Player Matchup

Tyra
Tyra
Gold I
Danya2057
Tyra
Gold I
Level 155
Champion Stats
5W - 3L
1,805 SR
Queue Stats
15W - 17L
1,456 Elo+
Party 1
Fernando
Fernando
Gold IV
EUSK_Titolemon
Fernando
Gold IV
Level 816
Champion Stats
10W - 16L
1,498 SR
Queue Stats
94W - 94L
1,507 Elo+
Party 2
Zhin
Zhin
Silver I
ISleptWithYourM
Zhin
Silver I
Level 118
Champion Stats
40W - 20L
1,706 SR
Queue Stats
271W - 259L
1,433 Elo+
Solo
Seris
Seris
Silver IV
The Terror1923
Seris
Silver IV
Level 374
Champion Stats
15W - 11L
1,678 SR
Queue Stats
67W - 83L
1,525 Elo+
Party 2
Kasumi
Kasumi
Silver I
ViMoonLi
Kasumi
Silver I
Level 118
Champion Stats
3W - 0L
1,632 SR
Queue Stats
19W - 20L
1,447 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 316
1,664 SR
1,474 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 242
1,629 SR
1,467 Elo+
Ying
Ying
Silver III
Bbabyn
Ying
Silver III
Level 266
Champion Stats
26W - 17L
1,443 SR
Queue Stats
166W - 155L
1,416 Elo+
Solo
Maeve
Maeve
Gold V
MIAOUMANIA
Maeve
Gold V
Level 250
Champion Stats
10W - 12L
1,583 SR
Queue Stats
209W - 225L
1,459 Elo+
Solo
Tiberius
Tiberius
Gold III
Qbuu
Tiberius
Gold III
Level 128
Champion Stats
45W - 45L
1,590 SR
Queue Stats
64W - 83L
1,470 Elo+
Solo
Raum
Raum
Silver II
Sambo7522
Raum
Silver II
Level 368
Champion Stats
77W - 83L
1,539 SR
Queue Stats
82W - 89L
1,414 Elo+
Solo
Nyx
Nyx
Platinum IV
WOO_HOO5737
Nyx
Platinum IV
Level 198
Champion Stats
5W - 1L
1,990 SR
Queue Stats
93W - 81L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tyra
58
13 / 7 / 16
3,752
341
115,514
38,249
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
58
8 / 0 / 21
4,005
364
61,522
87,074
95,403
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
14 / 7 / 12
3,286
299
91,334
46,858
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 60% after successfully hitting an enemy with Counter.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

56
2 / 2 / 25
3,324
302
30,500
28,962
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 3.2s.

Level 4

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Kasumi
ViMoonLi
Kasumi
56
13 / 6 / 10
3,098
282
56,300
24,574
0
Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -10s.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Bans
InaraCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
Evie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Bbabyn
Ying
50
1 / 5 / 9
1,872
170
15,763
21,685
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
50
7 / 10 / 2
1,965
179
45,192
40,166
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 200 every 1s while Prowl is active.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 0.5s.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Tiberius
Qbuu
Tiberius
47
7 / 14 / 1
2,019
184
59,868
52,589
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 0.6s.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Raum
42
3 / 14 / 4
2,190
199
50,021
168,592
11,900
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

58
4 / 7 / 4
2,094
190
54,873
72,138
47,712
World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 40%.

Level 2

True Freedom

True Freedom

You can miss 4 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 4

Devastating Blows

Devastating Blows

Weapon

Increase the trigger distance of Realm Breaker's bonus damage by 15 units.

Level 3

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 600

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 57s
Objective Time
3m 17s
134
Kill Participation
42
50
Kills
22
22
Deaths
50
84
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ying
Bbabyn
Ying
1
5
9
1.1
W
Tyra
13
7
16
3
W
Fernando
8
0
21
18.5
W
14
7
12
2.86
L
Maeve
7
10
2
0.8
L
Tiberius
Qbuu
Tiberius
7
14
1
0.54
L
Raum
3
14
4
0.36
W
2
2
25
7.25
W
Kasumi
ViMoonLi
Kasumi
13
6
10
3
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

355,170
Damage
225,717
225,717
Taken
355,170
95,403
Shielding
59,612
152,474
Healing
120,635
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ying
Bbabyn
Ying
15,763
15,763
77,673
8,088
21,685
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tyra
115,514
73,112
0
6,588
38,249
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
61,522
47,693
0
17,959
87,074
95,403
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
91,334
70,834
0
16,897
46,858
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
45,192
39,972
0
9,336
40,166
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
Qbuu
Tiberius
59,868
36,192
0
7,739
52,589
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Raum
50,021
32,108
0
17,799
168,592
11,900
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
30,500
25,718
82,062
18,544
28,962
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kasumi
ViMoonLi
Kasumi
56,300
46,164
0
10,424
24,574
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
54,873
42,295
0
0
72,138
47,712
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role