Player Matchup

Atlas
Atlas
Platinum I
CH-_ThetaGang-
Atlas
Platinum I
Level 999
Champion Stats
13W - 12L
1,708 SR
Queue Stats
94W - 80L
1,628 Elo+
Solo
Vivian
Vivian
Diamond V
Dagofelinoxd
Vivian
Diamond V
Level 920
Champion Stats
13W - 9L
1,742 SR
Queue Stats
592W - 556L
1,671 Elo+
Solo
Vatu
Vatu
Diamond IV
Sunel
Vatu
Diamond IV
Level 999
Champion Stats
204W - 127L
1,753 SR
Queue Stats
831W - 825L
1,585 Elo+
Solo
Furia
Furia
Platinum IV
Zaturion
Furia
Platinum IV
Level 643
Champion Stats
12W - 10L
1,723 SR
Queue Stats
654W - 621L
1,576 Elo+
Solo
Inara
Inara
Platinum I
xderlin
Inara
Platinum I
Level 999
Champion Stats
38W - 34L
1,657 SR
Queue Stats
851W - 864L
1,582 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 912
1,717 SR
1,608 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 460
1,586 SR
1,583 Elo+
Grover
Grover
Gold V
Brayucon97
Grover
Gold V
Level 246
Champion Stats
2W - 2L
1,429 SR
Queue Stats
195W - 199L
1,480 Elo+
Solo
Torvald
Torvald
Diamond V
FERNANDO56789
Torvald
Diamond V
Level 999
Champion Stats
64W - 43L
1,679 SR
Queue Stats
1,238W - 1,214L
1,584 Elo+
Solo
Barik
Barik
Platinum III
Upfront505205
Barik
Platinum III
Level 138
Champion Stats
1W - 1L
1,515 SR
Queue Stats
5W - 5L
1,556 Elo+
Solo
Lian
Lian
Diamond II
あSaläzðrzzzお
Lian
Diamond II
Level 222
Champion Stats
18W - 22L
1,586 SR
Queue Stats
571W - 532L
1,658 Elo+
Party 1
Lex
Lex
Diamond III
あsøyetëお
Lex
Diamond III
Level 695
Champion Stats
55W - 49L
1,719 SR
Queue Stats
878W - 824L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
2 / 11 / 5
2,180
182
28,537
110,475
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vivian
58
6 / 9 / 6
2,710
226
45,667
43,968
15,097
Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 8% of damage dealt to you is instead dealt to the Shield.

Level 1

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 0.8s.

Level 1

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 40% chance to not consume Ammo.

Level 5

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Vatu
Sunel
Vatu
59
5 / 13 / 8
2,453
204
54,208
53,263
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 2

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Furia
Zaturion
Furia
58
3 / 3 / 9
3,164
264
26,717
31,522
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 300 for each enemy hit with Wings of Wrath.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Inara
xderlin
Inara
58
5 / 9 / 8
3,016
251
39,626
126,028
11,564
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
TalusYing
Team 1 Score

1

VS

Team 2 Score

4

Bans
KhanCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Brayucon97
Grover
57
2 / 7 / 28
3,267
272
30,385
39,710
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Torvald
58
7 / 2 / 25
2,923
244
42,827
17,900
99,055
Timeshaper

Timeshaper

Protection

Generate 6 Ammo for the target of your Protection.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

53
4 / 4 / 17
3,199
267
63,153
50,712
106,565
Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
17 / 4 / 19
3,780
315
132,115
35,307
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.4s for each enemy hit by Valor.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

51
15 / 4 / 16
3,765
314
96,776
51,126
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Assail

Assail

In Pursuit

Generate 3 Ammo after activating In Pursuit.

Level 1

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 30s
Objective Time
6m 0s
57
Kill Participation
150
21
Kills
45
45
Deaths
21
36
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Grover
Brayucon97
Grover
2
7
28
2.29
L
2
11
5
0.41
L
Vivian
6
9
6
1
W
Torvald
7
2
25
9.75
L
Vatu
Sunel
Vatu
5
13
8
0.69
W
4
4
17
3.13
L
Furia
Zaturion
Furia
3
3
9
2.5
L
Inara
xderlin
Inara
5
9
8
1
W
17
4
19
6.63
W
15
4
16
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,755
Damage
365,256
365,256
Taken
194,755
26,661
Shielding
205,620
196,288
Healing
138,249
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
Brayucon97
Grover
30,385
26,815
104,341
22,663
39,710
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
28,537
28,537
0
15,163
110,475
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vivian
45,667
42,689
0
1,945
43,968
15,097
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Torvald
42,827
33,400
4,987
76
17,900
99,055
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vatu
Sunel
Vatu
54,208
38,804
0
11,200
53,263
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
63,153
63,153
0
2,003
50,712
106,565
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Furia
Zaturion
Furia
26,717
18,511
133,043
21,283
31,522
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Inara
xderlin
Inara
39,626
35,361
0
13,654
126,028
11,564
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
132,115
127,920
0
669
35,307
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
96,776
86,125
0
3,510
51,126
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role