,762
0
2,108
31,557
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
42,860
42,860
0
8,891
24,039
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
25,741
25,741
0
367
64,597
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Azaan
Мagni
Azaan
31,584
25,289
0
7,329
35,337
2,174
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role