Player Matchup

Kasumi
Kasumi
ICloudXCIXI
Kasumi
Level 88
Champion Stats
12W - 7L
1,779 SR
Queue Stats
29W - 23L
1,642 Elo+
Party 2
Ying
Ying
Lessel
Ying
Level 134
Champion Stats
96W - 82L
1,610 SR
Queue Stats
488W - 464L
1,590 Elo+
Solo
dnestrada
Unknown
Level 316
Champion Stats
3W - 0L
1,829 SR
Queue Stats
13W - 8L
1,616 Elo+
Party 2
Ruckus
Ruckus
fuzzball8116
Ruckus
Level 123
Champion Stats
3W - 2L
1,925 SR
Queue Stats
53W - 28L
1,747 Elo+
Party 2
Imani
Imani
kyekyekk
Imani
Level 89
Champion Stats
6W - 2L
1,642 SR
Queue Stats
31W - 23L
1,628 Elo+
Party 2
Team Averages
Level 150
1,757 SR
1,645 Elo+

VS

Team Averages
Level 94
1,529 SR
1,585 Elo+
Deli2121
Unknown
Level 173
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,802 Elo+
Solo
Seris
Seris
KawaiiTowi
Seris
Level 29
Champion Stats
65W - 35L
1,672 SR
Queue Stats
84W - 62L
1,657 Elo+
Party 1
Maeve
Maeve
KingoDavydo
Maeve
Level 35
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,277 Elo+
Party 1
Raum
Raum
SZSZERO
Raum
Level 40
Champion Stats
5W - 6L
1,683 SR
Queue Stats
29W - 21L
1,604 Elo+
Party 1
Vora
Vora
Trapinch
Vora
Level 194
Champion Stats
0W - 2L
1,287 SR
Queue Stats
59W - 49L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
58
18 / 9 / 21
4,481
320
66,628
56,097
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 10%.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Ying
Lessel
Ying
32
1 / 2 / 51
4,744
339
23,351
18,631
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

dnestrada
Unknown
59
8 / 9 / 31
4,167
298
61,205
60,529
0

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

Ruckus
48
24 / 4 / 30
5,157
368
138,536
95,095
92,379
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 5 Ammo every 1s while Emitter is active.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Imani
kyekyekk
Imani
51
24 / 7 / 21
4,811
344
139,836
56,529
5,537
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 0.8s.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 0.5s.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Deli2121
Unknown
50
3 / 16 / 13
2,603
186
37,307
51,150
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Seris
7
6 / 13 / 9
3,442
246
40,538
57,609
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

45
4 / 15 / 7
2,423
173
61,036
45,189
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 10% for 3s after using Pounce.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Level 1

Raum
SZSZERO
Raum
27
3 / 16 / 19
3,661
262
55,337
212,003
11,170
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Vora
58
15 / 15 / 6
4,148
296
92,663
63,605
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 0.6s.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 21s
Objective Time
6m 26s
229
Kill Participation
85
75
Kills
31
31
Deaths
75
154
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Deli2121
Unknown
3
16
13
0.59
W
Kasumi
18
9
21
3.17
L
Seris
6
13
9
0.81
L
4
15
7
0.5
W
Ying
Lessel
Ying
1
2
51
13.25
L
Raum
SZSZERO
Raum
3
16
19
0.78
L
Vora
15
15
6
1.2
W
dnestrada
Unknown
8
9
31
2.61
W
Ruckus
24
4
30
9.75
W
Imani
kyekyekk
Imani
24
7
21
4.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

429,556
Damage
286,881
286,881
Taken
429,556
97,916
Shielding
11,170
200,009
Healing
126,072
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Deli2121
Unknown
37,307
26,678
0
5,327
51,150
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Kasumi
66,628
50,437
0
6,594
56,097
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
40,538
34,338
50,125
17,567
57,609
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
61,036
58,739
0
5,553
45,189
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Ying
Lessel
Ying
23,351
23,351
166,064
13,658
18,631
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Raum
SZSZERO
Raum
55,337
51,129
14,428
20,605
212,003
11,170
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Vora
92,663
73,632
0
12,467
63,605
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
dnestrada
Unknown
61,205
37,996
0
232
60,529
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Ruckus
138,536
111,218
0
11,705
95,095
92,379
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Imani
kyekyekk
Imani
139,836
66,892
0
1,756
56,529
5,537
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role