Player Matchup

Maeve
Maeve
Agentefredd34
Maeve
Level 46
Champion Stats
1W - 0L
1,367 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Viktor
Viktor
Dolphinbras
Viktor
Level 197
Champion Stats
13W - 7L
1,590 SR
Queue Stats
17W - 12L
1,609 Elo+
Solo
Vivian
Vivian
Thamatexx
Vivian
Level 56
Champion Stats
7W - 8L
1,541 SR
Queue Stats
12W - 14L
1,501 Elo+
Solo
Ying
Ying
boradea
Ying
Level 100
Champion Stats
1W - 0L
1,337 SR
Queue Stats
5W - 4L
1,557 Elo+
Party 1
Saati
Saati
srryuzakill
Saati
Level 36
Champion Stats
4W - 5L
1,539 SR
Queue Stats
11W - 14L
1,354 Elo+
Party 1
Team Averages
Level 87
1,475 SR
1,504 Elo+

VS

Team Averages
Level 37
1,465 SR
1,505 Elo+
Willo
Willo
JUSANNTEDAS
Willo
Level 36
Champion Stats
7W - 4L
1,532 SR
Queue Stats
41W - 32L
1,568 Elo+
Solo
Ruckus
Ruckus
TheGODsTar15
Ruckus
Level 55
Champion Stats
1W - 3L
1,647 SR
Queue Stats
5W - 9L
1,405 Elo+
Solo
Vatu
Vatu
TigresaRAWR
Vatu
Level 24
Champion Stats
1W - 2L
1,476 SR
Queue Stats
4W - 3L
1,467 Elo+
Solo
Maeve
Maeve
WDM_May_Cry
Maeve
Level 22
Champion Stats
0W - 3L
1,170 SR
Queue Stats
13W - 19L
1,341 Elo+
Solo
Io
Io
YT_ViniHenrique
Io
Level 46
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
39
6 / 11 / 8
2,698
540
24,120
30,614
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Scamper

Scamper

Pounce

Increase your Movement Speed by 30% for 3s after using Pounce.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 15% while Prowl is active.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Viktor
43
15 / 4 / 8
3,125
625
45,974
26,361
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Vivian
Thamatexx
Vivian
45
9 / 9 / 17
2,945
589
35,126
22,388
8,158
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.32s for every enemy hit while Precision Sights is active.

Level 4

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 0.8s.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 2.0999999999999996s after an enemy leaves its Reveal range.

Level 3

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Ying
boradea
Ying
59
5 / 8 / 8
2,465
493
28,321
31,003
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

36
4 / 7 / 8
2,445
489
32,235
23,083
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
11 / 6 / 11
2,985
597
39,901
21,087
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Nectar

Nectar

Seedling

Heal for 75 after using Seedling.

Level 1

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

Ruckus
32
10 / 5 / 9
2,720
544
25,518
40,854
28,778
Warden

Warden

Emitter

Increase the duration of Emitter by 1s.

Level 1

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

28
11 / 9 / 10
2,885
577
41,589
38,694
0
Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 12% for 2s after activating Shadow Bombs.

Level 2

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow Garrote

Shadow Garrote

Armor

Generate 25% Ultimate charge for each enemy hit with your Ultimate.

Level 5

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

26
3 / 11 / 2
2,287
457
15,056
28,087
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Level 1

48
3 / 9 / 7
2,345
469
11,385
37,054
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
88
Kill Participation
77
39
Kills
38
39
Deaths
40
49
Assists
39
Player
Kills
Deaths
Assists
KDA
W
6
11
8
0.91
W
Viktor
15
4
8
4.75
L
11
6
11
2.75
W
Vivian
Thamatexx
Vivian
9
9
17
1.94
L
Ruckus
10
5
9
2.9
L
11
9
10
1.78
L
3
11
2
0.36
L
3
9
7
0.72
W
Ying
boradea
Ying
5
8
8
1.13
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,776
Damage
133,449
133,449
Taken
165,776
8,158
Shielding
28,778
45,819
Healing
69,136
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,120
22,768
0
5,502
30,614
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
45,974
33,658
0
11,640
26,361
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
39,901
21,464
0
2,288
21,087
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vivian
Thamatexx
Vivian
35,126
28,084
0
1,761
22,388
8,158
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ruckus
25,518
18,894
0
8,305
40,854
28,778
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
41,589
32,716
0
15,426
38,694
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
15,056
15,056
0
2,246
28,087
0
L
11,385
11,385
22,608
18,263
37,054
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
boradea
Ying
28,321
22,971
14,157
10,444
31,003
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
32,235
11,106
0
2,315
23,083
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role