Player Matchup

Jenos
Jenos
FreDDoX_13
Jenos
Level 245
Champion Stats
121W - 102L
1,598 SR
Queue Stats
209W - 193L
1,636 Elo+
Party 1
Fernando
Fernando
Ivan-90s
Fernando
Level 188
Champion Stats
79W - 48L
1,683 SR
Queue Stats
215W - 185L
1,661 Elo+
Party 1
Strix
Strix
KIlluoop23
Strix
Level 98
Champion Stats
56W - 32L
1,675 SR
Queue Stats
368W - 338L
1,734 Elo+
Solo
Maeve
Maeve
Ljctor
Maeve
Level 45
Champion Stats
23W - 18L
1,621 SR
Queue Stats
23W - 19L
1,636 Elo+
Solo
Pip
Pip
Mohgun
Pip
Level 999
Champion Stats
19W - 19L
1,674 SR
Queue Stats
335W - 369L
1,645 Elo+
Solo
Team Averages
Level 315
1,650 SR
1,662 Elo+

VS

Team Averages
Level 749
1,569 SR
1,657 Elo+
Strix
Strix
BrKeNStOrm
Strix
Level 197
Champion Stats
11W - 23L
1,467 SR
Queue Stats
677W - 596L
1,712 Elo+
Party 2
Seris
Seris
JosephineXD
Seris
Level 999
Champion Stats
23W - 45L
1,354 SR
Queue Stats
357W - 339L
1,535 Elo+
Solo
Barik
Barik
Stxini-
Barik
Level 999
Champion Stats
66W - 36L
1,653 SR
Queue Stats
453W - 389L
1,732 Elo+
Party 2
Lian
Lian
esdéath
Lian
Level 552
Champion Stats
8W - 4L
1,651 SR
Queue Stats
228W - 203L
1,702 Elo+
Solo
Koga
Koga
shadebird
Koga
Level 999
Champion Stats
255W - 166L
1,722 SR
Queue Stats
1,089W - 1,101L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
59
3 / 8 / 13
3,296
206
18,783
36,866
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Solar Sails

Solar Sails

Stellar Wind

Regenerate 2 Ammo every 1s while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
Ivan-90s
Fernando
55
2 / 10 / 6
3,908
244
51,564
178,346
174,789
Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Strix
48
13 / 5 / 2
3,361
210
122,561
23,814
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 4.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 20%.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 75 Energy after getting an Elimination.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Maeve
Ljctor
Maeve
12
9 / 18 / 4
2,721
170
50,948
60,417
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Pip
Mohgun
Pip
58
7 / 10 / 11
2,989
187
79,762
64,386
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 50% while using Weightless.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Strix
57
13 / 6 / 10
3,637
227
79,690
46,343
0
Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.2s every 1s.

Level 1

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 50% for 2s after entering Stealth.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

59
3 / 3 / 15
3,963
248
15,820
32,193
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Barik
Stxini-
Barik
58
4 / 7 / 16
4,500
281
102,251
127,282
91,358
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 100 every 1s for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Lian
59
20 / 7 / 11
3,981
249
95,547
44,724
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Koga
59
11 / 11 / 15
3,582
224
70,521
73,076
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 10 Ammo after activating Shadow Step.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 36s
Objective Time
9m 7s
70
Kill Participation
118
34
Kills
51
51
Deaths
34
36
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Strix
13
6
10
3
L
Jenos
3
8
13
1.19
L
Fernando
Ivan-90s
Fernando
2
10
6
0.5
W
3
3
15
3.5
L
Strix
13
5
2
2.8
L
Maeve
Ljctor
Maeve
9
18
4
0.61
L
Pip
Mohgun
Pip
7
10
11
1.25
W
Barik
Stxini-
Barik
4
7
16
1.71
W
Lian
20
7
11
3.64
W
Koga
11
11
15
1.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

323,618
Damage
363,829
363,829
Taken
323,618
174,789
Shielding
91,358
214,720
Healing
237,047
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Strix
79,690
76,887
0
5,442
46,343
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
18,783
14,600
151,864
17,430
36,866
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
Ivan-90s
Fernando
51,564
37,032
0
6,770
178,346
174,789
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
15,820
12,844
160,079
24,484
32,193
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Strix
122,561
121,410
0
4,845
23,814
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Maeve
Ljctor
Maeve
50,948
43,366
0
8,205
60,417
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Pip
Mohgun
Pip
79,762
73,384
10,876
14,730
64,386
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Barik
Stxini-
Barik
102,251
102,251
0
15,384
127,282
91,358
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lian
95,547
94,134
0
7,058
44,724
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Koga
70,521
56,596
0
24,600
73,076
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role