Player Matchup

Inara
Inara
Arkayane
Inara
Level 426
Champion Stats
150W - 129L
1,598 SR
Queue Stats
477W - 483L
1,587 Elo+
Solo
Grohk
Grohk
Goatcat7
Grohk
Level 32
Champion Stats
13W - 14L
1,648 SR
Queue Stats
72W - 71L
1,648 Elo+
Solo
Tyra
Tyra
GoohkSlayer
Tyra
Level 44
Champion Stats
9W - 3L
1,829 SR
Queue Stats
45W - 30L
1,691 Elo+
Solo
Koga
Koga
TesloH12
Koga
Level 679
Champion Stats
8W - 9L
1,611 SR
Queue Stats
836W - 873L
1,661 Elo+
Solo
Bomb King
Bomb King
flashmuffin
Bomb King
Level 999
Champion Stats
352W - 382L
1,594 SR
Queue Stats
1,441W - 1,508L
1,552 Elo+
Solo
Team Averages
Level 436
1,656 SR
1,628 Elo+

VS

Team Averages
Level 496
1,570 SR
1,616 Elo+
Viktor
Viktor
CK333
Viktor
Level 999
Champion Stats
6W - 12L
1,350 SR
Queue Stats
475W - 497L
1,644 Elo+
Solo
VII
VII
Cyrano0
VII
Level 224
Champion Stats
143W - 109L
1,620 SR
Queue Stats
208W - 200L
1,613 Elo+
Solo
Lillith
Lillith
FingerFlikenBoy
Lillith
Level 77
Champion Stats
62W - 52L
1,667 SR
Queue Stats
250W - 221L
1,684 Elo+
Solo
Sha Lin
Sha Lin
IntenseD69
Sha Lin
Level 346
Champion Stats
26W - 18L
1,668 SR
Queue Stats
257W - 257L
1,601 Elo+
Solo
Vora
Vora
rockvalley888
Vora
Level 832
Champion Stats
14W - 11L
1,547 SR
Queue Stats
87W - 90L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Arkayane
Inara
57
2 / 11 / 6
2,407
219
23,117
89,161
17,194
Summit

Summit

Impasse

Apply a Knockback of 300 to yourself after using Impasse underneath yourself.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 110 every 1s while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grohk
Goatcat7
Grohk
20
0 / 12 / 14
2,541
231
21,684
52,505
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 18% increased Movement Speed for 1s.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

19
3 / 12 / 8
2,333
212
50,638
56,062
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Koga
59
9 / 10 / 3
2,754
250
34,142
33,202
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Bomb King
flashmuffin
Bomb King
56
6 / 15 / 2
2,071
188
15,850
41,523
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 4% for 3s after using Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
CK333
Viktor
59
11 / 5 / 15
2,880
262
62,224
18,058
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

VII
51
12 / 2 / 19
2,957
269
69,378
29,642
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 10% Health.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

43
4 / 6 / 19
1,190
108
18,658
38,158
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 15% for 1.5s after activating Death Wings.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 30%.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Sha Lin
IntenseD69
Sha Lin
51
26 / 2 / 10
3,474
316
76,891
33,692
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 50% when you get an Elimination.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 100.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 15% Health.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Master Archer

Master Archer

Rapid Shot

Reduce the Cooldown of Rapid Shot by 1.2s.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

58
7 / 5 / 17
2,579
234
45,302
25,881
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 43s
Objective Time
4m 5s
53
Kill Participation
140
20
Kills
60
60
Deaths
20
33
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Inara
Arkayane
Inara
2
11
6
0.45
W
Viktor
CK333
Viktor
11
5
15
3.7
W
VII
12
2
19
10.75
W
4
6
19
2.25
L
Grohk
Goatcat7
Grohk
0
12
14
0.58
L
3
12
8
0.58
W
Sha Lin
IntenseD69
Sha Lin
26
2
10
15.5
L
Koga
9
10
3
1.05
L
Bomb King
flashmuffin
Bomb King
6
15
2
0.47
W
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,431
Damage
272,453
272,453
Taken
145,431
17,194
Shielding
0
107,312
Healing
75,402
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
Arkayane
Inara
23,117
19,162
0
9,209
89,161
17,194
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Viktor
CK333
Viktor
62,224
34,401
0
3,586
18,058
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
VII
69,378
59,857
0
12,122
29,642
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
18,658
10,046
39,704
287
38,158
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Grohk
Goatcat7
Grohk
21,684
13,530
57,014
26,018
52,505
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
50,638
37,128
0
6,378
56,062
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Sha Lin
IntenseD69
Sha Lin
76,891
64,286
0
12,910
33,692
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Koga
34,142
31,592
0
6,075
33,202
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
Bomb King
flashmuffin
Bomb King
15,850
11,474
0
2,618
41,523
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
45,302
38,269
0
6,793
25,881
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role