Player Matchup

Evie
Evie
Elricosie
Evie
Level 118
Champion Stats
3W - 0L
1,549 SR
Queue Stats
21W - 19L
1,556 Elo+
Party 1
Ying
Ying
Ismellsmoke1185
Ying
Level 796
Champion Stats
289W - 217L
1,664 SR
Queue Stats
403W - 401L
1,591 Elo+
Solo
Jenos
Jenos
Serghei1313
Jenos
Level 724
Champion Stats
62W - 60L
1,562 SR
Queue Stats
632W - 621L
1,544 Elo+
Solo
Dredge
Dredge
amoungusimpostr
Dredge
Level 42
Champion Stats
9W - 8L
1,556 SR
Queue Stats
36W - 37L
1,517 Elo+
Solo
Raum
Raum
im_not_davee
Raum
Level 21
Champion Stats
3W - 1L
1,646 SR
Queue Stats
4W - 2L
1,650 Elo+
Party 1
Team Averages
Level 340
1,595 SR
1,572 Elo+

VS

Team Averages
Level 68
1,621 SR
1,549 Elo+
Saati
Saati
OvLoftii
Saati
Level 32
Champion Stats
1W - 1L
1,762 SR
Queue Stats
16W - 18L
1,555 Elo+
Party 2
Androxus
Androxus
SoufSideSoulja-
Androxus
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Ruckus
Ruckus
Virouskiller
Ruckus
Level 155
Champion Stats
2W - 4L
1,415 SR
Queue Stats
13W - 16L
1,584 Elo+
Party 2
Rei
Rei
XLightningxWolf
Rei
Level 108
Champion Stats
5W - 4L
1,588 SR
Queue Stats
18W - 16L
1,621 Elo+
Party 2
Strix
Strix
windy927
Strix
Level 33
Champion Stats
1W - 1L
1,838 SR
Queue Stats
13W - 16L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
53
15 / 4 / 7
2,568
367
49,424
29,934
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 12%.

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Howling Gale

Howling Gale

Ice Block

Increase your Movement Speed by 30% for 4s after Ice Block ends.

Level 3

Chilled

Chilled

Blink

Increase your Reload Speed by 40% for 4s after using Blink.

Level 4

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

59
4 / 1 / 16
2,362
337
31,602
15,392
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
7 / 0 / 13
2,297
328
25,233
12,907
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 100.

Level 2

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

39
5 / 2 / 5
2,058
294
30,053
16,186
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 30%.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

26
2 / 4 / 12
2,432
347
18,114
78,500
4,000
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
OvLoftii
Saati
30
2 / 7 / 2
1,240
177
34,536
24,925
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Androxus
10
2 / 8 / 3
1,246
178
26,635
34,671
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Ruckus
52
4 / 6 / 3
1,625
232
37,803
45,191
14,759
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 120 health for each player hit by Missile Launcher.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

52
1 / 7 / 6
1,522
217
15,175
31,324
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.34% Ultimate Charge to each player to which Chain Heal bounces.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.4s.

Level 4

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.6s.

Level 2

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Strix
windy927
Strix
28
2 / 5 / 3
1,349
193
38,770
18,315
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 21s
Objective Time
1m 17s
86
Kill Participation
28
33
Kills
11
11
Deaths
33
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Evie
15
4
7
4.63
W
4
1
16
12
L
Saati
OvLoftii
Saati
2
7
2
0.43
W
7
0
13
13.5
L
Androxus
2
8
3
0.44
L
Ruckus
4
6
3
0.92
L
1
7
6
0.57
W
5
2
5
3.75
W
2
4
12
2
L
Strix
windy927
Strix
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

154,426
Damage
152,919
152,919
Taken
154,426
4,000
Shielding
14,759
90,285
Healing
62,819
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Evie
49,424
43,996
0
3,778
29,934
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
31,602
10,755
35,033
9,943
15,392
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Saati
OvLoftii
Saati
34,536
31,705
0
776
24,925
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
25,233
13,347
24,169
5,583
12,907
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
26,635
23,862
0
994
34,671
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Ruckus
37,803
20,765
0
7,793
45,191
14,759
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
15,175
15,055
37,726
13,302
31,324
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
30,053
14,512
0
3,303
16,186
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
18,114
16,176
0
8,476
78,500
4,000
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Strix
windy927
Strix
38,770
37,118
0
2,228
18,315
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role