Player Matchup

Rei
Rei
Demönette
Rei
Level 999
Champion Stats
11W - 8L
1,795 SR
Queue Stats
108W - 89L
1,704 Elo+
Party 1
Dredge
Dredge
Ghost5595
Dredge
Level 107
Champion Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,535 Elo+
Solo
Viktor
Viktor
Lenomaxer
Viktor
Level 208
Champion Stats
97W - 58L
1,719 SR
Queue Stats
156W - 144L
1,659 Elo+
Solo
Khan
Khan
YuYuBeLike
Khan
Level 22
Champion Stats
10W - 4L
1,738 SR
Queue Stats
16W - 10L
1,654 Elo+
Solo
Vatu
Vatu
艾rĕî艾
Vatu
Level 999
Champion Stats
74W - 72L
1,541 SR
Queue Stats
1,912W - 1,491L
1,706 Elo+
Party 1
Team Averages
Level 467
1,659 SR
1,652 Elo+

VS

Team Averages
Level 350
1,546 SR
1,608 Elo+
Azaan
Azaan
FuriasButthole
Azaan
Level 331
Champion Stats
0W - 1L
1,500 SR
Queue Stats
198W - 172L
1,683 Elo+
Solo
Ying
Ying
GïGï
Ying
Level 224
Champion Stats
15W - 28L
1,536 SR
Queue Stats
357W - 304L
1,576 Elo+
Solo
VII
VII
jorbell
VII
Level 583
Champion Stats
2W - 5L
1,422 SR
Queue Stats
76W - 67L
1,594 Elo+
Solo
Pip
Pip
sonix RT
Pip
Level 15
Champion Stats
8W - 12L
1,605 SR
Queue Stats
14W - 17L
1,466 Elo+
Solo
Koga
Koga
tren1tyTTV
Koga
Level 595
Champion Stats
41W - 31L
1,669 SR
Queue Stats
948W - 798L
1,723 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
4 / 5 / 32
3,676
245
15,559
23,768
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Dredge
Ghost5595
Dredge
48
12 / 9 / 13
3,262
217
80,842
43,301
5,988
Abyss Cannon

Abyss Cannon

Broadside

Generate 3 Ammo for each enemy hit by Broadside.

Level 3

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 5% while at or below 50% Health.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Viktor
Lenomaxer
Viktor
53
20 / 4 / 17
4,006
267
110,545
40,792
0
Predator

Predator

Iron Sights

Gain 10% Lifesteal while using Iron Sights.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

6
2 / 7 / 12
3,196
213
25,629
105,766
43,394
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
28 / 6 / 20
4,334
289
86,543
67,690
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 5% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 1

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
2 / 8 / 13
3,552
237
61,771
98,811
81,431
Gathering Power

Gathering Power

Heal for 350 for each enemy hit with Reckoning.

Level 5

Indignation

Indignation

Reduce the Cooldown of Conviction by 0.4s.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 75.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.75s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Ying
GïGï
Ying
54
2 / 9 / 14
3,063
204
48,502
39,538
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

VII
53
6 / 17 / 7
2,859
191
48,153
57,094
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 20% Health.

Level 4

Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 30%.

Level 3

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

6
4 / 17 / 7
3,006
200
33,262
61,986
6,600
Acumen

Acumen

Explosive Flask

Gain 10% Lifesteal against enemies Slowed by your Explosive Flask.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 3s.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

59
17 / 15 / 3
4,140
276
89,629
61,689
0
Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 22s
Objective Time
8m 8s
160
Kill Participation
75
66
Kills
31
31
Deaths
66
94
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
5
32
4
L
2
8
13
1.06
W
Dredge
Ghost5595
Dredge
12
9
13
2.06
L
Ying
GïGï
Ying
2
9
14
1
W
Viktor
Lenomaxer
Viktor
20
4
17
7.13
W
2
7
12
1.14
L
VII
6
17
7
0.56
L
4
17
7
0.44
L
17
15
3
1.23
W
28
6
20
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

319,118
Damage
281,317
281,317
Taken
319,118
49,382
Shielding
88,031
195,104
Healing
145,404
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
15,559
14,545
120,615
10,787
23,768
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
61,771
52,706
0
24,779
98,811
81,431
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Dredge
Ghost5595
Dredge
80,842
50,456
0
10,593
43,301
5,988
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Ying
GïGï
Ying
48,502
42,672
51,436
14,807
39,538
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
Lenomaxer
Viktor
110,545
59,167
0
5,359
40,792
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
25,629
22,840
9,965
19,395
105,766
43,394
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
VII
48,153
39,615
0
14,358
57,094
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
33,262
28,827
20,532
15,712
61,986
6,600
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
89,629
75,341
0
3,780
61,689
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
86,543
69,917
0
18,390
67,690
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role