Player Matchup

Koga
Koga
BorreReturn
Koga
Level 51
Champion Stats
1W - 3L
1,749 SR
Queue Stats
11W - 10L
1,834 Elo+
Solo
Inara
Inara
Jpsg99
Inara
Level 322
Champion Stats
31W - 25L
1,615 SR
Queue Stats
629W - 627L
1,606 Elo+
Solo
Saati
Saati
Ssrrow
Saati
Level 619
Champion Stats
58W - 47L
1,624 SR
Queue Stats
759W - 719L
1,595 Elo+
Party 2
Vora
Vora
Weraptor
Vora
Level 514
Champion Stats
6W - 5L
1,781 SR
Queue Stats
11W - 6L
1,757 Elo+
Solo
Rei
Rei
минчу
Rei
Level 457
Champion Stats
29W - 26L
1,684 SR
Queue Stats
1,299W - 1,313L
1,700 Elo+
Party 2
Team Averages
Level 393
1,691 SR
1,698 Elo+

VS

Team Averages
Level 300
1,654 SR
1,595 Elo+
Atlas
Atlas
BayCan
Atlas
Level 279
Champion Stats
8W - 2L
1,729 SR
Queue Stats
158W - 156L
1,588 Elo+
Solo
Willo
Willo
BigBlackDeck
Willo
Level 253
Champion Stats
35W - 29L
1,694 SR
Queue Stats
278W - 252L
1,718 Elo+
Solo
Ying
Ying
Blooondii
Ying
Level 208
Champion Stats
87W - 58L
1,596 SR
Queue Stats
1,007W - 985L
1,536 Elo+
Party 1
Corvus
Corvus
SireNdo
Corvus
Level 117
Champion Stats
11W - 14L
1,444 SR
Queue Stats
785W - 762L
1,537 Elo+
Party 1
Vora
Vora
ßenjy404
Vora
Level 644
Champion Stats
3W - 0L
1,808 SR
Queue Stats
185W - 162L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
36
0 / 7 / 0
785
131
10,042
18,376
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 6%.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Inara
Jpsg99
Inara
18
0 / 4 / 0
1,129
188
14,254
41,305
34,381
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Saati
Ssrrow
Saati
59
0 / 7 / 0
1,005
168
32,088
20,426
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Vora
56
1 / 5 / 0
970
162
26,893
21,608
0
Ruthless Elegance

Ruthless Elegance

Obliteration

Increase the effect of the Knockback applied by Obliteration by 8% of its base value.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
0 / 5 / 0
999
167
7,644
14,460
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
BayCan
Atlas
58
4 / 0 / 14
2,327
388
27,505
46,982
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

43
10 / 1 / 7
2,119
353
28,425
16,398
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Fauna

Fauna

Armor

Increase your Movement Speed by 8% when Out of Combat.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Ying
58
1 / 0 / 17
2,093
349
12,592
6,203
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 8% during Shatter.

Level 1

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Corvus
SireNdo
Corvus
43
3 / 0 / 12
1,900
317
4,177
3,411
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Vora
57
10 / 0 / 7
2,049
342
43,476
17,927
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 60 for each enemy hit with Obliteration.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

58s
Objective Time
6m 32s
1
Kill Participation
85
1
Kills
28
28
Deaths
1
0
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Atlas
BayCan
Atlas
4
0
14
11
W
10
1
7
13.5
W
Ying
1
0
17
9.5
L
0
7
0
0
L
Inara
Jpsg99
Inara
0
4
0
0
W
Corvus
SireNdo
Corvus
3
0
12
9
L
Saati
Ssrrow
Saati
0
7
0
0
L
Vora
1
5
0
0.2
W
Vora
10
0
7
13.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,921
Damage
116,175
116,175
Taken
90,921
34,381
Shielding
0
53,875
Healing
82,177
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
BayCan
Atlas
27,505
27,505
0
0
46,982
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
28,425
25,113
0
35
16,398
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
12,592
7,988
37,502
4,431
6,203
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
10,042
6,892
0
1,417
18,376
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Inara
Jpsg99
Inara
14,254
12,607
0
11,451
41,305
34,381
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Corvus
SireNdo
Corvus
4,177
4,046
36,902
1,469
3,411
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Saati
Ssrrow
Saati
32,088
2,642
0
0
20,426
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
26,893
16,879
0
4,836
21,608
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Vora
43,476
33,257
0
1,838
17,927
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
7,644
6,894
32,268
3,903
14,460
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role