Player Matchup

Grover
Grover
PAVLUSHA21
Grover
Level 9
Champion Stats
3W - 0L
1,697 SR
Queue Stats
3W - 1L
1,207 Elo+
Party 4
Imani
Imani
SHALAVA69
Imani
Level 26
Champion Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,187 Elo+
Party 4
Seris
Seris
XDIGGA
Seris
Level 25
Champion Stats
1W - 2L
1,577 SR
Queue Stats
1W - 3L
1,110 Elo+
Party 3
Saati
Saati
YarikPro2121
Saati
Level 40
Champion Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,187 Elo+
Party 4
Khan
Khan
zedkmfking
Khan
Level 26
Champion Stats
1W - 0L
1,892 SR
Queue Stats
7W - 9L
1,437 Elo+
Party 3
Team Averages
Level 25
1,633 SR
1,225 Elo+

VS

Team Averages
Level 28
1,585 SR
1,439 Elo+
Ying
Ying
Angou13
Ying
Level 20
Champion Stats
5W - 2L
1,519 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Evie
Evie
Berkus1
Evie
Level 32
Champion Stats
2W - 1L
1,859 SR
Queue Stats
7W - 16L
1,276 Elo+
Party 1
Zhin
Zhin
Flupy228
Zhin
Level 30
Champion Stats
1W - 1L
1,317 SR
Queue Stats
4W - 13L
1,289 Elo+
Party 1
Octavia
Octavia
G3c1f3j
Octavia
Level 27
Champion Stats
7W - 5L
1,587 SR
Queue Stats
51W - 43L
1,565 Elo+
Party 2
Maeve
Maeve
l2kl
Maeve
Level 30
Champion Stats
18W - 15L
1,643 SR
Queue Stats
52W - 46L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
PAVLUSHA21
Grover
5
3 / 5 / 25
3,025
605
20,923
32,702
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Imani
SHALAVA69
Imani
26
3 / 8 / 9
2,595
519
21,402
26,999
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 25% for 2s after activating Elemental Shift.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 12%.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Seris
XDIGGA
Seris
8
12 / 3 / 11
2,995
599
34,572
25,390
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

54
15 / 3 / 7
3,270
654
39,741
26,721
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.8999999999999999s.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 50%.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Steady Predictions

Steady Predictions

Generate 3% Ultimate Charge after hitting your coin.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

26
7 / 5 / 4
2,670
534
17,237
47,181
29,725
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

-12

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Angou13
Ying
5
4 / 11 / 8
2,870
574
25,533
32,504
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Evie
Berkus1
Evie
32
6 / 4 / 4
2,668
534
35,696
22,656
0
Flicker

Flicker

Blink

Heal for 60 after using Blink.

Level 2

Howling Gale

Howling Gale

Ice Block

Increase your Movement Speed by 30% for 4s after Ice Block ends.

Level 3

Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 20% less Self-Damage and no longer applies a Knockback to yourself.

Level 2

Keep Moving

Keep Moving

Armor

Increase maximum Health by 150.

Level 5

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Zhin
38
2 / 11 / 3
2,430
486
27,926
29,498
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Octavia
G3c1f3j
Octavia
10
8 / 5 / 7
3,080
616
45,392
20,818
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Clean Shots

Clean Shots

Reduce your weapon recoil by 20% while using Commanding Leap.

Level 1

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Maeve
l2kl
Maeve
8
4 / 9 / 7
2,821
564
24,446
28,399
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
96
Kill Participation
53
40
Kills
24
24
Deaths
40
56
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ying
Angou13
Ying
4
11
8
0.73
L
Evie
Berkus1
Evie
6
4
4
2
L
Zhin
2
11
3
0.32
L
Octavia
G3c1f3j
Octavia
8
5
7
2.3
W
Grover
PAVLUSHA21
Grover
3
5
25
3.1
W
Imani
SHALAVA69
Imani
3
8
9
0.94
W
Seris
XDIGGA
Seris
12
3
11
5.83
W
15
3
7
6.17
L
Maeve
l2kl
Maeve
4
9
7
0.83
W
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,875
Damage
158,993
158,993
Taken
133,875
29,725
Shielding
0
85,802
Healing
42,848
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Angou13
Ying
25,533
24,093
12,912
5,182
32,504
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Evie
Berkus1
Evie
35,696
34,514
0
9,682
22,656
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
27,926
18,382
0
2,989
29,498
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Octavia
G3c1f3j
Octavia
45,392
43,717
0
4,030
20,818
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grover
PAVLUSHA21
Grover
20,923
20,124
31,959
17,187
32,702
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Imani
SHALAVA69
Imani
21,402
19,298
0
995
26,999
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Seris
XDIGGA
Seris
34,572
30,887
9,698
9,818
25,390
0
W
39,741
17,362
0
3,157
26,721
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
l2kl
Maeve
24,446
21,796
0
8,053
28,399
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
17,237
16,037
2,184
10,804
47,181
29,725
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role