Player Matchup

Tiberius
Tiberius
Beamozaiko
Tiberius
Level 39
Champion Stats
4W - 2L
1,615 SR
Queue Stats
32W - 24L
1,578 Elo+
Solo
Maeve
Maeve
JGO Cfelipe
Maeve
Level 35
Champion Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,658 Elo+
Solo
Ruckus
Ruckus
Sorrimat
Ruckus
Level 999
Champion Stats
1W - 0L
1,550 SR
Queue Stats
26W - 29L
1,525 Elo+
Solo
Mal'Damba
Mal'Damba
miguel1to
Mal'Damba
Level 225
Champion Stats
1W - 0L
1,726 SR
Queue Stats
15W - 7L
1,732 Elo+
Solo
Drogoz
Drogoz
sperowgamer
Drogoz
Level 48
Champion Stats
34W - 14L
1,666 SR
Queue Stats
38W - 19L
1,651 Elo+
Solo
Team Averages
Level 269
1,611 SR
1,629 Elo+

VS

Team Averages
Level 29
1,529 SR
1,572 Elo+
Maeve
Maeve
CODE-MATRIXVV
Maeve
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,593 Elo+
Solo
Skye
Skye
GhostPek28
Skye
Level 21
Champion Stats
7W - 11L
1,637 SR
Queue Stats
23W - 28L
1,468 Elo+
Solo
Saati
Saati
GuguuPlays
Saati
Level 20
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,830 Elo+
Solo
Koga
Koga
OPETISTAMÓR
Koga
Level 34
Champion Stats
1W - 3L
1,335 SR
Queue Stats
19W - 46L
1,308 Elo+
Solo
Ying
Ying
sauulo
Ying
Level 41
Champion Stats
13W - 7L
1,671 SR
Queue Stats
53W - 37L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Beamozaiko
Tiberius
40
16 / 6 / 2
3,245
541
38,662
20,471
2,082
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Test of Strength

Test of Strength

Combat Trance

Heal for 45 every 1s while Combat Trance is active.

Level 1

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Rising Stardom

Rising Stardom

Crouching Tigron

Gain a 300-Health Shield for 3s after activating Crouching Tigron.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

32
4 / 4 / 4
2,709
452
9,123
20,745
0
Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 18% for 2s after using Nine Lives.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 30% for 4s after you activate Nine Lives.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Ruckus
Sorrimat
Ruckus
59
9 / 3 / 12
3,170
528
41,515
38,518
14,203
Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Mal'Damba
miguel1to
Mal'Damba
58
1 / 3 / 8
2,630
438
6,599
19,978
525
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Sustenance

Sustenance

Armor

Increase your Healing received by 40% while at or below 50% Health.

Level 5

Otherworldly

Otherworldly

Slither

Gain a 75-health Shield for 3s after Slither ends.

Level 1

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Level 1

Drogoz
38
8 / 7 / 6
3,050
508
37,516
26,189
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

-13

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
5 / 8 / 4
2,751
459
25,206
21,734
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 50% for 4s after getting a Killing Blow or Elimination.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

8
12 / 7 / 0
3,526
588
43,834
24,281
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 10% for 5s after using Poison Bolts.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Saati
22
5 / 7 / 7
3,000
500
31,621
23,984
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

31
1 / 11 / 4
2,562
427
5,655
35,724
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Ying
sauulo
Ying
25
0 / 7 / 7
2,710
452
19,585
27,692
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 3.5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
70
Kill Participation
45
38
Kills
23
23
Deaths
40
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiberius
Beamozaiko
Tiberius
16
6
2
2.83
L
5
8
4
0.88
L
12
7
0
1.71
L
Saati
5
7
7
1.21
W
4
4
4
1.5
L
1
11
4
0.27
W
Ruckus
Sorrimat
Ruckus
9
3
12
5
W
Mal'Damba
miguel1to
Mal'Damba
1
3
8
1.67
L
Ying
sauulo
Ying
0
7
7
0.5
W
Drogoz
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,415
Damage
125,901
125,901
Taken
133,415
16,810
Shielding
0
66,316
Healing
57,122
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Tiberius
Beamozaiko
Tiberius
38,662
27,294
0
4,384
20,471
2,082
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
25,206
24,806
0
5,790
21,734
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
43,834
31,748
0
6,983
24,281
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
31,621
28,771
0
3,978
23,984
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
9,123
6,602
0
9,413
20,745
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
5,655
5,055
0
8,974
35,724
0
W
Ruckus
Sorrimat
Ruckus
41,515
23,689
0
14,735
38,518
14,203
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Mal'Damba
miguel1to
Mal'Damba
6,599
5,308
16,512
12,974
19,978
525
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ying
sauulo
Ying
19,585
5,074
19,247
12,150
27,692
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Drogoz
37,516
27,020
0
8,298
26,189
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role