Player Matchup

Fernando
Fernando
GGusenichka
Fernando
Level 372
Champion Stats
3W - 7L
1,573 SR
Queue Stats
251W - 233L
1,618 Elo+
Party 1
Cassie
Cassie
KhaledP
Cassie
Level 861
Champion Stats
63W - 45L
1,661 SR
Queue Stats
154W - 134L
1,655 Elo+
Party 3
Zhin
Zhin
Skoolk1
Zhin
Level 54
Champion Stats
7W - 4L
1,637 SR
Queue Stats
162W - 131L
1,612 Elo+
Party 1
Ying
Ying
adoringdo
Ying
Level 972
Champion Stats
42W - 27L
1,724 SR
Queue Stats
98W - 82L
1,673 Elo+
Party 3
Pip
Pip
xEraser97
Pip
Level 76
Champion Stats
7W - 2L
1,926 SR
Queue Stats
35W - 28L
1,691 Elo+
Solo
Team Averages
Level 467
1,704 SR
1,650 Elo+

VS

Team Averages
Level 295
1,553 SR
1,598 Elo+
Tyra
Tyra
Chachavacha
Tyra
Level 78
Champion Stats
4W - 7L
1,459 SR
Queue Stats
98W - 98L
1,543 Elo+
Party 2
Io
Io
Lissetta
Io
Level 999
Champion Stats
85W - 75L
1,460 SR
Queue Stats
752W - 747L
1,656 Elo+
Solo
Skye
Skye
MaineCoooooN
Skye
Level 100
Champion Stats
9W - 11L
1,568 SR
Queue Stats
129W - 130L
1,538 Elo+
Party 2
Zhin
Zhin
ffuyghtgyfrd
Zhin
Level 182
Champion Stats
37W - 29L
1,608 SR
Queue Stats
445W - 430L
1,652 Elo+
Solo
Drogoz
Drogoz
selshel14
Drogoz
Level 114
Champion Stats
202W - 132L
1,669 SR
Queue Stats
772W - 777L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
GGusenichka
Fernando
59
4 / 5 / 13
3,217
292
37,605
118,023
65,262
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Cassie
KhaledP
Cassie
47
19 / 5 / 6
3,291
299
74,531
63,681
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Intense Training

Intense Training

Dodge Roll

Increase your Movement Speed by 30% for 1.5s after using Dodge Roll.

Level 3

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Zhin
Skoolk1
Zhin
27
7 / 7 / 9
2,437
222
37,971
43,091
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 15% after successfully hitting an enemy with Counter.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 44% while Billow is active.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Ying
56
3 / 1 / 28
3,467
315
15,035
23,992
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

30
12 / 7 / 15
2,956
269
48,697
42,430
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Sturdy

Sturdy

Weapon

Gain 6% Movement Speed.

Level 2

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1.25s.

Level 5

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
3 / 10 / 6
2,396
218
67,912
45,323
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

51
1 / 6 / 8
2,416
220
27,053
27,325
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

55
8 / 12 / 2
2,319
211
42,409
40,315
0
Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -15s.

Level 3

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

59
5 / 8 / 12
2,846
259
78,622
58,374
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Drogoz
selshel14
Drogoz
32
8 / 9 / 6
2,573
234
75,221
42,502
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 30%.

Level 2

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Rain of Fire

Rain of Fire

Thrust

Consume 45% less Booster fuel for 5s after using Thrust.

Level 3

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 20%.

Level 2

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 65% after getting an Elimination.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 26s
Objective Time
4m 41s
116
Kill Participation
59
45
Kills
25
25
Deaths
45
71
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
10
6
0.6
W
Fernando
GGusenichka
Fernando
4
5
13
2.1
W
Cassie
KhaledP
Cassie
19
5
6
4.4
L
1
6
8
0.83
L
8
12
2
0.75
W
Zhin
Skoolk1
Zhin
7
7
9
1.64
W
Ying
3
1
28
17
L
5
8
12
1.38
L
Drogoz
selshel14
Drogoz
8
9
6
1.22
W
12
7
15
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,839
Damage
291,217
291,217
Taken
213,839
65,262
Shielding
0
213,109
Healing
106,786
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
67,912
40,314
0
850
45,323
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
GGusenichka
Fernando
37,605
25,351
0
11,341
118,023
65,262
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Cassie
KhaledP
Cassie
74,531
66,624
0
8,610
63,681
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
27,053
24,549
71,757
13,449
27,325
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
42,409
28,517
0
9,722
40,315
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Zhin
Skoolk1
Zhin
37,971
31,695
0
5,951
43,091
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Ying
15,035
15,035
140,719
20,245
23,992
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
78,622
66,134
0
6,432
58,374
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Drogoz
selshel14
Drogoz
75,221
58,484
0
4,576
42,502
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
48,697
44,750
18,250
7,993
42,430
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Damage Done by Role

Damage Taken by Role