Player Matchup

Imani
Imani
Meehalch
Imani
Level 72
Champion Stats
1W - 5L
1,253 SR
Queue Stats
136W - 168L
1,480 Elo+
Solo
Saati
Saati
OmegaSupreme107
Saati
Level 19
Champion Stats
10W - 5L
1,499 SR
Queue Stats
19W - 10L
1,718 Elo+
Party 2
Maeve
Maeve
RutYT
Maeve
Level 35
Champion Stats
5W - 2L
1,810 SR
Queue Stats
31W - 10L
1,742 Elo+
Party 2
Grover
Grover
Zalvador251
Grover
Level 17
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,362 Elo+
Solo
Drogoz
Drogoz
a-coffee-guy
Drogoz
Level 7
Champion Stats
0W - 1L
1,399 SR
Queue Stats
6W - 4L
1,731 Elo+
Party 2
Team Averages
Level 30
1,492 SR
1,607 Elo+

VS

Team Averages
Level 30
1,559 SR
1,504 Elo+
Talus
Talus
FilthyDubbbz
Talus
Level 43
Champion Stats
2W - 0L
1,364 SR
Queue Stats
15W - 5L
1,678 Elo+
Party 1
Ying
Ying
K1dcai
Ying
Level 64
Champion Stats
7W - 3L
1,611 SR
Queue Stats
9W - 5L
1,615 Elo+
Party 1
Seris
Seris
KraftCheese
Seris
Level 10
Champion Stats
1W - 0L
1,733 SR
Queue Stats
4W - 2L
1,314 Elo+
Party 1
Ash
Ash
jose_correa2
Ash
Level 11
Champion Stats
2W - 1L
1,500 SR
Queue Stats
12W - 26L
1,333 Elo+
Solo
Tyra
Tyra
manual21
Tyra
Level 22
Champion Stats
9W - 3L
1,587 SR
Queue Stats
9W - 3L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
Meehalch
Imani
54
0 / 9 / 3
2,000
400
5,743
25,063
0
Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 15% Mana every 1s while using FrostFire Glide.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1.5s.

Level 3

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

13
5 / 4 / 17
3,100
620
63,257
21,624
0
Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Maeve
RutYT
Maeve
25
19 / 8 / 2
3,912
782
52,509
36,940
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Grover
21
0 / 7 / 20
2,775
555
8,985
38,096
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Drogoz
3
4 / 12 / 3
2,515
503
22,261
33,437
0
Follow the Scent

Follow the Scent

Fire Spit

Increase the size of your Fire Spit by 48%.

Level 2

Rain of Fire

Rain of Fire

Thrust

Consume 30% less Booster fuel for 5s after using Thrust.

Level 2

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 2.4s for each enemy hit with Fire Spit.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2.5s for each enemy hit by it.

Level 5

Lung Capacity

Lung Capacity

Fire Spit

Heal for 200 for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Team 1 Score

-8

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
5 / 6 / 16
2,557
511
27,084
27,163
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 4s.

Level 4

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Perseverance

Perseverance

Weapon

Gain 30% Lifesteal while at or below 40% Health.

Level 3

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

Ying
K1dcai
Ying
23
10 / 3 / 21
3,170
634
44,371
26,795
0
Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

5
2 / 7 / 19
2,705
541
9,005
16,724
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

15
4 / 5 / 18
2,675
535
21,944
40,977
14,667
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 32% for 2s after using Shoulder Bash.

Level 4

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 24%.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Thrive

Thrive

Shoulder Bash

Heal for 600 after hitting an enemy with Shoulder Bash.

Level 3

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Tyra
18
19 / 7 / 12
3,350
670
52,756
41,096
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
73
Kill Participation
126
28
Kills
40
40
Deaths
28
45
Assists
86
Player
Kills
Deaths
Assists
KDA
W
5
6
16
2.17
W
Ying
K1dcai
Ying
10
3
21
6.83
W
2
7
19
1.64
L
Imani
Meehalch
Imani
0
9
3
0.17
L
5
4
17
3.38
L
Maeve
RutYT
Maeve
19
8
2
2.5
L
Grover
0
7
20
1.43
L
Drogoz
4
12
3
0.46
W
4
5
18
2.6
W
Tyra
19
7
12
3.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,755
Damage
155,160
155,160
Taken
152,755
0
Shielding
14,667
57,191
Healing
82,583
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
27,084
26,515
0
4,450
27,163
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Ying
K1dcai
Ying
44,371
19,602
11,498
7,765
26,795
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
9,005
8,941
48,692
1,121
16,724
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Imani
Meehalch
Imani
5,743
4,298
0
390
25,063
0
L
63,257
22,656
0
1,229
21,624
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Maeve
RutYT
Maeve
52,509
47,658
0
7,719
36,940
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Grover
8,985
8,560
27,145
19,932
38,096
0
L
Drogoz
22,261
21,632
0
776
33,437
0
W
21,944
17,481
0
3,673
40,977
14,667
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Tyra
52,756
36,980
0
5,384
41,096
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Damage Done by Role

Damage Taken by Role