Player Matchup

Barik
Barik
Dripyxlyssa
Barik
Level 153
Champion Stats
8W - 12L
1,397 SR
Queue Stats
130W - 151L
1,487 Elo+
Party 3
Seris
Seris
Izzygamer18
Seris
Level 231
Champion Stats
235W - 273L
1,590 SR
Queue Stats
991W - 955L
1,569 Elo+
Party 1
Vora
Vora
KurokaAdeptei
Vora
Level 80
Champion Stats
6W - 8L
1,500 SR
Queue Stats
305W - 280L
1,575 Elo+
Party 1
Kasumi
Kasumi
iLunacyrecluse
Kasumi
Level 48
Champion Stats
4W - 5L
1,745 SR
Queue Stats
103W - 115L
1,511 Elo+
Party 3
zacharyhg
Unknown
Level 222
Champion Stats
19W - 18L
1,574 SR
Queue Stats
261W - 203L
1,570 Elo+
Party 3
Team Averages
Level 147
1,561 SR
1,542 Elo+

VS

Team Averages
Level 104
1,637 SR
1,536 Elo+
Vivian
Vivian
Dylan IIx
Vivian
Level 103
Champion Stats
8W - 7L
1,704 SR
Queue Stats
95W - 89L
1,516 Elo+
Solo
Strix
Strix
HammerHeadedDoc
Strix
Level 222
Champion Stats
29W - 35L
1,519 SR
Queue Stats
312W - 299L
1,598 Elo+
Solo
Koga
Koga
Kr1mps
Koga
Level 48
Champion Stats
6W - 8L
1,512 SR
Queue Stats
119W - 109L
1,543 Elo+
Party 2
Fernando
Fernando
LilSigma
Fernando
Level 88
Champion Stats
18W - 9L
1,695 SR
Queue Stats
183W - 174L
1,521 Elo+
Party 2
Grohk
Grohk
Mental---Mayhem
Grohk
Level 59
Champion Stats
4W - 0L
1,756 SR
Queue Stats
13W - 15L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
5 / 9 / 14
3,403
262
59,709
109,666
154,048
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

39
2 / 5 / 19
2,840
218
20,295
35,235
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

40
15 / 9 / 4
2,920
225
60,877
43,000
1,500
False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 24% of its base value.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

37
14 / 13 / 11
2,885
222
65,582
46,106
0
Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 50%.

Level 5

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -25s.

Level 5

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

zacharyhg
Unknown
59
10 / 8 / 19
3,004
231
86,936
36,467
1,255

Level 3

Level 2

Level 5

Level 1

Level 4

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vivian
Dylan IIx
Vivian
34
7 / 10 / 13
3,025
233
54,184
35,971
8,550
Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 4%.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 30% faster.

Level 2

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 100% while using Precision Sights.

Level 5

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

55
15 / 6 / 10
3,363
259
67,862
34,706
0
Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 20%.

Level 1

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 10% for 2s after entering Stealth.

Level 1

Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 40%.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Koga
Kr1mps
Koga
14
11 / 12 / 9
3,339
257
52,363
39,750
0
Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Fernando
LilSigma
Fernando
22
6 / 9 / 14
3,911
301
63,483
122,284
82,990
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

37
4 / 9 / 14
3,539
272
32,582
60,688
1,586
Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 50%.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Totemic Rescue

Totemic Rescue

Armor

Gain a 300-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 60%.

Level 5

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 20s
Objective Time
11m 11s
113
Kill Participation
103
46
Kills
43
44
Deaths
46
67
Assists
60
Player
Kills
Deaths
Assists
KDA
L
5
9
14
1.33
W
Vivian
Dylan IIx
Vivian
7
10
13
1.35
W
15
6
10
3.33
L
2
5
19
2.3
W
Koga
Kr1mps
Koga
11
12
9
1.29
L
15
9
4
1.89
W
Fernando
LilSigma
Fernando
6
9
14
1.44
W
4
9
14
1.22
L
14
13
11
1.5
L
zacharyhg
Unknown
10
8
19
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

293,399
Damage
270,474
270,474
Taken
293,399
156,803
Shielding
93,126
163,335
Healing
155,007
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
59,709
59,709
0
7,880
109,666
154,048
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Vivian
Dylan IIx
Vivian
54,184
50,007
0
3,621
35,971
8,550
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
67,862
66,351
0
12,725
34,706
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
20,295
15,747
110,543
24,195
35,235
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Koga
Kr1mps
Koga
52,363
38,482
0
5,626
39,750
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
60,877
46,209
0
13,844
43,000
1,500
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Fernando
LilSigma
Fernando
63,483
44,266
0
12,750
122,284
82,990
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
32,582
19,274
82,011
38,274
60,688
1,586
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
65,582
52,782
0
5,171
46,106
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
zacharyhg
Unknown
86,936
54,459
0
1,702
36,467
1,255
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role