Player Matchup

Fernando
Fernando
Bronze III
Discolefo
Fernando
Bronze III
Level 24
Champion Stats
13W - 9L
1,379 SR
Queue Stats
51W - 47L
1,396 Elo+
Solo
Kinessa
Kinessa
Silver III
GrennGoblin
Kinessa
Silver III
Level 999
Champion Stats
13W - 25L
1,400 SR
Queue Stats
266W - 288L
1,339 Elo+
Solo
Zhin
Zhin
Platinum V
Shadockk
Zhin
Platinum V
Level 293
Champion Stats
1W - 2L
1,329 SR
Queue Stats
52W - 46L
1,564 Elo+
Solo
Saati
Saati
Platinum III
barth30
Saati
Platinum III
Level 851
Champion Stats
100W - 76L
1,690 SR
Queue Stats
1,291W - 1,258L
1,532 Elo+
Solo
Ying
Ying
Gold II
fhilpe
Ying
Gold II
Level 617
Champion Stats
3W - 5L
1,460 SR
Queue Stats
770W - 743L
1,514 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 557
1,451 SR
1,469 Elo+

VS

Team Averages
Silver II
Silver II
Average Tier
Level 284
1,612 SR
1,510 Elo+
Dredge
Dredge
Platinum IV
RGCD
Dredge
Platinum IV
Level 999
Champion Stats
44W - 54L
1,507 SR
Queue Stats
1,182W - 1,177L
1,559 Elo+
Solo
Skye
Skye
Qualifying
Shadow20232
Skye
Qualifying
Level 29
Champion Stats
1W - 2L
1,681 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
Seris
Seris
Silver IV
Sëphie
Seris
Silver IV
Level 242
Champion Stats
5W - 5L
1,688 SR
Queue Stats
26W - 30L
1,440 Elo+
Solo
Barik
Barik
Bronze I
nehuGT100
Barik
Bronze I
Level 112
Champion Stats
4W - 6L
1,411 SR
Queue Stats
85W - 66L
1,481 Elo+
Solo
Tyra
Tyra
Gold II
phodoon
Tyra
Gold II
Level 40
Champion Stats
34W - 16L
1,774 SR
Queue Stats
69W - 59L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Discolefo
Fernando
19
2 / 3 / 7
2,173
310
28,242
61,638
28,240
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Kinessa
GrennGoblin
Kinessa
56
5 / 4 / 8
1,872
267
21,163
11,910
0
Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 108% for 2s after Teleporting with Transporter.

Level 4

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 40%.

Level 4

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 2.

Level 2

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Zhin
43
11 / 2 / 9
2,331
333
46,819
33,125
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 24%.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Saati
barth30
Saati
56
18 / 2 / 13
3,086
441
84,439
23,344
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Ying
fhilpe
Ying
57
0 / 2 / 12
2,321
332
4,134
13,838
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
AndroxusCaspian
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanBetty la Bomba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
RGCD
Dredge
59
4 / 3 / 3
1,687
241
44,749
29,536
3,750
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 12%.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

8
4 / 9 / 1
1,364
195
24,913
32,664
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 8% for 2s after entering Smoke Screen.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 4

Ninja

Ninja

Hidden

Increase your Movement Speed by 15% while Hidden is active.

Level 3

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Seris
Sëphie
Seris
54
0 / 7 / 6
1,429
204
13,366
29,796
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Barik
nehuGT100
Barik
49
0 / 9 / 1
1,278
183
13,426
56,885
25,320
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tyra
phodoon
Tyra
24
5 / 8 / 3
1,734
248
47,401
35,916
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 11s
Objective Time
1m 22s
85
Kill Participation
27
36
Kills
13
13
Deaths
36
49
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fernando
Discolefo
Fernando
2
3
7
1.83
W
Kinessa
GrennGoblin
Kinessa
5
4
8
2.25
L
Dredge
RGCD
Dredge
4
3
3
1.83
W
Zhin
11
2
9
7.75
L
4
9
1
0.5
L
Seris
Sëphie
Seris
0
7
6
0.43
W
Saati
barth30
Saati
18
2
13
12.25
W
Ying
fhilpe
Ying
0
2
12
3
L
Barik
nehuGT100
Barik
0
9
1
0.06
L
Tyra
phodoon
Tyra
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,797
Damage
143,855
143,855
Taken
184,797
28,240
Shielding
29,070
102,445
Healing
77,423
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Discolefo
Fernando
28,242
13,787
0
9,076
61,638
28,240
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Kinessa
GrennGoblin
Kinessa
21,163
14,042
0
2,538
11,910
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Dredge
RGCD
Dredge
44,749
29,153
0
11,365
29,536
3,750
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Zhin
46,819
43,386
0
4,423
33,125
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
24,913
16,860
0
9,509
32,664
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Seris
Sëphie
Seris
13,366
11,099
38,943
12,315
29,796
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
barth30
Saati
84,439
9,127
0
0
23,344
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
fhilpe
Ying
4,134
4,134
77,277
9,131
13,838
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Barik
nehuGT100
Barik
13,426
13,426
0
4,015
56,885
25,320
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tyra
phodoon
Tyra
47,401
43,047
0
1,276
35,916
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role