Player Matchup

Tyra
Tyra
Platinum V
C65z
Tyra
Platinum V
Level 117
Champion Stats
49W - 49L
1,645 SR
Queue Stats
437W - 417L
1,603 Elo+
Party 2
Fernando
Fernando
Gold II
GalaxyGamerBR
Fernando
Gold II
Level 298
Champion Stats
6W - 10L
1,708 SR
Queue Stats
553W - 549L
1,459 Elo+
Solo
Seris
Seris
Gold IV
Hansey3913
Seris
Gold IV
Level 482
Champion Stats
100W - 75L
1,599 SR
Queue Stats
156W - 150L
1,444 Elo+
Solo
Vatu
Vatu
Platinum I
Miropar
Vatu
Platinum I
Level 207
Champion Stats
19W - 19L
1,618 SR
Queue Stats
187W - 138L
1,612 Elo+
Party 2
Io
Io
Platinum II
Speedy_execution
Io
Platinum II
Level 313
Champion Stats
20W - 13L
1,694 SR
Queue Stats
53W - 41L
1,614 Elo+
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 283
1,652 SR
1,546 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 304
1,601 SR
1,549 Elo+
Terminus
Terminus
Gold III
ELGONZALEZ82
Terminus
Gold III
Level 555
Champion Stats
1W - 0L
1,500 SR
Queue Stats
125W - 117L
1,535 Elo+
Party 1
Raum
Raum
Gold III
LavishSenju
Raum
Gold III
Level 223
Champion Stats
1W - 1L
1,349 SR
Queue Stats
86W - 95L
1,534 Elo+
Party 1
Lex
Lex
Platinum V
SquadDropNRoll
Lex
Platinum V
Level 254
Champion Stats
19W - 19L
1,577 SR
Queue Stats
585W - 540L
1,555 Elo+
Solo
Ying
Ying
Platinum III
Zeneun
Ying
Platinum III
Level 425
Champion Stats
30W - 13L
1,765 SR
Queue Stats
451W - 410L
1,524 Elo+
Solo
Saati
Saati
Platinum III
nemesis_D_VII
Saati
Platinum III
Level 64
Champion Stats
20W - 24L
1,814 SR
Queue Stats
460W - 446L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
C65z
Tyra
48
3 / 12 / 4
2,462
224
93,242
51,038
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Fernando
GalaxyGamerBR
Fernando
49
0 / 10 / 2
2,790
254
48,944
109,968
123,132
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
57
4 / 9 / 4
2,252
205
70,174
45,258
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 32% while Shadow Travel is active.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Vatu
Miropar
Vatu
55
10 / 11 / 2
3,467
315
76,769
45,274
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

47
0 / 9 / 7
1,625
148
26,767
34,539
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 6% while they are being Healed by Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bans
KhanCaspian
Team 1 Score

1

VS

Team 2 Score

4

Bans
TorvaldEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
ELGONZALEZ82
Terminus
59
6 / 3 / 13
2,780
253
35,920
65,930
0
We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Abomination

Abomination

Calamity Blast

Generate 6% Power Siphon charge for each enemy hit with Calamity Blast.

Level 3

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 30%.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

59
3 / 3 / 20
3,097
282
60,047
130,100
0
Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 450 for each champion hit by Juggernaut.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

51
16 / 6 / 12
3,320
302
58,045
45,551
0
Fortitude

Fortitude

In Pursuit

Heal for 75 for each shot hit while using In Pursuit.

Level 3

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Justice Served

Justice Served

Retribution

Heal for 60% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 4

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 10 units.

Level 1

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 18% while using In Pursuit.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Ying
Zeneun
Ying
59
5 / 2 / 36
3,597
327
45,485
27,225
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

36
21 / 3 / 12
3,318
302
86,580
47,090
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Steady Predictions

Steady Predictions

Generate 1% Ultimate Charge after hitting your coin.

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 54s
Objective Time
7m 16s
36
Kill Participation
144
17
Kills
51
51
Deaths
17
19
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Tyra
C65z
Tyra
3
12
4
0.42
W
Terminus
ELGONZALEZ82
Terminus
6
3
13
4.17
L
Fernando
GalaxyGamerBR
Fernando
0
10
2
0.1
L
Seris
4
9
4
0.67
W
3
3
20
4.33
L
Vatu
Miropar
Vatu
10
11
2
1
L
0
9
7
0.39
W
16
6
12
3.67
W
Ying
Zeneun
Ying
5
2
36
11.5
W
21
3
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

315,896
Damage
286,077
286,077
Taken
315,896
123,132
Shielding
0
125,980
Healing
204,498
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Tyra
C65z
Tyra
93,242
67,887
0
549
51,038
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Terminus
ELGONZALEZ82
Terminus
35,920
20,758
0
2,523
65,930
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
GalaxyGamerBR
Fernando
48,944
30,967
0
3,803
109,968
123,132
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Seris
70,174
58,584
32,233
14,499
45,258
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
60,047
51,752
0
29,939
130,100
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Vatu
Miropar
Vatu
76,769
60,649
0
17,419
45,274
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
26,767
25,520
50,551
6,926
34,539
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
58,045
57,190
0
6,415
45,551
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
Zeneun
Ying
45,485
44,485
137,891
22,510
27,225
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
86,580
68,119
0
5,220
47,090
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role