Player Matchup

Terminus
Terminus
Platinum II
BarbieGirl22
Terminus
Platinum II
Level 134
Champion Stats
127W - 123L
1,647 SR
Queue Stats
958W - 931L
1,608 Elo+
Solo
Ash
Ash
Diamond IV
LLEGITT
Ash
Diamond IV
Level 999
Champion Stats
23W - 25L
1,617 SR
Queue Stats
852W - 812L
1,648 Elo+
Party 1
Ying
Ying
Platinum IV
Shaymintales
Ying
Platinum IV
Level 999
Champion Stats
15W - 14L
1,629 SR
Queue Stats
414W - 383L
1,612 Elo+
Party 1
Cassie
Cassie
Diamond IV
alvaro20020
Cassie
Diamond IV
Level 403
Champion Stats
173W - 144L
1,733 SR
Queue Stats
548W - 525L
1,583 Elo+
Solo
Vora
Vora
Platinum I
pndaaaaaaaaaa
Vora
Platinum I
Level 999
Champion Stats
85W - 70L
1,643 SR
Queue Stats
842W - 782L
1,591 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 707
1,654 SR
1,608 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 685
1,610 SR
1,586 Elo+
Barik
Barik
Platinum III
CRiisLR97
Barik
Platinum III
Level 999
Champion Stats
26W - 23L
1,627 SR
Queue Stats
458W - 440L
1,549 Elo+
Solo
Saati
Saati
Platinum III
DeathlySpec
Saati
Platinum III
Level 999
Champion Stats
28W - 38L
1,468 SR
Queue Stats
1,078W - 1,052L
1,517 Elo+
Solo
Kasumi
Kasumi
Diamond III
Eitanlox
Kasumi
Diamond III
Level 991
Champion Stats
221W - 211L
1,654 SR
Queue Stats
1,097W - 1,024L
1,653 Elo+
Solo
Azaan
Azaan
Diamond III
Speshy
Azaan
Diamond III
Level 177
Champion Stats
59W - 54L
1,720 SR
Queue Stats
292W - 282L
1,616 Elo+
Solo
Rei
Rei
Platinum IV
Thyrog
Rei
Platinum IV
Level 261
Champion Stats
7W - 7L
1,581 SR
Queue Stats
78W - 73L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
BarbieGirl22
Terminus
50
0 / 6 / 2
1,466
183
26,595
68,612
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 15% increased Healing while at or below 50% Health.

Level 3

Playing God

Playing God

Power Siphon

Heal for 5% of the damage Absorbed by Power Siphon.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Ash
56
1 / 5 / 5
1,647
206
41,458
69,543
21,971
Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 16% for 2s after using Shoulder Bash.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

57
0 / 5 / 4
1,547
193
5,696
22,708
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Cassie
56
5 / 10 / 1
1,747
218
45,842
38,788
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

59
4 / 11 / 2
1,613
202
37,110
32,006
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Bans
CaspianAndroxus
Team 1 Score

0

VS

Team 2 Score

4

Bans
ZhinTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
CRiisLR97
Barik
59
7 / 0 / 17
2,937
367
43,829
31,460
25,870
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
2 / 2 / 19
2,296
287
51,111
16,614
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Kasumi
Eitanlox
Kasumi
59
20 / 3 / 7
2,697
337
47,020
26,497
0
Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 40%.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 250.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Azaan
Speshy
Azaan
43
9 / 2 / 12
2,616
327
61,095
58,537
20,265
Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 0.6s.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Rei
Thyrog
Rei
55
1 / 3 / 26
3,042
380
28,602
23,593
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 44s
Objective Time
10m 37s
24
Kill Participation
120
10
Kills
39
37
Deaths
10
14
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Terminus
BarbieGirl22
Terminus
0
6
2
0.17
W
Barik
CRiisLR97
Barik
7
0
17
15.5
W
2
2
19
5.75
W
Kasumi
Eitanlox
Kasumi
20
3
7
7.83
L
Ash
1
5
5
0.7
L
0
5
4
0.4
W
Azaan
Speshy
Azaan
9
2
12
7.5
W
Rei
Thyrog
Rei
1
3
26
4.67
L
Cassie
5
10
1
0.55
L
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,701
Damage
231,657
231,657
Taken
156,701
21,971
Shielding
46,135
112,883
Healing
119,269
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
BarbieGirl22
Terminus
26,595
21,310
0
11,361
68,612
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Barik
CRiisLR97
Barik
43,829
43,829
0
6,571
31,460
25,870
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
51,111
8,076
0
760
16,614
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Kasumi
Eitanlox
Kasumi
47,020
35,188
0
7,210
26,497
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ash
41,458
37,735
0
3,006
69,543
21,971
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
5,696
5,696
76,413
10,856
22,708
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Azaan
Speshy
Azaan
61,095
49,392
0
13,575
58,537
20,265
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Rei
Thyrog
Rei
28,602
25,330
74,474
16,679
23,593
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Cassie
45,842
39,302
0
6,505
38,788
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
37,110
28,340
0
4,742
32,006
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role