Player Matchup

Viktor
Viktor
Charmemes
Viktor
Level 999
Champion Stats
0W - 1L
1,303 SR
Queue Stats
21W - 30L
1,482 Elo+
Solo
Saati
Saati
Cr0wG
Saati
Level 52
Champion Stats
5W - 4L
1,500 SR
Queue Stats
158W - 141L
1,564 Elo+
Party 1
Vatu
Vatu
HapiIsmyName
Vatu
Level 50
Champion Stats
7W - 14L
1,858 SR
Queue Stats
146W - 148L
1,585 Elo+
Party 1
Io
Io
Markpewds1
Io
Level 645
Champion Stats
90W - 88L
1,606 SR
Queue Stats
548W - 577L
1,554 Elo+
Solo
Khan
Khan
SLURPMEOFF21
Khan
Level 41
Champion Stats
5W - 12L
1,628 SR
Queue Stats
106W - 105L
1,561 Elo+
Solo
Team Averages
Level 357
1,579 SR
1,549 Elo+

VS

Team Averages
Level 95
1,628 SR
1,529 Elo+
Io
Io
CosmicMonday
Io
Level 47
Champion Stats
8W - 5L
1,610 SR
Queue Stats
15W - 9L
1,553 Elo+
Solo
Fernando
Fernando
OZivert
Fernando
Level 119
Champion Stats
7W - 0L
1,814 SR
Queue Stats
189W - 188L
1,556 Elo+
Solo
Ying
Ying
TenXII
Ying
Level 75
Champion Stats
25W - 27L
1,509 SR
Queue Stats
47W - 44L
1,551 Elo+
Solo
Vora
Vora
Virtualbutt
Vora
Level 193
Champion Stats
22W - 20L
1,439 SR
Queue Stats
196W - 205L
1,473 Elo+
Solo
Strix
Strix
thecrowder76
Strix
Level 39
Champion Stats
2W - 0L
1,768 SR
Queue Stats
7W - 6L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Charmemes
Viktor
59
3 / 4 / 4
1,319
165
35,679
19,929
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Saati
Cr0wG
Saati
35
4 / 7 / 3
1,583
198
40,607
25,637
0
Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Hide

Hide

Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.

Level 3

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

33
8 / 9 / 3
1,571
196
35,388
23,816
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 25% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 5

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Extraction

Extraction

Dash

Increase your Movement Speed by 10% for 2s after Dash ends.

Level 2

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
1 / 4 / 2
960
120
13,527
14,137
0
Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.5s after healing with Moonlight.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 8%.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

19
1 / 6 / 3
1,566
196
31,674
74,302
24,139
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 50 every 1s while Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
31
2 / 3 / 8
2,349
294
23,389
30,434
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Fernando
OZivert
Fernando
53
5 / 1 / 7
2,511
314
36,834
72,643
18,021
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Ying
TenXII
Ying
35
5 / 3 / 11
2,307
288
28,744
16,144
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

56
17 / 6 / 1
2,580
323
46,923
26,308
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 2s after hitting at least one enemy with Obliteration.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 8% for 1s after hitting anything with Deadly Scythe.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

43
1 / 4 / 3
1,659
207
21,931
11,346
0
Resourceful

Resourceful

Quick Switch

While you have your Talon Rifle equipped, the Cooldown of Flare is reduced by 0.6000000000000001s every 1s.

Level 3

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 7s
Objective Time
5m 48s
32
Kill Participation
60
17
Kills
30
30
Deaths
17
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Viktor
Charmemes
Viktor
3
4
4
1.25
W
2
3
8
2
L
Saati
Cr0wG
Saati
4
7
3
0.79
L
8
9
3
1.06
L
1
4
2
0.5
W
Fernando
OZivert
Fernando
5
1
7
8.5
L
1
6
3
0.42
W
Ying
TenXII
Ying
5
3
11
3.5
W
17
6
1
2.92
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

156,875
Damage
157,821
157,821
Taken
156,875
24,139
Shielding
18,021
71,375
Healing
113,428
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Charmemes
Viktor
35,679
28,093
0
3,428
19,929
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
23,389
21,134
39,143
12,971
30,434
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Saati
Cr0wG
Saati
40,607
30,989
0
3,617
25,637
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
35,388
26,926
0
3,644
23,816
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
13,527
12,399
43,703
5,077
14,137
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
OZivert
Fernando
36,834
28,054
0
2,476
72,643
18,021
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
31,674
27,665
2,337
9,569
74,302
24,139
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Ying
TenXII
Ying
28,744
26,774
42,157
8,229
16,144
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
46,923
32,155
0
8,305
26,308
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
21,931
21,931
0
147
11,346
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role