Player Matchup

Imani
Imani
CASM_10
Imani
Level 315
Champion Stats
2W - 2L
1,618 SR
Queue Stats
36W - 38L
1,546 Elo+
Solo
Evie
Evie
Jeanker04
Evie
Level 97
Champion Stats
4W - 15L
1,263 SR
Queue Stats
227W - 230L
1,544 Elo+
Solo
Jenos
Jenos
Lessalin
Jenos
Level 92
Champion Stats
141W - 134L
1,541 SR
Queue Stats
609W - 588L
1,489 Elo+
Party 1
Dredge
Dredge
SarElam
Dredge
Level 74
Champion Stats
9W - 20L
1,274 SR
Queue Stats
128W - 135L
1,507 Elo+
Party 1
Barik
Barik
lavatardu59
Barik
Level 374
Champion Stats
10W - 8L
1,629 SR
Queue Stats
272W - 240L
1,552 Elo+
Solo
Team Averages
Level 190
1,465 SR
1,528 Elo+

VS

Team Averages
Level 197
1,543 SR
1,568 Elo+
Saati
Saati
Delt64
Saati
Level 44
Champion Stats
28W - 14L
1,626 SR
Queue Stats
92W - 72L
1,582 Elo+
Solo
Io
Io
Knalbals
Io
Level 52
Champion Stats
15W - 10L
1,544 SR
Queue Stats
49W - 32L
1,639 Elo+
Solo
Evie
Evie
SmøkeyMcPot
Evie
Level 66
Champion Stats
3W - 1L
1,500 SR
Queue Stats
46W - 44L
1,535 Elo+
Solo
Vivian
Vivian
UchihaAbsar
Vivian
Level 614
Champion Stats
12W - 8L
1,543 SR
Queue Stats
697W - 719L
1,544 Elo+
Solo
Maeve
Maeve
flash22334
Maeve
Level 209
Champion Stats
4W - 0L
1,500 SR
Queue Stats
390W - 395L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Imani
CASM_10
Imani
55
12 / 11 / 9
3,215
201
71,957
48,683
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.7999999999999998s.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Evie
38
2 / 17 / 4
1,861
116
11,982
47,596
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Jenos
Lessalin
Jenos
32
4 / 11 / 25
3,508
219
11,935
36,782
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Dredge
SarElam
Dredge
37
13 / 13 / 7
3,612
226
68,148
67,063
8,806
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

59
8 / 11 / 5
3,451
216
40,647
81,678
63,806
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 700.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Delt64
Saati
18
18 / 6 / 14
3,484
218
67,981
35,172
0
Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

39
5 / 9 / 15
3,145
197
31,425
46,870
0
Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonlight Garden

Moonlight Garden

Weapon

Generate 8% Moonlight for each enemy hit with Light Bow.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

43
9 / 9 / 18
3,072
192
66,429
36,232
0
Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 120 every 1s while Ice Block is active.

Level 2

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Vivian
59
8 / 6 / 22
3,349
209
62,211
42,710
22,749
Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 100 every 1s while Deflector Shield is active.

Level 5

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 625.

Level 5

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 2.4000000000000004s.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

Maeve
48
23 / 11 / 10
3,579
224
53,756
43,685
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1s.

Level 2

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 120 every 1s while Prowl is active.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 57s
Objective Time
3m 15s
89
Kill Participation
142
39
Kills
63
63
Deaths
41
50
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Imani
CASM_10
Imani
12
11
9
1.5
W
Saati
Delt64
Saati
18
6
14
4.17
L
Evie
2
17
4
0.24
W
5
9
15
1.39
L
Jenos
Lessalin
Jenos
4
11
25
1.5
L
Dredge
SarElam
Dredge
13
13
7
1.27
W
9
9
18
2
W
Vivian
8
6
22
3.17
W
Maeve
23
11
10
2.55
L
8
11
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

204,669
Damage
281,802
281,802
Taken
204,669
72,612
Shielding
22,749
122,586
Healing
115,759
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Imani
CASM_10
Imani
71,957
56,062
0
4,604
48,683
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Saati
Delt64
Saati
67,981
59,232
0
8,789
35,172
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Evie
11,982
11,877
0
3,789
47,596
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
31,425
27,586
42,681
27,026
46,870
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Lessalin
Jenos
11,935
11,376
81,479
9,787
36,782
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Dredge
SarElam
Dredge
68,148
5,170
0
13,049
67,063
8,806
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
66,429
63,581
0
9,562
36,232
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vivian
62,211
44,672
0
8,825
42,710
22,749
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Maeve
53,756
40,950
0
18,876
43,685
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
40,647
40,647
0
9,878
81,678
63,806
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role