Player Matchup
VS
Match Stats
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1
Lightyears
Astral Mark
Increase the range of Astral Mark by 8%.
Level 2
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.6s.
Level 4
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Steadfast
Armor
Increase your maximum Health by 300.
Level 2
Caretaker
Warder's Field
Heal for 44 every 1s while standing in Warder's Field.
Level 2
Sacred Ground
Warder's Field
Reduce your damage taken by 15% while standing in Warder's Field.
Level 3
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2.5s.
Level 5
Stone Bulwark
Earthen Guard
Heal for 84 every 1s while Earthen Guard is active.
Level 3
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Rogues of a Feather
Love
Heal for 15 after hitting an enemy with Love.
Level 1
Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.
Level 3
In The Thick of It
Rogue's Tempo
Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.
Level 4
The Finer Things
Love
Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.
Level 5
A Brief Respite
Rogue's Tempo
Reduce the Cooldown of Deadly Momentum by 2s after hitting at least one enemy with Rogue's Tempo.
Level 2
Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Flak Jacket
Armor
Increase your maximum Health by 150.
Level 3
Hit and Run
Armor
Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.
Level 3
XL Mag
Weapon
Increase your maximum Ammo by 6.
Level 3
Predator
Iron Sights
Gain 15% Lifesteal while using Iron Sights.
Level 3
Scramble
Hustle
Reduce damage taken by 9% while using Hustle.
Level 3
Burst Mode
Weapon
Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.
Level 1
Half Moon
Lunar Leap
Reduce the Cooldown of Lunar Leap by 1.6s.
Level 2
Full Moon
Lunar Leap
Gain a 500-Health Shield for 3s after activating Lunar Leap.
Level 5
Celestial Body
Armor
Increase your maximum Health by 250.
Level 5
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
Eternal Reliquary
Lunar Leap
Generate 2 Ammo after using Lunar Leap.
Level 1
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Team 1 Score
4
VS
Team 2 Score
1
Heavenly Pull
Void Grip
Increase the range at which you can use Void Grip by 20%.
Level 2
Relativity
Astral Mark
Heal for 120 every 1s for 10s after applying Astral Mark.
Level 3
Solar Sails
Stellar Wind
Regenerate 2 Ammo every 1s while Stellar Wind is active.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Falling Star
Void Grip
Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.
Level 4
The Power Cosmeum
Void Grip
Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Level 1
Nowhere to Hide
Sensor Drone
Sensor Drone's Reveal persists for 3.5s after an enemy leaves its Reveal range.
Level 5
Crack the Whip
Sensor Drone
Gain 16% Lifesteal against enemies Revealed by Sensor Drone.
Level 2
Eyes on the Prize
Precision Sights
Reduce your weapon recoil by 60% while using Precision Sights.
Level 3
Unchecked Ambition
Weapon
Hitting an enemy with a weapon shot has a 24% chance to not consume Ammo.
Level 2
Hidden Reserves
Precision Sights
Every weapon shot made while Precision Sights is active has an 24% chance to not consume Ammo.
Level 3
Opportunity in Chaos
Weapon
After firing continuously for 2s, gain 10% increased damage.
Level 1
Power Supply
Armor
Reset the Cooldown of Transporter after dropping to or below 32% Health. This can only happen once every 30 seconds.
Level 4
Quick Scope
Sniper Mode
Reduce scope-in and scope-out time by 60%.
Level 3
True Grit
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.
Level 4
Prodigy
Sniper Mode
Increase your Movement Speed while in Sniper Mode by 75%.
Level 3
Open Season
Sniper Mode
Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.
Level 1
Reposition
Transporter
Using Transporter instantly Teleports you to its target location.
Level 1
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.
Level 2
Deft Magics
Spirit Link
Linking to a new target reduces all your Cooldowns by 0.30000000000000004s.
Level 3
Leipori Prayer
Chain Heal
Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.
Level 2
Arcane Focus
Spirit Link
Heal for 60 every 1s while Spirit Linked to an ally.
Level 3
Extension
Increase the range of Chain Heal bounces by 40%.
Level 1
Watchtower
Siege Shield
Increase the Health of Siege Shield by 750.
Level 3
Siege Engine
Kinetic Burst
Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.
Level 1
War Machine
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 4
Ramparts
Siege Shield
Reduce the Cooldown of Siege Shield by 4s.
Level 5
Battlement
Siege Shield
Increase the duration of Siege Shield by 1.2s.
Level 2
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Bulldozer
Weapon
Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.