Player Matchup

Inara
Inara
Exlspore
Inara
Level 201
Champion Stats
7W - 4L
1,630 SR
Queue Stats
178W - 156L
1,610 Elo+
Party 2
Tyra
Tyra
JuegaOveteALV
Tyra
Level 999
Champion Stats
482W - 519L
1,633 SR
Queue Stats
1,832W - 1,844L
1,650 Elo+
Solo
Jenos
Jenos
M4TTYICE
Jenos
Level 671
Champion Stats
32W - 25L
1,624 SR
Queue Stats
295W - 304L
1,576 Elo+
Solo
Maeve
Maeve
St3pbrother
Maeve
Level 220
Champion Stats
70W - 72L
1,603 SR
Queue Stats
847W - 807L
1,564 Elo+
Solo
Corvus
Corvus
lil roamer
Corvus
Level 105
Champion Stats
31W - 24L
1,624 SR
Queue Stats
239W - 212L
1,602 Elo+
Party 2
Team Averages
Level 439
1,623 SR
1,600 Elo+

VS

Team Averages
Level 395
1,616 SR
1,578 Elo+
Strix
Strix
Darkzon1470
Strix
Level 473
Champion Stats
1W - 1L
1,761 SR
Queue Stats
17W - 18L
1,579 Elo+
Solo
Viktor
Viktor
MadeInDecember
Viktor
Level 523
Champion Stats
0W - 2L
1,500 SR
Queue Stats
144W - 149L
1,592 Elo+
Solo
Moji
Moji
NsTyBaskin
Moji
Level 251
Champion Stats
39W - 33L
1,607 SR
Queue Stats
560W - 541L
1,601 Elo+
Party 1
Jenos
Jenos
SoSavage456
Jenos
Level 93
Champion Stats
30W - 25L
1,617 SR
Queue Stats
129W - 143L
1,539 Elo+
Solo
Fernando
Fernando
iKandii
Fernando
Level 635
Champion Stats
56W - 48L
1,595 SR
Queue Stats
1,259W - 1,270L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Exlspore
Inara
52
6 / 3 / 12
2,859
318
44,191
62,649
9,343
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Plateau

Plateau

Impasse

Gain a 500-Health Shield for 3s after activating Impasse.

Level 4

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

45
6 / 4 / 15
2,596
288
53,723
29,717
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Jenos
M4TTYICE
Jenos
59
6 / 3 / 21
3,021
336
32,675
20,053
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

46
5 / 7 / 7
2,303
256
48,204
32,233
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Level 1

Corvus
lil roamer
Corvus
51
15 / 6 / 9
2,834
315
51,127
32,600
2,170
Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Extraplanar Power

Extraplanar Power

Projection

Increase your Movement Speed by 12% for 3s after activating Projection.

Level 2

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1.5s. This effect can only occur once every 5s.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2s for each enemy hit by it.

Level 4

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
4 / 6 / 6
1,643
183
33,518
33,836
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 15 Energy after getting an Elimination.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

59
8 / 7 / 7
2,126
236
53,174
39,056
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

54
7 / 11 / 5
1,933
215
38,309
50,741
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 3.2s.

Level 4

Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

47
4 / 4 / 13
2,371
263
35,364
26,184
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Fernando
iKandii
Fernando
43
0 / 10 / 7
1,914
213
16,887
80,103
102,879
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 57s
Objective Time
1m 59s
102
Kill Participation
61
38
Kills
23
23
Deaths
38
64
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
W
Inara
Exlspore
Inara
6
3
12
4
W
6
4
15
3.38
W
Jenos
M4TTYICE
Jenos
6
3
21
5.5
L
8
7
7
1.64
L
7
11
5
0.86
L
4
4
13
2.63
W
5
7
7
1.21
L
Fernando
iKandii
Fernando
0
10
7
0.35
W
Corvus
lil roamer
Corvus
15
6
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

229,920
Damage
177,252
177,252
Taken
229,920
11,513
Shielding
102,879
113,833
Healing
105,388
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
33,518
31,292
0
5,505
33,836
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
Exlspore
Inara
44,191
38,181
0
95
62,649
9,343
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
53,723
35,101
0
2,249
29,717
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
M4TTYICE
Jenos
32,675
23,152
70,428
10,809
20,053
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
53,174
36,133
0
5,144
39,056
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
38,309
36,716
0
5,317
50,741
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
35,364
31,351
72,161
16,944
26,184
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
48,204
44,604
0
4,434
32,233
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Fernando
iKandii
Fernando
16,887
11,016
0
317
80,103
102,879
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Corvus
lil roamer
Corvus
51,127
32,444
24,314
1,504
32,600
2,170
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role