Player Matchup

Seris
Seris
Blairy5038988
Seris
Level 40
Champion Stats
4W - 5L
1,529 SR
Queue Stats
55W - 40L
1,655 Elo+
Party 2
Fernando
Fernando
kaylum7
Fernando
Level 110
Champion Stats
0W - 4L
1,174 SR
Queue Stats
182W - 151L
1,655 Elo+
Party 2
Vatu
Vatu
kirillito25
Vatu
Level 107
Champion Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,296 Elo+
Solo
Talus
Talus
teranceahayes1
Talus
Level 53
Champion Stats
20W - 12L
1,699 SR
Queue Stats
115W - 97L
1,647 Elo+
Party 2
Lian
Lian
vuuuuuuuuuukuat
Lian
Level 44
Champion Stats
11W - 4L
1,714 SR
Queue Stats
80W - 39L
1,746 Elo+
Solo
Team Averages
Level 71
1,523 SR
1,600 Elo+

VS

Team Averages
Level 98
1,698 SR
1,838 Elo+
Maeve
Maeve
Atomic_Amk41
Maeve
Level 212
Champion Stats
10W - 5L
1,758 SR
Queue Stats
92W - 66L
1,841 Elo+
Party 1
Furia
Furia
CastorSaucisse
Furia
Level 34
Champion Stats
7W - 1L
1,821 SR
Queue Stats
59W - 14L
2,014 Elo+
Party 1
Jenos
Jenos
DIETERDÖZ
Jenos
Level 187
Champion Stats
72W - 98L
1,375 SR
Queue Stats
323W - 322L
1,507 Elo+
Solo
Androxus
Androxus
HardStuckGøld
Androxus
Level 40
Champion Stats
3W - 0L
1,814 SR
Queue Stats
15W - 1L
1,874 Elo+
Party 1
Barik
Barik
KakouKakou
Barik
Level 18
Champion Stats
9W - 1L
1,721 SR
Queue Stats
86W - 12L
1,956 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
0 / 3 / 0
1,140
190
2,990
14,395
0
Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 1.6s.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
kaylum7
Fernando
54
0 / 6 / 0
1,416
236
20,096
75,118
61,812
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

43
1 / 7 / 3
1,060
177
12,728
23,875
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Level 1

31
2 / 8 / 1
1,090
182
24,192
29,857
0
Spirited

Spirited

Armor

Increase your maximum Health by 250

Level 5

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 16% while Rune of Travel is active.

Level 2

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 3s.

Level 3

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 1s.

Level 2

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

18
3 / 7 / 2
1,354
226
37,722
21,788
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 150.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 3%.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
4 / 3 / 8
1,791
299
23,885
28,479
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Level 1

20
4 / 0 / 16
2,158
360
33,380
10,616
0
Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 10%.

Level 1

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 250.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Jenos
38
3 / 0 / 20
2,138
356
21,042
17,001
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Eclipse

Eclipse

Void Grip

Heal for 100 every 1s while using Void Grip.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Androxus
36
11 / 3 / 5
2,052
342
36,694
23,947
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Buying Time

Buying Time

Reversal

Generate 1 Ammo after activating Reversal.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Barik
9
9 / 0 / 7
2,475
413
50,032
17,685
17,900
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 8s
Objective Time
6m 3s
12
Kill Participation
87
6
Kills
31
31
Deaths
6
6
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
L
0
3
0
0
W
4
0
16
12
W
Jenos
3
0
20
13
W
Androxus
11
3
5
4.5
W
Barik
9
0
7
12.5
L
Fernando
kaylum7
Fernando
0
6
0
0
L
1
7
3
0.36
L
2
8
1
0.31
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,728
Damage
165,033
165,033
Taken
97,728
61,812
Shielding
17,900
80,000
Healing
81,222
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
23,885
23,485
0
3,476
28,479
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
2,990
2,445
54,123
7,597
14,395
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
33,380
27,745
32,480
8,015
10,616
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
21,042
9,332
25,810
8,764
17,001
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Androxus
36,694
29,875
0
1,543
23,947
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Barik
50,032
50,032
0
1,134
17,685
17,900
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
kaylum7
Fernando
20,096
13,678
0
4,077
75,118
61,812
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
12,728
8,642
0
3,892
23,875
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
24,192
20,967
0
6,296
29,857
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
37,722
36,958
0
4,015
21,788
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role